Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Wilko
Feedback comments for LD49
Wilko's games and stats for all events →
| Timestamp | Since previous | Game | Wilko's comment | |
|---|---|---|---|---|
| Oct 5 19:24:18 | My First Game Jam Game | ♥ 1 | Really fun concept and your game looks great, I wish there were more levels to play. Like others have said I would have liked to see the movement system refined more; moving faster and more intuitive controls. I'm not too sure where the theme fits in though. | |
| Oct 5 19:41:50 | 17m 32s | Unstable Fury | ♥ 2 | Managed to get a high score of 18. Found myself dying a lot because I was trying to explore the map. I think it would be better to move the gamma zones around so that you can't just stay in the same place. |
| Oct 5 19:46:59 | 5m 09s | Tipsy Toddlers | ♥ 0 | The art is incredible, the fact that you got that done in such a short time is a real credit to the artist. I would have like to see more gameplay elements. The loop of trying to drag the toddlers to the bottle got old after just a couple drags and I couldn't see any change in difficulty. |
| Oct 5 19:56:07 | 9m 08s | Unstable States | ♥ 1 | The character art is great. I found I was often stuck waiting to transform as not all of the transformations had uses. |
| Oct 5 20:09:38 | 13m 31s | ABRI | ♥ 1 | The art style is really nice and unique, love it. Would have liked to see some more instructions for those of us who are a bit slower :) I also noticed that the walking animation doesn't always play and the camera misbehaves when you're climbing the ladder. |
| Oct 6 20:25:56 | 24h 16m | Meltdown!! | ♥ 1 | Love the character design and quite a challenging and intricate puzzle game. I would have definitely appreciated a restart level button cause I wasn't very good. |
| Oct 6 20:32:38 | 6m 42s | UnStable Reactor | ♥ 0 | Like others have said, the game looks great and the mood is good. But I was very confused as to what to do and the sensitivity of the mouse was way too high. |
| Oct 6 21:48:17 | 1h 15m | Wabba-Jakku | ♥ 1 | The voiceover is fantastic and the art looks great |
| Oct 6 21:56:57 | 8m 40s | Bob's Monday Morning | ♥ 2 | Great art but I was a bit lost and just ended up floating around. |
| Oct 6 22:06:07 | 9m 10s | Hellbamb | ♥ 2 | The art is some of the best art I've seen so far, well done! But I didn't understand how to get "better" with each iteration. It would be nice to see the orientation that you had done in your last launch attempt. |
| Oct 6 22:13:15 | 7m 08s | YuraYura! - Tidying up the tilting tower! | ♥ 2 | Excellent game, looks great and is really challenging. Maybe a bit too challenging, but if that's the type of game you're aiming for this really is a stand out of the competition. |
| Oct 6 22:18:56 | 5m 41s | Catastrophic Journey | ♥ 0 | Really good looking game, very simple but like others have said. I only realised later on I was gaining / losing health. The movement was a bit jarring although. |
| Oct 7 20:14:58 | 21h 56m | Cloudfall | ♥ 1 | I really like the chromatic aberration when you slow down time, it adds a lot to the atmosphere. The only downside was the music, wasn't really my kind of music. |
| Oct 7 20:20:09 | 5m 11s | Battery Boy | ♥ 1 | The aesthetic is good and the music was very addictive but I wish that I could see more of the level to stop be running into things. I also found that the jumping wasn't very responsive. |
| Oct 7 20:35:30 | 15m 21s | Realignment | ♥ 1 | Such an amazing atmosphere and mood, you really nailed it. I would've liked to have seen a tiny bit more visually maybe or perhaps make the robot move a bit faster. Glad I stuck with it until the end a really enjoyable game. |
| Oct 7 21:50:41 | 1h 15m | Trembling Tomb | ♥ 1 | Fun game. Managed to get a high score of 1269. I liked how you had to get out in order to get a score, good risk vs reward. I wish the wall jumps were a little more consistent. |
| Oct 7 21:56:36 | 5m 55s | Snowbody's Mountain | ♥ 2 | Great game, with a nice aesthetic. The core gameplay was easy to understand. It would've been nice if their were checkpoints because dying was super punishing. |
| Oct 8 12:34:19 | 14h 37m | Gem of Stability | ♥ 1 | Very polished game that looks fantastic, especially the fireball spell. Also the current high score being kept in the top left is a very useful addition. |
| Oct 11 19:41:45 | 79h 07m | Pop Shove-It | ♥ 3 | Probably one of the most refreshingly unique games of the competition I really enjoyed it. I just wish it wasn't quite so difficult. I felt like I was getting punished for trying to do cool things like triple flips and all that. |
| Oct 11 19:50:17 | 8m 32s | Quadruple trouble | ♥ 1 | Relaxing game, I think the information dump at the beginning was a bit too much. If you slowly introduced each of the ways to stabilize the element and got players to learn them by doing them it would have been less intimidating to start off. |
| Oct 11 19:55:05 | 4m 48s | Unstable light | ♥ 1 | The atmosphere you created was really good. I wish that Greg responded to what I was saying though, when I tried to cheer them up Greg just seemed to get more sad. Although everything got fixed with a hug :) |
| Oct 11 20:03:08 | 8m 03s | Wizard of Unstablely Place | ♥ 1 | The wobbly platforms were a nice addition. Some points that might help: There should be more indication of where the platform was about to fall. Either the rumbling should increase or an audio queue. Also, like others have said the controls need to be more forgiving. |
| Oct 11 21:04:33 | 1h 01m | Uncertain Orbits | ♥ 0 | Got it in 17! Is that any good? |
| Oct 19 21:45:57 | 192h 41m | Crysterra | ♥ 1 | The camera controls are really tight and the presentations is really nice. However it took me quite a long time to get my head around the controls and what to do |