Wow so I want to start with the big positives first, the game is gorgeous. Each and every station has a unique interaction and control scheme really making you feel as if you're in control of a massive mining rig. The sound effects are solid and help alert you to how things are progressing on the ship. I also particularly enjoyed the mining system, it felt super intuitive for me.
I think you might have taken on a little bit too much for a game jam however, despite everything on its own being very solid it feels a bit disconnected from each other and actually managing the drill is very overwhelming at first. The numbers surrounding the screen just feels like way too much at first and I wish it was presented in a way that helped guide the player into systems as they mattered. However I realize tutorialization is one of the absolute last things you do when under a time crunch, and even without the crunch a rather difficult thing to get right.
I would absolutely love to see this game polished further, I think there is a lot of potential here.
You should all be very proud of what you made!