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Feedback comments for LD49
idan9000's games and stats for all events →
| Timestamp | Since previous | Game | idan9000's comment | |
|---|---|---|---|---|
| Oct 6 17:38:49 | Mountaineer | ♥ 1 | Fun game, once I got far into a run it felt really satisfying. Only issue for me was that sometimes the stone rope wouldn't work when I was clicking it. | |
| Oct 6 22:49:04 | 5h 10m | Game Invaders | ♥ 1 | fun shmup, got to 160k score and I loved the sound effects! I would say though that it felt a little tedious at times because of the incredibly low fire rate at the beginning and the huge health pools of the enemies at the end. Overall had a good time shooting down some bugs. |
| Oct 7 03:02:13 | 4h 13m | Ezekiel And The Fake World | ♥ 1 | very fun platformer. Got some nice polish on it and I appreciate the 1.1 version with quality of life fixes. |
| Oct 7 15:58:26 | 12h 56m | Mint | ♥ 2 | Cool game! The environment and story really had me feeling like I was running around doing maintenance on a space ship. I do wish that the pushing off of walls mechanic was explored a bit more for gameplay besides just navigating around to the next room. |
| Oct 9 09:18:50 | 41h 20m | Oh, Hello? | ♥ 2 | Another banger from boats and co. not that I expected any different. Fun gameplay, great UI, laugh out loud story. Great job guys. |
| Oct 9 09:22:05 | 3m 15s | Mysterious Mine | ♥ 1 | I am awful with directions, but even so I was able to get 5/7 of the notes. A few more landmarks would have been nice to keep track of where I've been, and possibly a jarring audio cue whenever the stone head is nearby would be a good addition. Overall I had a good time, for making it! |
| Oct 9 09:26:49 | 4m 44s | Manicat | ♥ 1 | What a ride. I love the aesthetic of the game, and the chaotic moment to moment gameplay. Highest score I was able to get was 29 (earned legitimately with blood sweat and tears) and got a tophat. Only thing I'd say that could have been improved on was the UI for the player stats. Every 10 seconds I had to check my stats to check if my reload speed was good enough to actually try fighting it out, and it took me a little bit every time. Great game though, glad to have played it. |
| Oct 9 09:29:34 | 2m 45s | ŮNSTÅBLĒ | ♥ 1 | https://cdn.discordapp.com/attachments/444356333496565779/896290705796915240/unknown.png Reigning third place leaderboard champion here. I had a great time with the game, I love how the furniture breaks by specific parts, and getting to see all the swedish furniture names. Gameplay was unique and enjoyable. It felt at times like some furniture was getting sent out into the play area with too much force but I think that might've been on my end. Great game! |
| Oct 9 09:32:25 | 2m 51s | Earthquakes and Monsters | ♥ 1 | Very polished resource management tower defense game. I had a great time playing it. The systems in the game feel very realized, and clearly there has been a lot of thought put into them since there are multiple endings, that is going above and beyond. Sometimes when research finishes though, my happiness meter was hidden by the prompt, which made it hard to decide which option to pick if it had to do with happiness. Thank you for making and submitting this game. |
| Oct 9 09:36:05 | 3m 40s | Tesla Coil | ♥ 1 | 34 kill high score B). I would love to see a version where the tesla's beams are a little more easily manipulated or telegraphed. If it targeted enemies by distance it would add another level of strategy to the game. That all being said, thank you for submitting the game I had a good time. |
| Oct 9 09:39:32 | 3m 27s | Pop Shove-It | ♥ 3 | This game only having 16 ratings received at the time I'm writing this is criminal. Absolutely incredible game, polished to possibly the highest degree I've seen a jam game be polished to in the two LD jams I've participated in. As of now this game is my contender for overall jam winner. The controls are innovative yet tight, the ui is filled with easter eggs and little touches, and the gameplay itself is great to boot. Great job to you three, you should be proud. |
| Oct 9 09:42:16 | 2m 44s | Reliance (Working Title: ~Generating Cosmic Forces | ♥ 1 | I like what you're going for here, and I gotta put some respect on your name for busting out pico8. I think with a bit more time this concept can really shine; if you continue development on this with a few more prompts and responses please hit me up so I can check it out. Thank you for submitting it! |
| Oct 9 09:44:20 | 2m 04s | Improbability Fighter | ♥ 1 | Very fun shmup, especially when working with the restrictions of a nes game and with one developer. If the ship only changed sprites when chaos reached 10 I would have been a little underwhelmed, but since the controls for some of the ships are different, and the bullet behavior is different for each ship, I really enjoyed the gimmick. Thank you for submitting it to the stream, I had a great time. |
| Oct 9 09:47:46 | 3m 26s | Lapis Vitae (Point&Click Adventure) | ♥ 2 | I'm not usually one for point and click puzzle games but I had a surprisingly great time with this one. For the most part I got the puzzles on my first or second try and felt pretty satisfied at the end. The writing is fun and the presentation is incredible. Even though the assets are store bough the composition feels like a genuine full priced steam game. I finished it on stream you can check the vod at https://www.twitch.tv/videos/1171670613?t=02h34m13s Thank you for submitting the game, I had a fun time with it. |