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Feedback comments for LD48
idan9000's games and stats for all events →
| Timestamp | Since previous | Game | idan9000's comment | |
|---|---|---|---|---|
| Apr 27 06:05:52 | Vox Machina | ♥ 0 | Indescribable vibe coming off of this game, excellent work. | |
| Apr 27 06:14:42 | 8m 50s | Fairy Dunjeon | ♥ 0 | It feels really satisfying to loot and the music absolutely slaps. The difficulty scaled really fast for me after the first stage, but it's possible I'm just bad. Very nice. |
| Apr 27 06:40:27 | 25m 45s | Deepest Sword | ♥ 0 | Incredible game! Captured the theme of the jam in such a creative and original manner. The entire game oozes fun and personality too. Quintessential jam game. |
| Apr 27 23:03:03 | 16h 22m | D&D&D | ♥ 2 | Cute shoot em up with cute graphics and audio. Been meaning to learn godot also, very clever to use the game jam as an opportunity to push yourself to do so. |
| Apr 28 06:59:44 | 7h 56m | Deem | ♥ 1 | Great atmosphere and exploration. It took me a little bit to understand that right click is to mine. I just kept trying to click 9 and 0 to switch to the pickaxe, but then again, I am a dumbass. Also being redirected to the suicide prevention hotline for jumping off was unexpected and very clever. |
| Apr 28 23:22:49 | 16h 23m | Cavin' | ♥ 1 | very nice game! If it had a few more levels I would have kept playing it for a while. It took me a few minutes to figure out that you can grapple again in mid air if you pick up a second work, but other than that no complaints! |
| Apr 28 23:36:02 | 13m 13s | Frost Byte | ♥ 1 | I dig the character design and spritework. The rune system is also very fun and unique. The main 2 things I'd recommend working on is the second bug you see is very tall and was unkillable for me. I almost got softlocked but I just platformed up the left wall to get around it (unsure if this is intentional design). The second thing is the audio. Some sound effects and music would really liven up the game. Overall very nice! |
| Apr 30 05:15:56 | 29h 39m | Deep Sleep | ♥ 3 | Very cool aesthetic and creative puzzles. I saw on stream that there were some finicky hitboxes/triggers for some areas, but that's a nitpick and doesn't get in the way of the game. Overall, a very complete and satisfying experience. Edit: Scratch that, bugs were fixed! |
| Apr 30 05:31:11 | 15m 15s | Sun Core | ♥ 0 | very nice, really nailed the difficulty for me. I didn't make it in time to save my friend but I'm still happy with my performance. |
| Apr 30 07:58:17 | 2h 27m | Beepo's Shop | ♥ 1 | Hey, kanguru here! The game is incredibly tight both mechanically and visually. There are some design choices in the mechanics that feel really good. Like if you plan out the paths you leave in the ground, and count the blocks to avoid damage, you can save money on both the drill and the plating upgrade to progress farther. 10/10 game, 11/10 marketing. |
| Apr 30 09:28:54 | 1h 30m | Where's my dynoMITE? [LD48] | ♥ 3 | cha ching |
| Apr 30 13:15:31 | 3h 46m | T-Minus | ♥ 1 | Very creative game! even without a tutorial the visual cues in game were enough to clue me in to what I was meant to do immediately. Music is a bop, level design is solid, and the art is great. Good job! |
| May 1 18:24:07 | 29h 08m | Frog | ♥ 2 | Kanguru here! This is a wonderful puzzle platformer, short and sweet. The bubble mechanic is really cool and allows for so much great level design. It's clear that a tone of polish went into every part of this game. 10/10 game, 11/10 marketing from 2bitcrook. |
| May 1 21:17:14 | 2h 53m | Aquanaut | ♥ 2 | Absolutely beautiful! I would have loved a dash animation but other than that this is an extremely polished boss rush with very satisfying gameplay. Also honorable mention for the gun charging sfx. |