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For Ludum Dare 57 โDepthsโ
This page concerns feedback comments only:
| 1 | Eugenik | 238 | |
| 2 | xpoho | 163 | |
| 3 | jtap | 144 | |
| 4 | Texugo | 138 | |
| 5 | ScoobySnacks | 128 | |
| 6 | atsh | 107 | |
| 7 | Ammonit | 104 | |
| 8 | oeueGHa | 94 | |
| 9 | Dywanix | 89 | |
| 10 | 0X_VOID_X0 | 88 |
Highlight medallists See this chart for all events →
| User | Most repeats of one comment | Different comments repeated 5+ times | |
|---|---|---|---|
| 1 | Nedotepa | 13 | 1 |
| 2 | I_POTS | 10 | 2 |
| 3 | stepa | 9 | 2 |
| 4 | Haokai XU 1999 | 8 | 1 |
| 5 | PPPPPPPP | 5 | 1 |
| Length | Commenter | On game | Game author | |
|---|---|---|---|---|
| 1 | 3,933 | swooty | The Investigator | immortalfox |
| 2 | 3,890 | quasilyte | . | protzz |
| 3 | 3,663 | python-b5 | Cavedude | field-of-king sleepyfikou |
| 4 | 3,651 | quasilyte | Wizardry Catacombs | j4cko16 |
| 5 | 3,603 | Alphish | Flatline | empyreans xpmonster |
| 6 | 3,565 | quasilyte | Unbound | lcstark |
| 7 | 3,344 | fae.pdf | Into the Depths | cataclysmicknight unbirthdayangel |
| 8 | 3,194 | floppynub | Where I belong | un-kirik orangemagik andremai312 lerkadverka kaverza daepie hru katesvesh karina1 aliqv1 |
| 9 | 3,182 | swooty | Echoes of the deep | badpinkchicken |
| 10 | 3,040 | oter | Ludum Dare 57 Depth Of A Phrase | beebster-games |
| Commenter | Game | Game author | Hearts | Text | |
|---|---|---|---|---|---|
| 1 | dhim | . | protzz | ♥ 18 | @protzz You have to share the source code to be in compo! Move to Jam if you don't want to disclose your source code. That's the spirit of LD, playing other people, providing feedback, learning game dev, it's not a promotion platform for you upcoming game.... |
| 2 | Clink | . | protzz | ♥ 14 | @dhim and @delunado are right. You do have to share your game's source code in order to be considered for the compo category. Not doing so means breaking the gamejam's rules, plain and simple. You made the game in 2 days. That's cool. But the fact that you still continue to accept ratings in the "graphics" category, despite having used AI to create your visual assets ( meaning they're not self-made ) AND refuse to share your source code is not only against the spirit of the event, but also unfair to all of the other participants who DID play fair and yet didn't rank nearly as high as your submission did. I'm sorry to say this, but if you refuse to cooperate with the rest of the community and do what is asked of you, your entry will end up disqualified sooner or later. Or at least I hope it will. Because what you're doing here is not acceptable. |
| 3 | Sheepolution | . | protzz | ♥ 12 | Since you want to put this game on Steam, and since you have made 12(!) posts over the last 6 days, here's some feedback. The game is very confusing. The dragging of the cards doesn't seem to work, and after selecting an area it visually deselects right after. So even with reading the guide it took me a moment to realize I had to click the card, click the area, and click play card. But it's also confusing how the game works. I get that I need to reach the challenges that are visible on the televisions, but I never understood the scoring. For example, why is the queen of hearts worth more than the king of spades? There is the heart rate mechanic, but what affects my heart rate? I don't seem to have any influence on it, so I'm not sure what the point is. There doesn't seem to be much strategy. I get a low card, I place it at the low card television. I get a spades, I place it at the spades television. Sometimes there is the matter of what card to place where. Do I use this high card to satisfy the condition of the right television, or do I use it to crank up the score in the center. The problem is that I don't know what cards are in my deck, so it's a complete gamble. A different kind of gamble you would have in Balatro where you have information on what your deck contains. And with bad luck, two important cards get pulled at the same time. One time the center challenge was "even" and I ended up with an uneven number because of a multiplier. It's quite something to ask from the player to calculate what their end score is gonna be to anticipate this. I'm not a big fan of clones, especially when they don't put in the effort of changing things around. Things like the jokers, multipliers and tarot cards. Speaking of cards, have you drawn them yourself? That's impressive if you did in 48 hours, but if not you should opt out of the graphics category. Also because the rabbit and arm seem to be made with AI. |
| 4 | Ch48 | . | protzz | ♥ 12 | @protzz no need to post the scripts on git, you can just zip up your game's files (uncompiled) and post them on itch, same page as your game. Let the people learn how you did things, so they can hone their craft too, y'know? After all, it's quite impressive what you accomplished in a mere 48 hours - it would be invaluable to the community to know how exactly you did it! Also, reconsider this stonewalling of requests. They don't come from a place of malice - it's just that as it is now, your game doesn't comply with the Compo rules, and that might get you disqualified from the jam altogether. |
| 5 | Delunado | . | protzz | ♥ 11 | The game looks nice. But if you want to be in Compo you have to share the source. And you can't use AI art. I mean, the game is ok, but you are not being fair with other participants... |
| 6 | alexrose | Captain Peggles: That Man's Chest | Sheepolution SonnyBone shores invisionmusic | ♥ 9 | The map I was given sheepolution game.png The map I gave mymapsheep.png |
| 7 | Leophyte | The OPERATOR | Tomtomgome firebender justine-d pikario tunasandwich leperidot | ♥ 9 | Damn im conflicted, on one hand this might be my favorite game of the jam yet, on the other it's really slow and tedious to move each squad one coordinate at a time, especially when you've already lost a few squads and the grid is stretched out... it seems like being able to go from any two coordinates was intended since the character says the voiceline, but the squad just doesn't move unless the destination is directly next to their current coordinates. Everything else is awesome tho, the habitation with the window to the outside world and all the stickers, the controls feel good and intuitive, the voicelines and banter are funny and a great way to give a good pacing to what would otherwise be a pretty slow game, and it fits the theme perfectly :) |
| 8 | Empyreans | Captain Peggles: That Man's Chest | Sheepolution SonnyBone shores invisionmusic | ♥ 8 | Anything pirate related - I am in. Brilliant game design and amazing art. I can see this idea going further and would like to try doing some mechanic inspired by this If I ever go back to my pirate project โ๏ธ The only thing I'd wish for is a filler for the drawing 'cause I have spent way too much time than I should have drawing this lol ๐ brave_JBQcGB8z70.png ~XperiencedMonster |
| 9 | DonutShoes | Shleep | rongo-matane idinakloppstock picster cameron-paxton treenut lydmartin pirey | ♥ 8 | So vibey, so sleepy, so sheepy. The red light green light baby caught me completely off guard LOL! Also, FMV for the intro? Hell yeah? Was very fun to play, thank you for making it! |
| 10 | pavlov36 | The Cleaner of the depth | egor-iv yuri-antonov thagarion ammonit | ♥ 8 | Pleasure to see such a high level in art and animation, nice to play) p.s. Bird can fall out of the mouth if go left |
| 11 | Slyz | The Cleaner of the depth | egor-iv yuri-antonov thagarion ammonit | ♥ 8 | Nice visuals ! The game has its own style :) Although the controls were a bit hard to understand at first, as well as the gameplay.. It would have been nice to have some kind of explaination on how to play the game |
| 12 | ThisIsSpy | Dig Digger | transkuja glurgludor zenorke tayho cryfish bleys remy-lopez katoukat | ♥ 8 | This is probably the best Jam game I played so far! Really fun! Especially love when the music speeds up with the score multiplier and the SFX goes along with the beat |
| 13 | P3ngui | Dig Digger | transkuja glurgludor zenorke tayho cryfish bleys remy-lopez katoukat | ♥ 8 | How the hell did you create such a polished game! You could release it as it is right now! It reminds me a bit of crypt of the necrodancer but as highscore digging game :D Probrably even cooler! Also gotta love the butt animations and the great music implementation :D |
| 14 | lectvs | Deeper into the Black Hole | on100ruykajop skukamakafob gorgeous-bastard dios bnwcreator aizenirus | ♥ 8 | Ran into the same issues other people were facing, but it had good atmosphere! Nice job! (P.S. the rules allow you to fix game-breaking bugs after the deadline, so consider doing that if it's an easy fix ๐) |