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Feedback comments for LD49
agrdev's games and stats for all events →
| Timestamp | Since previous | Game | agrdev's comment | |
|---|---|---|---|---|
| Oct 5 23:38:09 | Infiltration | ♥ 2 | Nice little game! Like the art and palette choice β€οΈ Sometimes, the space bar didn't work for me when standing diagonally to a server. Got over 700 score and quit after realizing the less the servers are left, the easier the game becomes, because you don't need to run too much around anymore π Anyway, good entry! | |
| Oct 5 23:48:01 | 9m 52s | Nucleus | ♥ 1 | Perfect audio and visuals! I liked the overall rhythm and the emitted particles sound effects so much, so I let them flee on purpose to hear the beautiful sound composition π |
| Oct 6 00:05:12 | 17m 11s | LD49: Homeward | ♥ 1 | Great writing and I loved the Reason meter idea! |
| Oct 6 00:11:26 | 6m 14s | The game is...Unstable | ♥ 1 | Very good puzzle game, especially for the first ever game jam! π |
| Oct 6 00:16:14 | 4m 48s | Nightmare in the Nuthouse | ♥ 1 | Very hard game, I gave up after the second room, sorry π Good work on enemy patrols! |
| Oct 7 16:47:31 | 40h 31m | Crossed Connections | ♥ 0 | I like the concept, it was satisfying and quite smooth to move the pegs around for some time, until I found myself piled up with too many requests which couldn't fit into the screen anymore and started fail unpredictably. It can be a great puzzle game after some tuning of the difficulty spike and making the UI displaying the most relevant information in the late game |
| Oct 7 17:02:56 | 15m 25s | The totally-safe-and-explosion-free Heist | ♥ 1 | Almost finished it, nice game! I liked how your bullets are actually tied to your movement, so you can literally strafe together with your bullets π |
| Oct 7 17:12:12 | 9m 16s | Super Stable Charger Robot | ♥ 1 | Amazing! Love the visuals and sound β€οΈ It's cool there are multiple paths through the level depending on your state and luck π I didn't understand the microphone purpose while playing, until I read your description afterwards π Great work! |
| Oct 7 17:22:43 | 10m 31s | Nukular | ♥ 1 | Good one! I was definitely having some fun finding the optimal strategy and ended up with something like this: 1. Do not rotate! 2. Fly above the level 3. Collect blue dots only when you really have to, picking the safe ones 4. PROFIT! I wish there were more incentive to use rotation, but it was a fun and pleasant experience anyway! Like the art style very muchπ |
| Oct 8 14:03:10 | 20h 40m | Rival Sniper | ♥ 1 | Well polished and the scope is just right for the compo! π Love sniper games, I made one myself a while ago and I believe there is a lot of potential in your idea! |
| Oct 8 14:37:00 | 33m 50s | Aimless Wizard | ♥ 1 | Fun and addictive! Firs the theme very well π |
| Oct 8 22:43:30 | 8h 06m | Unstable Revisions | ♥ 0 | Impressive compo entry! Fantastic job! π |