Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → ilokimo
Feedback comments for LD49
ilokimo's games and stats for all events →
| Timestamp | Since previous | Game | ilokimo's comment | |
|---|---|---|---|---|
| Oct 3 23:30:31 | U.N.S.T.A.B.L.E | ♥ 3 | Note to other players: on ship piloting duty, move right is the E key not D. The danger of minigames in game jam games is that it takes a lot of time and it's a bigger challenge to get the idea through or to be innovative. It is very impressive over all. I didn't figure out what to do in the cleaning minigame. | |
| Oct 3 23:54:02 | 23m 31s | Unstable Genius | ♥ 2 | This game... Is why I love LD... I can't believe how much you've done. That video was hilarious and the whole concept after that portrays so well testing game jam games :) Always something wrong stopping the game from starting. |
| Oct 4 00:09:35 | 15m 33s | Unstable Vampire: A Text based Infinite Runner | ♥ 3 | Thanks for your comment, having made a text based game as well I checked your game also first! Graphics are so 2010 :) |
| Oct 4 00:14:25 | 4m 50s | Unstable Gun Fishing | ♥ 1 | Very impressive amount of work with all categories quite well in balance. I was thinking that the shooting feels quite good, moving and dodging little less, maybe a lack of feedback on getting hit, but otherwise what more can we ask for 48 hours ;)! |
| Oct 4 00:21:16 | 6m 51s | Bobby McStevie's Unstable Adventure | ♥ 1 | Congrats on completing and submitting! The music was offsetting and I didn't try longer to wait for the power up to change once my jump height was not enough. I was lacking an indicator of how long I had until that would happen. |
| Oct 4 00:41:53 | 20m 37s | Weather Control Device | ♥ 1 | Page not found. Love the screenshots, will try once you correct the link |
| Oct 4 10:55:25 | 10h 13m | Unstable Ground | ♥ 1 | This game is simple, interesting, makes you want to try again. seems almost like a complete game. Fits the theme perfectly. I only skipped rating humor as I feel it does not apply. Otherwise very happy to have played it. Will play again later. |
| Oct 4 11:00:49 | 5m 24s | Pupu Jellyfish | ♥ 2 | Nice jellyfish physics, you succeeded to make it really feel like one, I gave a bit extra rating on overall score for that. Felt the theme was hard to fit to Jellyfish even how you did it. Nice game. |
| Oct 4 13:02:35 | 2h 01m | Orbital Rescue | ♥ 1 | Great. Thanks for making this! How big of a team were you? |
| Oct 4 13:08:18 | 5m 43s | Haylandia | ♥ 1 | Solid entry, all feels to fit well together. I would have hope a little more risk on the design side of things but the game plays nice and feels complete. |
| Oct 4 13:44:22 | 36m 04s | Hopin | ♥ 1 | That was cute, movement really need some acceleration curve work. Good job :) |
| Oct 4 13:57:29 | 13m 07s | Uns-Table | ♥ 1 | Also saw a game called un stable, about horses :D. Anyway, I think my high score was 277. Add high scores in next jam! |
| Oct 4 19:19:03 | 5h 21m | Portal Rescue | ♥ 0 | I'm really impressed with this. The game design is really clever and the art style fits. You even had time to throw in a good amount of levels! That's where I always fail. |
| Oct 4 19:41:44 | 22m 41s | The Bomb Office | ♥ 2 | Thought of keep talking and nobody explodes right away. I think it should be VR too :) |
| Oct 4 20:15:50 | 34m 06s | Split | ♥ 1 | I like the idea and realization. Nuclear unstability, I hadn't though nor seen in my previous test, so I give high rating for innovation. I died in an overheating event. The only downside is that I didn't feel really in control over a trackpad ;) |
| Oct 4 22:16:06 | 2h 00m | Panic! At the metro | ♥ 1 | Hi, nevermind not finishing, you'll scope better next time. I give good on mood and innovation, it is good to explore possibilities in game jams and that's something you did. |
| Oct 4 23:06:35 | 50m 29s | 1000 Shells | ♥ 1 | Interresting puzzle mechanics! |
| Oct 5 22:13:05 | 23h 06m | Kattonauten | ♥ 1 | That was a real joy to play! |
| Oct 5 22:26:45 | 13m 40s | A totally normal Pacman | ♥ 1 | The perfect platform to try those ideas! Very much wow :) nice surprise! |
| Oct 6 10:34:16 | 12h 07m | Wilson's Lab | ♥ 2 | Nice work, everyone. This seems like a full package. I would introduce half height pillar box as well quiet early in the design. While new element appeared in the levels I felt doing the same challenge over and over (and it was fun).. That was my 2 cents! |
| Oct 7 10:39:32 | 24h 05m | HOLD IT | ♥ 1 | It's cool, would be nice to have your own dev highscores on each level as well. I felt sometimes like, no matter what I did the object would continue in that direction, like moving the arm gave it extra momentum which does not happen in real life. Thanks for playing my game. |
| Oct 8 11:20:06 | 24h 40m | Unstables | ♥ 2 | Awesome :) Nice mechanics, fun to replay. |