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Feedback comments for LD49
Katanoueki's games and stats for all events →
| Timestamp | Since previous | Game | Katanoueki's comment | |
|---|---|---|---|---|
| Oct 4 08:23:35 | Interpun | ♥ 0 | Unlucky that you didn't get to put in any sound effects but was good that you were able to do it in such a short amount of time. I didn't finish the game but I would've liked to see a bit more variation in the task. | |
| Oct 4 08:39:21 | 15m 46s | Harry | ♥ 1 | Interesting story! I feel like the question system was done really well and added a lot to the story. Just some details to note, the scroll bar direction is a bit misleading and I didn't know I had to click the chapter name to progress. |
| Oct 4 08:53:42 | 14m 21s | Last Fall | ♥ 1 | Some parts where you can cheese by standing close to the edge but overall, a solid game. I liked the last puzzle! |
| Oct 4 09:00:30 | 6m 48s | Unstable Concoction | ♥ 0 | Cool graphics! I felt like the brewing part got a bit boring after a few times. But I liked your music and sprites! |
| Oct 5 08:07:20 | 23h 06m | Project Stallion / Zherebets Proyekta | ♥ 1 | Super funny voice overs, but the puzzles seem a bit too random at times. |
| Oct 5 08:10:47 | 3m 27s | Arrhythmus | ♥ 0 | Couldn't fix some of the light for some reason, also not sure why the heart rate was going up when I wasn't in the light. Maybe a top down perspective would've worked better for this game. The overall mood was great though! |
| Oct 5 08:26:01 | 15m 14s | Sanity Check | ♥ 1 | Interesting interpretation of the theme! I couldn't really read the text because everything was so hectic, and the controls were on the slippery side. I think having a larger hitbox for picking up the emotions would make the game more manageable and allow me to read the text a bit better. Good job overall though! Just needs a bit of polish. |
| Oct 6 08:13:20 | 23h 47m | Surgeon Rush | ♥ 1 | Congratulations on your first jam! You managed to build the game to WebGL! Which will definitely get your game more plays. Just a tip for next time, it's important to have controls somewhere in the game, either just as text on the screen or in the description. A lot of players will probably only play games for a short amount of time and might not be able to play the way you intended without instructions. |
| Oct 6 08:20:25 | 7m 05s | Disruption | ♥ 1 | Amazing little game! Great graphics and mood |
| Oct 16 04:37:08 | 236h 16m | The Lesser Evil | ♥ 1 | Super cool art style and very polished game! |
| Oct 16 04:47:50 | 10m 42s | Karawan | ♥ 2 | Played for much longer than I thought I would. I loved the artsyle and the idea itself is great! |
| Oct 16 04:57:56 | 10m 06s | Better Tomorrows | ♥ 1 | Great take on a clicker game! The graphics and letters really sold the dystopic feel. Reminds me of Papers Please. |
| Oct 16 05:03:05 | 5m 09s | I can't remember | ♥ 1 | I liked how you created the scene. It felt really tense the entire time. The only thing I was confused about was what I was supposed to do at the start. |
| Oct 16 05:08:52 | 5m 47s | A Curious Case Of Lines | ♥ 1 | I loved the overall aesthetic of the game. It was a bit confusing at the start, but some of the puzzle sections were really well made. There were some bugs with me going into walls. I think the drawing of the lines could maybe have a more lenient threshold because it's hard to know how to draw the lines and it gets a bit frustrating sometimes. But overall, its a really solid idea and maybe you can expand on it in the future. |
| Oct 16 05:12:20 | 3m 28s | Paper Work | ♥ 1 | Love the artstyle! |