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Feedback comments for LD57
TasakaSama's games and stats for all events →
| Timestamp | Since previous | Game | TasakaSama's comment | |
|---|---|---|---|---|
| Apr 7 16:36:53 | Walking Simulator | ♥ 1 | Basically, that's all there is to it, there's nothing to say :) thanks for that | |
| Apr 7 16:47:36 | 10m 43s | Depth Survivor | ♥ 3 | Capture d'écran 2025-04-07 184326.png The spawn animation is very cool, the environment is fine, and a lot of work has been done on the shooting skill. However, the lack of button effects when selecting an upgrade is strange; it doesn't feel like you're clicking, hovers are missing, etc. As for the theme, it's there, but I would have liked to see a little reminder of the current Depth, and to say, "Hey, at Depth 10, there's a boss, etc.," that we're given an in-game reminder of the depth level. |
| Apr 7 16:50:44 | 3m 08s | Doomscrolling | ♥ 0 | 404 |
| Apr 7 16:54:13 | 3m 29s | Cthonic Depths | ♥ 1 | A little rough at first, we don't really know where to look and what to do, but it's a big job done, well done. |
| Apr 7 16:58:53 | 4m 40s | Target Practice | ♥ 1 | It works well even if I am very bad at accuracy, in any case it is original, well done to you |
| Apr 7 17:03:34 | 4m 41s | Clock In | ♥ 1 | I like the approach to the theme and this bus transport animation is so cool, well done |
| Apr 7 17:04:10 | 36s | Boozy Petrovich | ♥ 0 | 404 |
| Apr 7 17:08:32 | 4m 22s | Fia Fuel | ♥ 2 | At first it really took me a while to understand where to go because you can't see the difference between the bottom and a platform, but once you get past that it's ok. Maybe give more information on how to use the respawn |
| Apr 7 17:11:47 | 3m 15s | Into the Depths | ♥ 1 | It could have been a great concept, but I'm not sure I understood everything, I feel like I'm suffering without really understanding what's happening to me and what I really need to do. In any case, well done to you |
| Apr 7 17:14:36 | 2m 49s | Hollow Depths | ♥ 1 | I love the little animation of the UI for the turn change, but it's a bit difficult to get the hang of on our objective. Well done to you. |
| Apr 7 17:19:54 | 5m 18s | Focus Hunt | ♥ 1 | Very very cool, but really not easy to find the elements maybe the feeling of depth is not big enough, but I like the idea |
| Apr 7 17:24:18 | 4m 24s | Breachy Sub | ♥ 1 | The feeling is very cool, but it is really too hard for me, I really have trouble with the bounce to arrive where I want ^^ |
| Apr 7 17:28:00 | 3m 42s | Drill Down, Dog! | ♥ 1 | Nothing to complain about, it's in the theme, it's beautiful, it works well, I just would have liked to have the real sensation of digging by destroying the texture that we touch, that would have brought a little extra |
| Apr 7 17:31:07 | 3m 07s | ABSEIL | ♥ 1 | Really fun, but a little difficult to master. Well done! |
| Apr 7 17:34:54 | 3m 47s | Wrinkles | ♥ 1 | The display of the dialogues is incredible, I like the idea even if I don't really get the theme at first glance, but bravo to you |
| Apr 7 17:38:39 | 3m 45s | Crabs in a Bucket | ♥ 1 | It's grat, coherent, and well done so bravo to you, frankly I was surprised to try the experiment several times to do better. So it's cool, bravo to you |
| Apr 7 17:42:06 | 3m 27s | Binary Bomber | ♥ 0 | For the DA it's a big yes, but the parallax makes me sick, it moves too fast for me ^^ Bravo to you |
| Apr 7 17:47:34 | 5m 28s | Escape from the Depths of Hell | ♥ 1 | 4945.... It's well done, could be varied a bit on the decorative elements and on the objects that fall, but it's fun, good work |
| Apr 7 17:52:28 | 4m 54s | The Last Fall | ♥ 1 | The DA is amazing, changes in the enemies' environment and a fun ending, well done. Just the last segment I had to do it twice before getting the ending, I don't know why? |
| Apr 7 17:54:43 | 2m 15s | Deep Fishing | ♥ 1 | It's a DLC of dave the diver :) it's fun to play and it fits perfectly with the theme, well done to you |
| Apr 7 17:57:26 | 2m 43s | Drilling in the Deep | ♥ 1 | Wow, I'm quite surprised by the graphic quality offered, it works really well, great work to you. |
| Apr 7 18:00:48 | 3m 22s | SEABIOSIS | ♥ 1 | It's cute, it works pretty well even though I didn't understand where it was supposed to go at the start, I'm trying to get away from the white line ^^ |
| Apr 7 18:03:55 | 3m 07s | Saving Turtle Rainn | ♥ 2 | The sound ambiance is so good, well done, good concept and good execution. A chill game like we often need. |
| Apr 7 18:07:33 | 3m 38s | Assessment 57 | ♥ 0 | Same here, introduction is very slow ^^ |
| Apr 8 11:57:14 | 17h 49m | Talkie Escape | ♥ 1 | It's really short and we would like more which is a good thing for this great success, the DA works really well, well done to you for a great achievement |
| Apr 8 12:00:38 | 3m 24s | Yellow-But-Legally-Distinct Submarine | ♥ 1 | The bombs make us bounce so far, but I like it, it's fun and very colorful. |
| Apr 8 12:04:27 | 3m 49s | Deep Mine | ♥ 1 | It would have been necessary to have a restart option or to warn against going down too quickly, because at the start I went straight down and got stuck ^^ But just for the sounds it's fun |
| Apr 8 12:07:18 | 2m 51s | Sokobound | ♥ 1 | Too difficult for me, but it looks well done :) |