Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Fizzget
Feedback comments for LD49
Fizzget's games and stats for all events →
| Timestamp | Since previous | Game | Fizzget's comment | |
|---|---|---|---|---|
| Oct 4 22:22:46 | Wine Guy | ♥ 2 | Proof that simple doesn't always mean boring. Kept me entertained for longer than i would like to admit! nice work. | |
| Oct 4 22:36:40 | 13m 54s | little rats' big top | ♥ 2 | Never have i identified so fully with a rat and enjoyed it at the same time. The music and graphics feel really well polished. |
| Oct 4 22:40:43 | 4m 03s | Urban Llama Farmer | ♥ 2 | I don't know if the ability to insert a Llama into another Llama was an intentional game play decision, but i'm glad it exists. |
| Oct 4 23:09:40 | 28m 57s | Scrap Pilot | ♥ 0 | I managed to build and sufficiently balance a contraption to complete a mission directly ahead of me, turning may be beyond my capabilities! This was a rewarding challenge especially for such a short development time. Nice work! |
| Oct 4 23:16:14 | 6m 34s | Tables & Tremors | ♥ 2 | Nice challenging platform game, not a set of mechanics i have played before either. |
| Oct 4 23:26:38 | 10m 24s | Jeff Origin Stories Jefferson Escape | ♥ 1 | Nice combination of theme shifting with graphics and music to match. Standing in a room with a 'co-worker' waiting for the theme to change was a particular highlight. |
| Oct 9 20:04:11 | 116h 37m | Monday | ♥ 1 | This is the most annoying game i have played during this Ludum Dare and i think you should be proud of that :D |
| Oct 9 20:20:39 | 16m 28s | Noinun40 | ♥ 1 | I played for a while and really enjoyed the pre-planning and puzzly aspects. With games like this i tend to worry that random selections are as useful as planned selections, so i randomly hit buttons for a while and failed miserably. its a fairly silly test to make but it is a great proof that i am making decisions that positively (or negatively) effect my playthough. nice job. |
| Oct 9 20:33:14 | 12m 35s | Autobattler | ♥ 1 | Watching cute pixelated minions destroying each other is surprisingly entertaining. I was making decisions about the balance of the team, ensuring a mix of air, ground, speed, strength, I dont know if this actually made any difference to the outcome of each fight, but i enjoyed the process and i won the game, so awesome job! |
| Oct 9 20:57:55 | 24m 41s | Away | ♥ 1 | at first the controls were really annoying, however like with a lot of games after a bit of patience it was possible to learn the best way to time controls and how to use the environment to my advantage. Managed to get the end game to trigger after a little floating around. Nice sound design and great mood. |
| Oct 9 21:34:25 | 36m 30s | Moonbase Melee | ♥ 1 | who would have thought a simple slap sound effect could be so utterly satisfying! fun game. |
| Oct 9 22:29:49 | 55m 24s | Brek: out | ♥ 1 | What an utterly horrible game. Excellent work! |
| Oct 9 22:37:00 | 7m 11s | Very annoying Pong | ♥ 0 | Is it possible to be disappointing that a game was not as annoying as it suggests from the title? I enjoyed the game, the game play changes were interesting once i was used to them. I still lost of course! |
| Oct 9 22:48:37 | 11m 37s | Deathrail | ♥ 2 | death rail. it does what it says on the tin! music was great to play along with. enjoyable game, thanks for the entry. |
| Oct 10 08:40:37 | 9h 52m | A Crumbly Planet | ♥ 1 | this was well designed, every time i felt the game was too hard/random i found the right way to do things. so I improved as a played and the game kept me interested until the end. |