Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Martta
Feedback comments for LD57
Martta's games and stats for all events →
| Timestamp | Since previous | Game | Martta's comment | |
|---|---|---|---|---|
| Apr 8 07:31:07 | The Dive | ♥ 1 | I got through the wall, but after trying couple of times I am not sure how to beat the boss. I tried shooting with arrows, drilling and pressing Q. Pressing Q does not seem to do anything. Or am I supposed to just run away or something? Also standing on the ocean floor was very confusing as you had no perception of movement. Nice game, but needs polishing. Keep up the good work! Liked this game. :-) | |
| Apr 8 07:41:06 | 9m 59s | Deeper into steel | ♥ 0 | I am stuck in writing the code. I am unable to press Enter/Cancel. Only with the right code you can exit the screen. After getting the code right, I walked through the door, but nothing happened and I was unable to move. Was there more to it? The graphics and animations are really nice! But the lack of sounds is really depressing. I see potential here, but the bugs prevented me to of playing or enjoying the game. |
| Apr 8 07:48:18 | 7m 12s | Below Birdsong | ♥ 4 | Nice game <3 Kind of frustrating, but who said this game should be easy. :D The flashlight effect is really nice that glad that you added at least the walking sound. With some polish this would become very nice game: Sounds to every interaction, little bit refined jumping and hitboxes, better support for different monitor resolutions (the text were too small on my monitor), more coherent art style etc. Could not get very far, I always jumped when the spider came.... :D And when going inside shack, those enemies would just park themselves right outside the door... :D |
| Apr 8 07:50:06 | 1m 48s | Sound Of Ignorance | ♥ 2 | On Firefox I am seeing only black screen. |
| Apr 8 12:34:46 | 4h 44m | TRENCH | ♥ 6 | This is the best game so far! Super awesome! In the beginning the gameplay felt too repetitive and clunky, but it slowly got better as the character gained speed and better weapons. I still feel like the game was little bit too long for a game jam game. However it is super impressive how much content there is! Graphics and sounds are excellent and the boss design was solid! I am impressed by this game. :-) The shop screen was very laggy for me for some reason. Also I think the first shop should have appeared earlier (I died once before reaching the shop, but still. I almost stopped playing before the first shop) Thanks for making such a nice game <3 |
| Apr 9 05:53:53 | 17h 19m | Depth Delver | ♥ 0 | Game (v. 1.1.) did not start on my Windows 11 computer. |
| Apr 9 06:00:49 | 6m 56s | Edge Digger | ♥ 2 | Nice game, I really like the pre rendered main menu :D The graphics were not too coherent, but really nice for a ludum dare game. The controls seemed unnecessarily clunky, I think the movement should have been max 3 buttons but now it was 5. I did not understand what was the benefit of the numpad. Thank you for nice game <3 |
| Apr 9 06:05:28 | 4m 39s | Dark Depths | ♥ 2 | Wow, this is game is SUPER COOL! I am big fan of submarines and I just love this game. I think everything is on point. Maybe with some work this could be an actual game on Steam <3 |
| Apr 14 09:18:24 | 123h 12m | Marianas Miner | ♥ 1 | This was nice. Almost got to the surface! The web version was quite laggy, so some optimizations would be needed in that regard (running on RTX 3080, AMD Ryze 9 and 32 Gb RAM). Also the respawning mechanic was quite frustrating, as 1 enemy could kill you multiple times without giving you any chance of fighting back if you were out of harpoons or just unlucky, and the lag did not help at all. The graphics and sounds were nice and I really liked the fact that there were multiple "biomes" that you went through. It really adds so much that there is variety in the looks and level generation at each stage of the game. It really motivated me to keep going to see how the game changes the closer I got to the surface. Nice game and I liked it! :-) |
| Apr 14 09:23:18 | 4m 54s | Inner Worlds | ♥ 2 | The lack of any kind of sounds really kills this game. There should be at least some tiny sound effects taken from freesound.org. But the graphics and gameplay was nice. The web version has terrible lag on my machine (Firefox, GTX 3080, 32 Gb ram, Ryzen 9, Windows 11). Good job! Very solid and cool game, even though had some problems. |
| Apr 14 09:34:53 | 11m 35s | Promise me | ♥ 1 | The web version was laggy for me (RTX 3080, 32 Gb RAM, Ryzen 9 5900HS), but the game was nice. The mouse sensitivity was way too high, and it was almost impossible to play. When sensitivity was set all the way to 0, it was literally 0 and you could not move mouse. When you moved it by 1 pixel to the right, it was so high that tiny mouse movement turned the character 180 degrees. But I was still able to finish it even though the struggles! I think the fact that the wall was moving towards you while reading text was bad design choice: You gained "edge" for skipping dialog. Also it was very annoying, that there was volume slider but no sound! Overall still very nice game, I liked it. <3 |
| Apr 14 10:30:11 | 55m 18s | Asteronaut | ♥ 2 | Wow the idea is great! I have also been thinking about making a flipper game where player is the ball! :D Really cool implementation! I think the collisions could use more "juice" and the hitboxes felt too large, but other than that, great job! Also the camera was maybe little bit too close? It has hard to make decisions where to go as you could not see where things are. |