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Oct 5 00:59:34 Unstable Concoction ♥ 3 Really nice! I like the art and the voice acting! The controls are a little fiddly, and there are some bugs to work out (the portal at the end of the tutorial didn't progress the game, so I couldn't play on), but the character animation is amazing (what's in her bag??) and the main mechanic is a really clever play on the theme! The level designer is not "stupid" at all 😜
Oct 5 01:14:59 15m 25s SplashX ♥ 2 I finally beat it! This game is solid and polished! I loved the clean look of this game and how clear the UI was. Intuitive controls, but very challenging.
Oct 5 01:32:44 17m 45s Server Hell ♥ 2 Very atmospheric. I loved the graphical effects, the intuitive use of the floating text in the beginning, and the use of doppler to help you find things, that was a nice touch! Brings back some memories of IT 😆
Oct 5 01:42:40 9m 56s The Conflicted Merchant ♥ 0 Really cool idea and execution. Excellent tutorial section and voice work! Really set the mood of playing both sides. Red team OP 😆
Oct 5 02:15:06 32m 26s Unstable City ♥ 0 Really solid and polished. One of the best entries I've played so far! The biweekly events keep clobbering me though. It was a little tough to tell which building was which without labels, but it looked and sounded fantastic and played great overall!
Oct 5 02:26:03 10m 57s Critical Massacre ♥ 1 Don't let this thing hit 88 degrees. Really funny game, I love the way the character hinges at the waist and crouches his legs up into his body, the graphics and the animation all add to the tone. The combat is a little frustrating, but it makes up for it with a lot of charm.
Oct 5 03:24:36 58m 33s Castle of Chaos ♥ 1 Very inspired voice acting! Very tight controls, brutal variations, it definitely gives me Rogue Legacy vibes.
Oct 5 03:38:48 14m 12s Island ♥ 1 I have arrived! I liked the art, especially the ocean effect and the island at the end. The balancing physics seemed to update on a fixed interval and I got thrown in the air a few times, but the monsters keep you on your toes.
Oct 5 04:01:58 23m 10s Miner 70 ♥ 2 Solid game with tight controls! It was difficult to see below, though, so a lot of the jumps were blind, and it could use checkpoints, but the graphics and music gave off very mellow vibes.
Oct 5 04:12:41 10m 43s SPLINTER(ED) (BRAIN)CELL ♥ 4 Exquisite voice acting, the passion in his voice when Sam reveals how much he likes taking pills almost brought me to tears.
Oct 5 18:32:56 14h 20m Banana Martyr ♥ 1 Nice game! Really stable physics, and good art design. The controls feel tight and consistent, and the boss battle was a great idea. I like it!
Oct 5 19:02:58 30m 02s Lovecrafting ♥ 3 Wow! Really fun and fully realized! The art really stands out and fits the theme perfectly. I had to restart a few times because of bugs with menuing or cards being shifted to the right, but otherwise, I think I made some pretty cool monsters. Maybe next time it will be a god!
Oct 5 19:38:32 35m 34s Instability ♥ 1 Really cool idea! I like the flow of the game and the tightness of the controls. The rope seemed like more of an obstacle than a tool though, so I might suggest letting the player swing on ropes but not collide with them. Very stylish and good use of post-processing, even the menu felt smooth and responsive.
Oct 5 19:47:27 8m 55s You won't believe your result from this personality test! ♥ 4 I didn't what to admit what the chainsaw shark brought out in me, so I just put "Lust".
Oct 5 20:17:03 29m 36s Unstable Genius ♥ 1 Very moving story, and a great message. Maybe the real Ludum Dare 49 winner was the games we played along the way ❤️
Oct 5 23:58:14 3h 41m Topple Tower ♥ 1 Fantastic poke 'em up! Very chill atmosphere and a lot of fun, I really liked playing.
Oct 6 21:22:13 21h 23m Tables & Tremors ♥ 1 I finally beat it! What a fresh and fun game, I really enjoyed the challenge! The art was minimalistic, but very clear, and the UI and audio helped make the rules understandable. At times, I felt the accuracy with which you have to click on the flying tables was a little unforgiving (I might have preferred a couple degrees of leeway), but it definitely feels good when you hit! Having floating tables all around the arena was a good decision to give visual reference as the player moves through space, though there was less visual reference higher up in the levels and while looking up/down. The persistent timer data is a great touch, and lends a lot of replayability to the levels. I found myself wanting to come back to ones I knew I could do better on. This game is very well-made, and I really liked playing it!
Oct 6 21:39:01 16m 48s SEXY BOOBY 95 ♥ 2 When I was like 10, I had a folder with 9 folders inside it numbered 1 to 9. Each of those folders had 9 folders inside it, and each of those folders—you guessed it, 9 folders. I was going to write a cool book or journal or something and hide it in one of those folders like a combination lock. I started making them, unaware that that would be almost a thousand folders, but I almost immediately got confused and couldn't tell which folders were which. Then I got bored and played Pokemon. This game makes me feel like that.
Oct 6 21:48:42 9m 41s Solar Disturbance ♥ 1 Really nice game feel! The ship felt very good to pilot and fire the laser from, and the visuals were clean and understandable. Like you mention, having enemies might give an added sense of resistance and urgency, but as far as the way the game plays, I think this game is really solid.
Oct 7 03:05:28 5h 16m Human Stack™ ♥ 1 Really tight physics! Took me a little while to realize you could rotate objects with the mousewheel, but once I figured that out, it was a pretty good challenge. I like the narration, too, it is good to have a little bit of story holding it together as well as an endless mode, and the art style is great! Well done!
Oct 7 03:16:50 11m 22s Cultist aboard ! ♥ 1 Really cool idea, perfectly executed! The graphics, the audio, and the writing really stand out, and everything feels tight and responsive. All of these elements come together to make a great, atmospheric playing experience. My only complaint is that there isn't more of it!
Oct 7 03:29:18 12m 28s Everything is Fine ♥ 6 The art and the tone of the storytelling really stood out. Very short, but high quality for the duration.
Oct 7 03:46:08 16m 50s The Leaning Tower Of Pizza ♥ 1 Really nice idea, simple but surprisingly compelling. When my tower finally fell, I felt a sense of loss that will haunt me to my grave.
Oct 7 16:02:08 12h 16m Dark Plunge ♥ 2 The art and sound in this game stand out and really lend a cool, dark atmosphere that I found very enjoyable, though I did sometimes have trouble finding visual references to orient myself. Like Quite Good above, I also found that the best strategy was falling down the center and jumping to break your fall, and I wasn't able to engage much with the combat and enemies. The depth fog effect was very well implemented and seemed to reveal things at the right distance, and the hand sprites and animations were really excellent. Excellent entry!
Oct 8 17:40:39 25h 38m Genomancer ♥ 2 Excellent concept and a really fresh take on the theme. The game could have used a more gradual difficulty curve and more explanation to the player, but the core mechanics are engaging and have a lot of potential.
Oct 8 17:49:32 8m 53s THE COVID RACE ♥ 1 Really cool idea to pull statistical data this way, though the game glitches for several seconds while it's loading. Very creative concept.
Oct 8 18:07:40 18m 08s A Hard Pill to Swallow ♥ 1 Finally beat it! Very spirited game, brings me back to albino black sheep days, and the golf-style mechanic was a lot of fun. Great work!
Oct 8 18:19:58 12m 18s HONK III ♥ 1 Great classic shooter game feel. Probably the best first-person honker I've played.
Oct 8 18:41:48 21m 50s Wickie ♥ 2 Very atmospheric game, very pleasant to look at. The mechanics were hard to understand, however, and the movement seemed slow. I also had a low framerate. The radio mechanic and overall feel of the game was really cool and lent a sense of weight to the actions you are asked to take, I found myself wanting to help these ships. Great work! I'm just surprised that the lighthouse is still powered by whale oil...
Oct 10 17:44:24 47h 02m Disturbed Void ♥ 2 Really fun! I liked the character movement, and the upgrades really built on it. Solid visuals and design as well, and it had a good progression of challenge. When the green portals started popping up, I knew my time was limited. Very fun to play and a great entry!
Oct 10 17:52:44 8m 20s Save the Sun ♥ 1 Great game, felt really good to control the ship. Seemed impossible at first until I learned I could start flinging planets into the sun, a really cool mechanic! Excellent entry.
Oct 10 18:25:28 32m 44s Grabanakki ♥ 1 Extraordinarily polished and fun game! The enemies have a really lively Mario/Kirby theme that really makes the mood work, and the main mechanic feels good and intuitive to use. The enemy variety was really cool as well, and as you failed levels, it was interesting to re-strategize to beat them based on the knowledge you gain of the different waves. Really cool game to play through!
Oct 10 18:54:47 29m 19s Jingoku ♥ 1 Very fun and extremely tough game! I liked the polished and spirited visuals, and all the controls were relatively intuitive. Some of the minigames seemed pretty much impossible, but it felt really good when you got them. Great entry!
Oct 13 16:57:40 70h 02m UKI ♥ 2 Really cool art and theming. I had some problems with bugs and crashing, but the combat was very solid and the controls felt good. Great entry!
Oct 13 17:16:44 19m 04s Ruins of Instability ♥ 1 I really like the concept of this game as a platformer made turn-based. I'd like to see it built on with more enemy types and levels to ramp up the challenge, but the foundation is good, and the game is very fun to play. Great entry!
Oct 13 17:28:58 12m 14s Toy Tactics ♥ 1 Really cool foundation, and an amazing achievement given the time constraint. The gameplay is somewhat unbalanced, but the tone and humor show a lot of spirit. Great entry!
Oct 13 18:07:36 38m 38s AFTER SUN ♥ 1 This is a very stylish and attractive entry. What it lacks in depth of gameplay, it compensates for in artistic appeal. The gameplay was well-introduced and explained, but grew to be somewhat tedious as I circled the moon again and again to bring parties to the capsule launch point. The space debris moves too fast relative to the rocket controls to realistically avoid, but maybe that is the bleak point in this intentionally joyless game. The repetitive gameplay without meaningful resistance left me with the impression that the game was about style over substance. On the other hand, the art of this game is excellent. It perfectly sets the tone and boasts a double-pixelated style and feel that serves the experience and communicates clearly to the player. The parallax and smooth camera following help to elevate the high-quality art and make the world a pleasure to look at and interact with, dark as the atmosphere may be. This game is a great achievement given the jam format.
Oct 13 18:36:45 29m 09s Snake Using Windows ♥ 1 Wild idea. It's a cool and jarring feeling to see a game play out in the operating system rather than a particular window. Nice concept!