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chromableedstudios

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TimestampSince previousGamechromableedstudios's comment
Apr 21 01:49:16 Tiny Fragments ♥ 1 great graphics and sound, fun concept. wish there was maybe a bit better an indicator which way the tiles would slide, but I guess that is part of the puzzle?
Apr 21 01:53:08 3m 52s not quite home ♥ 2 fun idea, reminds me a bit of the old kings quest point and click adventures. the floating trees off on the side sort of ruin the illusion, could have made it look like you were near a cliff or something and just let the stars be maybe?
Apr 21 01:58:57 5m 49s Flame Keeper ♥ 1 i couldn't really figure out how to control the game here... cool skeleton and super moody but I walk away from the fire and its just terrain I can't see and particles? maybe I'm missing something... edit: thanks for the follow up! tried again, yeah I must have done something strange--trees and fire both working now! pretty difficult, interesting idea though with moving the fire along.
Apr 21 04:32:03 2h 33m Don't Kill Gil ♥ 3 Nice graphics, well executed concept. If you guys wrote the music too you nailed it--even if not a good selection for the vibe.
Apr 21 04:36:16 4m 13s Apple Panick ♥ 1 I really can't overstate how much I enjoyed the start screen of this game--not even joking. No idea what I was supposed to do after that, but it all felt very Richard Scarry and then I offered myself up to cthulu--all around enjoyable despite my confusion.
Apr 21 06:51:31 2h 15m Don't Leaf Me ♥ 1 Curiously enough, the only thing that went through the mind of the bowl of petunias as it fell was Oh no, not again. Many people have speculated that if we knew exactly why the bowl of petunias had thought that we would know a lot more about the nature of the Universe than we do now... nice work! fun graphics/character and concept.
Apr 21 22:27:36 15h 36m Nortan Antivirus ♥ 2 Nice entry! Graphics are fun and the world feels pretty developed. Maybe if it followed your mouse and only dashed with a click or if there were keyboard controls(maybe I missed them?) it would be a bit smoother. The sfx to bgm levels seemed a bit off so beating the baddies didn't feel as rewarding as it could have.
Apr 22 02:51:10 4h 23m Botanophobic Zombies ♥ 1 ok, fun idea--I think I see where you were going with it. With a one screen game though would really be nice to at least have a gradient or something on the background and floor--was kind of distracting from the other elements it was so contrast-y. The zombies felt a bit fast and the diamonds look a bit overpowered, I think with some tuning could improve the replay-ability quite a bit, the fundamentals are there.
Apr 22 03:07:58 16m 48s The Living Blob ♥ 1 Really impressively polished game for a jam--nice work! My only suggestion would be it was kind of hard to tell which square(s?) the medicine were occupying, maybe they could change the color of the tile underneath or something.