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chromableedstudios

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TimestampSince previousGamechromableedstudios's comment
Oct 5 04:12:18 You won't believe your result from this personality test! ♥ 1 Do you have a red skeleton or a white skeleton? uh. yes. anyway--nice nostalgia trip for the email fwd personality quiz days. the real unstable is the friends we made along the way!
Oct 5 04:26:58 14m 40s Unstable Genius ♥ 1 Could have used more ascii-art and virus laden keygens--but the intro video sound effects were top notch! Not sure what you were aiming for difficulty-wise but it was achievable in the attention span I had for it if perhaps a bit short. Nice entry!
Oct 5 04:35:38 8m 40s Chrono Hacker! ♥ 0 Interesting concept! It took me longer than I am proud to admit to realize that the arrow was guiding me(I thought it was my past self at first). Started out pretty easy but ramped up fast when my past selves started adding up. Nice entry!
Oct 5 04:37:03 1m 25s Good luck, space traveller! ♥ 1 itch.io says it can't find the page--maybe you guys left it on draft?
Oct 5 04:44:14 7m 11s Gummi Bridges ♥ 0 hmm... I'm stumped. Seems like maybe the controls are broken on the html5 port? wasd does nothing and neither does dragging the mouse as far as I can tell. It tells you to drag the anchors but its not clear what those are so not sure if I am missing something or if its broken. Interesting graphics though.
Oct 5 04:57:55 13m 41s CONTROLL ♥ 3 Really impressive work for the timespan. The minimalist color scheme really works and is evocative of games from earlier days. I couldn't get to the top today, but I will be back to play more. Really good, sticky gameplay in the way that meatboy or celeste works. Nice job!
Oct 5 05:20:20 22m 25s Bad Magic! ♥ 1 Nice graphics, kinda gives me zelda/links awakening vibes. I had the same experience as someone above where I was trying to add the berries directly and exploding(and some null refs and random witch turning green when hitting walls I think?). Maybe the instructions would be clearer if the recipe shows the cooked berry icon instead of the berry? (also great itch.io theme!)
Oct 5 05:26:04 5m 44s Critical Mass ♥ 1 Nice minimalist graphics! Enjoyed the game alot, the mechanic reminds me of the old fall down game I used to play on ti83. Music adds nicely to the tension. I wasn't sure if I was supposed to use the overdrive to move things away but that sorta seemed to work I guess?
Oct 9 07:00:24 97h 34m Sagittarius A* Defence ♥ 1 I got the same stack trace related to the black hole. Pretty entertaining once I got a hang of the controls though.
Oct 9 07:05:37 5m 13s 🌎 Planet Unstable - The Law of Balance ♥ 0 I can't really figure out the controls? but the music is dope and remixes nicely when the html5 version crawls/glitches :)
Oct 9 07:15:10 9m 33s UnReactor ♥ 1 Interesting take on a classic, bit more guidance on how the reactivity mechanic would have been nice--although it seemed like less of an issue in the post jam version
Oct 9 07:24:37 9m 27s Road to joy ♥ 1 Really hard to get the speed/mouse location right but very satisfying when you do and hit a note just right. Great sprite animation, and interesting concept.
Oct 9 07:33:17 8m 40s Hikari’s Journey 光の旅 — the umbral world ♥ 1 I couldn't figure out how to get past the first minigame. It seems like itch.io went to full screen on the first game so I wasn't sure how to follow the run game again instruction mentioned. Interesting idea from the screenshots posted though and eerie music in the first minigame. edit: I guess this was the missing link? https://solid-squid-contingent.itch.io/hikari-7 definitely gets more interesting after that first part, nice entry. Part of it reminds me of alter ego the NES homebrew. interesting narrative as well.
Oct 19 06:48:17 239h 15m My First Chemistry Set ♥ 1 Good discoverability and interesting concept! Impressive models for the timeframe, some funky wallpaper, desk junk or demotivational posters or something in the background would maybe be a chance to run with the humor already there. Good work and fun to watch the stream and see how you worked through some of the design!
Oct 19 07:25:25 37m 08s Missed Spelling ♥ 0 I liked the idea, but I couldn't quite figure out the mechanic. Maybe a different animation for the 'blocked' letters vs the accepted one or something would help make clear what happened. The moving lines on the background was cool but sort-of distracting(maybe that was the intention though?). Music was awesome and loved the effect where it sort of slowed down. When I gave up on trying to figure out the mechanic and went to the tutorial I got a stack trace :(
Oct 19 07:36:45 11m 20s A day in a life of an electric spaceship owner ♥ 2 Fun idea, I think I've played another indie game along these lines but the name escapes me. Great animation at the beginning! Wrench to sparks was a little bit unintuitive to me, and the font on the transition and the button at the end seemed out of place with the otherwise 8-16bit aesthetic. Great music and all around an impressive entry. I couldn't get past the first stage, are there other levels?
Oct 19 07:45:37 8m 52s JennyBee ♥ 1 The game had an interesting core loop that was fun to play. It took me a couple rounds to understand what was happening before I read the instructions, but the instructions were pretty clear when I got there. It was a little too easy to trap yourself. Nice satisfying sound effects, overall a very nice entry.