Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Grimwitch
Feedback comments for LD57
Grimwitch's games and stats for all events →
| Timestamp | Since previous | Game | Grimwitch's comment | |
|---|---|---|---|---|
| Apr 9 03:27:27 | Gemsweeper | ♥ 0 | Very fun little game! Took me a couple of attempts to figure it out but its nice little gameplay loop once you get it down. | |
| Apr 9 03:49:45 | 22m 18s | Asterodeep | ♥ 1 | Always love a good bullet hell, difficulty challenging but never unfair. I really like the lighting on the asteroids and the wall of asteroids on the 3rd stage was a clever way to increase difficulty. I'm not sure if its not my local problem but I couldn't get audio working unfortunately. |
| Apr 9 03:52:56 | 3m 11s | GOLEMINE | ♥ 1 | Unfortunately I've ran into the same issue as the other commenter, I can't run it :( |
| Apr 9 04:00:35 | 7m 39s | Ad Light | ♥ 2 | Such a cute little game, I love that is ended with the lil boss. Great bit of polish. |
| Apr 9 05:26:53 | 1h 26m | Project Planetfall: The Exodus Directive | ♥ 3 | Wow so I want to start with the big positives first, the game is gorgeous. Each and every station has a unique interaction and control scheme really making you feel as if you're in control of a massive mining rig. The sound effects are solid and help alert you to how things are progressing on the ship. I also particularly enjoyed the mining system, it felt super intuitive for me. I think you might have taken on a little bit too much for a game jam however, despite everything on its own being very solid it feels a bit disconnected from each other and actually managing the drill is very overwhelming at first. The numbers surrounding the screen just feels like way too much at first and I wish it was presented in a way that helped guide the player into systems as they mattered. However I realize tutorialization is one of the absolute last things you do when under a time crunch, and even without the crunch a rather difficult thing to get right. I would absolutely love to see this game polished further, I think there is a lot of potential here. You should all be very proud of what you made! |
| Apr 9 05:34:52 | 7m 59s | Unfortunate Mishaps of Subsurface Uranium Mining | ♥ 1 | Love that there is a highscore, didn't expect that at all. The whole drill moving around you as you turn or shaking when you take damage was a lovely touch. Just none-stop chaos trying to manage the different systems. Great work! |
| Apr 9 05:44:45 | 9m 53s | Depths Diver | ♥ 1 | First congrats on finishing your first game, thats huge! It's a very fun cute little game. The angler fish caught me by surprise after dodging mermaids for a bit. It has its bugs but so does every game made in a jam. I had a lot of fun keep it up! |
| Apr 9 05:52:56 | 8m 11s | BeltCo Mining Inc. | ♥ 1 | Love this type of game, like many others I really really wish that there were more gem asteroids. It took me 4 days to get even the first upgrade, however I understand how difficult economy balancing is. Overall its a fun little game, great job getting it done in the short time the jam permits. |
| Apr 10 06:02:53 | 24h 09m | Devour | ♥ 1 | What a great little game, great use of the limited colour palette to portray what is dangerous. |
| Apr 10 06:07:16 | 4m 23s | A Strike In The Dark | ♥ 2 | Wow, this is very very impressive. Love the design and overall concept of lighting the path. Incredible art work as well. |