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Justine D's games and stats for all events →
| Timestamp | Since previous | Game | Justine D's comment | |
|---|---|---|---|---|
| Apr 8 20:28:00 | Depths shooter | ♥ 1 | Nice game, it's rare to see games made it pygame A bit frustrating how hard it is to jump above bullets to dodge, but I suck at platformers so this may be a me problem Would have loved some sound effects, but I guess you didn't have time Boss fight took me two tries, I could only jump on the platform from below the boss, not sure if that was intended I had an error popup at some point but I closed it and it kept running Here's the trace if you want: Traceback (most recent call last): File "Main.py", line 437, in <module> MainMenu() File "Main.py", line 426, in MainMenu PlayGame(1) File "Main.py", line 228, in PlayGame PlayGame(level) File "Main.py", line 271, in PlayGame pygame.display.flip() pygame.error: video system not initialized | |
| Apr 8 20:36:43 | 8m 43s | The Scourge from the Deep | ♥ 1 | Nice game, impressive work on the boss patterns making it possible to anticipate the attacks. Also nice hit feedbacks! It may be just me but there was a noticeable delay between my click and the attack animation (0.5s I'd say) which made it a bit frustrating at times Managed to get him at my first try still, but it was a close call Cool art and sounds! |
| Apr 8 20:59:16 | 22m 33s | Used To Be | ♥ 3 | I couldn't progress past the room with the white pillar (after grabbing the yellow stars), I kept clipping out of bounds every time the room rotated The game ran at low fps on my computer that may be why You guys went crazy on bloom and post processes, my poor 970 couldn't handle it Maybe rotating the player position relative to the room pivot at the same time as you rotate the room would fix it, but that may not be what you intended with the gameplay Too bad, it really looked interesting, I would have loved to see what came after Nice graphics and mood regardless, loved the cutouts with the angry faces drawn upon them |
| Apr 8 21:21:55 | 22m 39s | Mystical Caverns | ♥ 2 | Nice mood and interesting concept! Impressive you did so much on your own! Couldn't figure out the use of the feather ability and had a bit of trouble to find where to go at first. Also there seem to be a cooldown on the bridge ability (or some other condition to place it that I couldn't figure out) that made it annoying for the last part where you have to use 3 consecutive bridges. |
| Apr 8 21:53:19 | 31m 24s | GTFD! | ♥ 3 | Went down to level 10 and then tried to spawn a wave during the fall to level 11, the game didn't like that at all I accidentally realized you could launch an infinite number of waves by just spamming space. So my map was full of turrets by the end of round 3 Very interesting graphics, and nice sound design, it was fun |
| Apr 8 22:04:27 | 11m 08s | Forgotten Files | ♥ 2 | I thought the antivirus popup was a scam since it was asking for a credit card number... Oops |
| Apr 12 20:49:51 | 94h 45m | Down | ♥ 1 | Don't go to the deepest depth! There is something truly horrifying down there. It's going to haunt me for years to come... Nice entry, really liked it. The text was kinda hard to read though, maybe it moves too much, not sure. I really enjoyed the references, I'm going to try again and see what that wizard wants with a magic star, brb |
| Apr 12 21:26:28 | 36m 37s | Song of the Depths feat. Shian | ♥ 1 | I must be stupid, I can't get past the level with the door (where you introduce the R button). I can't outrun the fish before they go all the way around and close it and I haven't found a way to delay them. Can someone spoil me so I can access the next level? 😅 |
| Apr 12 21:44:46 | 18m 18s | Souls Rider 1D | ♥ 0 | I am completely unable to picture stuff in my head so this was some sort of hell (no pun intended) for me, but hey I managed to reach the end through trial and error 🎉 Would be interested in seeing what the levels looked like after finishing them. And maybe a replay of the path I took to see how stupid I was Nice graphics and concept! |
| Apr 12 21:52:20 | 7m 34s | TLYA | ♥ 3 | Loved the sound of crushing monsters, reminded me of Terraria This was hard, didn't manage to bring all 6 boxes to the elevator Fun game though |
| Apr 12 22:17:41 | 25m 21s | Somnium | ♥ 3 | Jeez I walked down that starting corridor for a good minute before realizing I wasn't getting any closer to the door... The music was so good I thought you guys were doing a looong intro 😆 I liked what I managed to see, but I'm stuck in the room with four doors, I don't know what to do? Am I supposed to be able to climb that ladder on the side? Because I definitely can't The only thing that bothered me was the music cutting abruptely whenever entering a new room |
| Apr 12 22:47:06 | 29m 25s | Leap of Faith | ♥ 3 | Wow the music and art are perfect! Loved diving through the clouds and see them split. I failed to understand that the cave walls were obstacle when I first reached the underground, I thought they were background elements. I reached hell while diving full speed all along but crashed against a wall a bit after. I'll definitely try it again later since I saw someone mention a fight against a demon, I'm curious Edit (2min34s later): Nevermind that I tried again right away without using the dive too much and reached the end. Nice boss fight, I almost died at his last laser, I was clicking so franctically so he would die before the next attack haha 😅 |