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Maus Games's games and stats for all events →
| Timestamp | Since previous | Game | Maus Games's comment | |
|---|---|---|---|---|
| Oct 4 18:37:36 | RUIN ESCAPE | ♥ 1 | Graphics are simple, but actually cute. The difficulty is really high though. A button to restart the current level without having to run into a broken floor first could help to quickly experiment with different approaches. | |
| Oct 4 18:51:07 | 13m 31s | Shape Wars | ♥ 1 | The controls are very precise and the graphics are easy to read. Well done. My only issue would be a lack of variation (after some time). |
| Oct 4 23:38:43 | 4h 47m | Get Down From There! | ♥ 0 | That cat really hates flowers. ๐บ Not a new idea, but very fun implementation. |
| Oct 5 15:59:45 | 16h 21m | FrogEatsMouse | ♥ 1 | Solid boss-fight with various different mechanics which play together nicely. Maybe the boss frog has a bit too much health for the brave mouse. |
| Oct 5 16:22:22 | 22m 37s | RotaCore | ♥ 1 | The start is a bit rough, finding the right balance, but the end-game is really fun. Special enemy attacks like the super-laser and those green weight-blobs keep you busy even after a while. Well done. (edit: reminds me a bit of the game Stratosphere) image.png |
| Oct 5 16:34:53 | 12m 31s | Wobbly Cannonry | ♥ 5 | Excellent implementation. Juggling weapons to shoot diagonally is fun and very "stable". The weapon which shoots into two directions feels a bit overpowered due to being more flexible, but it was still challenging. |
| Oct 6 16:22:47 | 23h 47m | The Unstable Zone | ♥ 0 | Very fascinating writing. ๐ Unfortunately my expedition perishes all the time, but maybe I'm just too cautious in my decisions and need to take more risks. |
| Oct 6 17:47:52 | 1h 25m | Elemental Slime | ♥ 0 | Very cute characters and good use of the Zelda art-style, though all the numbers are a bit confusing at first. Reminds me a bit of Chip's Challenge. |
| Oct 6 18:24:09 | 36m 17s | Deviant | ♥ 1 | Very fluid gameplay and the tentacles are implemented very well. Bodies staying attached after an attack are a nice little detail. The only negative thing I found was that the big HUD at the bottom was blocking the view a bit, especially when moving downwards. |
| Oct 6 19:52:25 | 1h 28m | Plains In The Sky | ♥ 1 | Simple idea but very well executed. It looks (and sounds) very polished, with clean transitions, and lots of small details like the rotating wheels and bouncy snakes. |
| Oct 6 20:57:07 | 1h 04m | Brainxious | ♥ 1 | Fun little one-button game. I was a bit confused at first, especially with the numbers spinning around, but when the yellow stress-objects started appearing, it became fun trying to push them out while keeping the rest in. Also thank you for the mini post-mortem. |
| Oct 7 19:14:56 | 22h 17m | Unstable Aviation | ♥ 1 | Really cool gameplay alternating between offense and defense. Simple, but very readable graphics. The UI is also very clear, with the percentage at the ship, the overheating alert and more. I was only disappointed, that there is no huge explosion or other effect when losing. |
| Oct 7 21:29:51 | 2h 14m | Split | ♥ 0 | It was a bit confusing at first with all the rules, but after some tries I got the hang of it. Good work. |
| Oct 8 20:28:03 | 22h 58m | Jenry Javelina | ♥ 1 | The character is cute and the controls are very responsive. Well done. Only the camera confused me a bit at first, but it worked out after some time. |
| Oct 8 20:28:52 | 49s | Jumpy Train! | ♥ 1 | Nice idea with the various resources and obstacles, risk and reward. Some funky train music could improve it further. |
| Oct 8 20:30:10 | 1m 18s | Core:Unstable | ♥ 1 | I always felt I have everything under control, but the light turning off sometimes added a lot of pressure by hiding all the current states, which is a really nice idea to keep even the best multi-taskers on their toes. Well done. |
| Oct 9 07:56:14 | 11h 26m | Unstable Ship | ♥ 1 | Very fun multi-tasking game. Well done. I was a bit confused with the hand-sensor puzzle, but was greatly surprised by the solution (and where I found the missing piece). |
| Oct 9 14:47:28 | 6h 51m | Buzzing Orchard | ♥ 1 | Very cute and relaxing management simulation. I liked that everything you build interacts with each other. town.png |
| Oct 9 17:29:57 | 2h 42m | Potion Trouble | ♥ 1 | Very polished game, especially on the visual part. The enemies look so cute, that I tried to touch them on the first meeting. |
| Oct 9 19:51:31 | 2h 21m | Wanna Live - Survive! | ♥ 3 | Good balance of events, requiring you to make choices not only based on distance, but also your current stats. Good work. It would make sense to not only identify the stats with different colors, but also different symbols to help color blind players. The controls remind me of top-down games like Torchlight on PC, so maybe that's why I had no problems with them. |
| Oct 10 09:46:52 | 13h 55m | Yarnball | ♥ 1 | Very lovely game. Controlling everything by raising the height was a bit hard, lowering it instead was easier for me by gathering all the yarns and trapping cats. It is nice to have both options available. Also the music is really relaxing and fitting. |
| Oct 10 09:51:20 | 4m 28s | Reactor | ♥ 1 | Nice idea. I was a bit confused at first how to make the particle move at all (based on the distance to the magnets), but got the hang of it after some time. |
| Oct 10 10:00:25 | 9m 05s | De-stable-ization / Unstable | ♥ 1 | Funny arcade game with punny dialogues. Well done. Unfortunately a bit short. Would be really cool to have more levels or game modes. ๐ I could also imagine a full breakout game in that setting, which would be a welcome change from the default block graphics of this genre. |
| Oct 10 10:07:24 | 6m 59s | The Elementalist | ♥ 1 | Very cute game with some tricky situations, and a relaxing atmosphere. I got surprised by (the cuteness of) the first enemy and died. ๐ Immediately dying and respawning at the start felt a bit too harsh as punishment though. |
| Oct 10 11:47:55 | 1h 40m | Hikariโs Journey ๅ ใฎๆ โ the umbral world | ♥ 2 | I'm absolutely speechless. Maybe the jumping part at the end was a bit too hard for a concluding act, but overall this game is a tiny masterpiece, thank you very much for making it. ใใใใจใ |