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| Timestamp | Since previous | Game | Beebster Games's comment | |
|---|---|---|---|---|
| Apr 7 21:01:48 | Buried Under Profits | ♥ 1 | Game controls were too sensitive for me. Hard to control anything. Every time you restart you have to go through the instructions again. Maybe a video of how to play the game would be good | |
| Apr 7 21:07:26 | 5m 38s | Moleman's Manhole Mayhem | ♥ 3 | You nailed it buddy boy. I had a lot of fun. The graphics were great, sound effects were good. It ran great. Good job. |
| Apr 7 21:13:18 | 5m 52s | Bowlding | ♥ 1 | Well, had to use Task Manager to get out of game. Pro tip, no matter where anyone is in the game they should be able to hit escape and exit. Not sure the functionality for the game but for a game jam that needs to be clear right from the start. |
| Apr 7 21:21:12 | 7m 54s | INANIS INANIS | ♥ 1 | I had some trouble getting used to the keys, spent almost 5 minutes trying to get moving. Once I did the controls were very sensitive. That could just be me. Not sure the point of the game. Might try to play again later on |
| Apr 7 21:27:38 | 6m 26s | deep trouble. | ♥ 1 | That was fun!!!! You did a great job. Such a simple game, simple graphics, sound and music were superior. Thanks for the great play. |
| Apr 7 21:36:15 | 8m 37s | One Atmosphere | ♥ 1 | The controls are a bit sensitive had a hard time going through stuff. Thanks for the game play. Keep working on the game |
| Apr 7 21:44:37 | 8m 22s | Crashland- A Journey to the depth of Earth | ♥ 1 | You did a very nice job. Game runs nice and smooth. Never did get past the roof falling in on me. Tried pushing the box. The button got pushed not sure what else I needed to do. The animation for your little guy is great BTW |
| Apr 8 11:59:13 | 14h 14m | More in depth | ♥ 1 | You have the makings of a really good game. Great start. Kind of like a platformer in 3D. If you are using Godot you should look into 3D grid map. It would be perfect for what you are trying to do. |
| Apr 8 12:03:06 | 3m 53s | The Depths of Science | ♥ 0 | Very nice job. Did you use the 3D Grid Map? There is an excellent series of videos that show how to use that. https://youtu.be/CI-cVKuSD1s?si=BLBbAd-6N8BKEPGV Thanks for the play it was fun. |
| Apr 8 12:11:32 | 8m 26s | Diving Belle | ♥ 1 | Brother you did so good. Well done!!! Everything was just excellent. I enjoyed every second of the game play. One suggestion, perhaps a pick up to increase the speed of swimming. Kill a certain type of fish and it increases your swim speed for a short time. Another pick up to extend your oxygen. Thanks. |
| Apr 8 13:42:39 | 1h 31m | Winda 47 | ♥ 1 | Not sure what this was. |
| Apr 8 13:48:15 | 5m 36s | Depths Space 9 | ♥ 2 | Nice game, and a very interesting idea. I wasn't sure how it worked in the beginning but it became apparent as I played it a bit. As an idea you could add 'W' and 'S' for forward and backward movement and have the screen get smaller and larger to match the constellation |
| Apr 8 13:53:29 | 5m 14s | Little Caveman | ♥ 3 | Overall it is an excellent game. Plays very well. Controls are good. I am sure later on there will be a point to the game but right now the playability was very good. Hard to generate something like this is 3 days |
| Apr 8 14:01:56 | 8m 27s | Deep City | ♥ 3 | So, never did get a chance to start building. The controls are clunky. The game explanation should have been clearer. You should make a video of how the game is played, or work on the explanation of the point of the game. These type of games for a Jam are difficult to play as they take time to get involved and actually make them work. That is why I try to keep my entries simple. |
| Apr 8 14:11:54 | 9m 58s | Deep Space | ♥ 0 | The game plays fairly well, actually really well. If the object of the game is to fill the squares after shooting enough asteroid to get the materials then I get that. I filled all of the squares but still ran out of O2. So, not sure what else is needed. |
| Apr 8 14:17:08 | 5m 14s | A Frog Can’t swim | ♥ 1 | The controls are difficult to master. If that is the point of the game then you succeeded. However, it makes game play a challenge. My advice use the mouse for direction and the 'W' key for moving forward. Like Valheim, or World of Warcraft. Those are excellent controls. Thanks for the play. |
| Apr 8 14:22:06 | 4m 58s | Dig Deeper | ♥ 2 | So tried the game again and found the arrow to decide if fake or real. Game played a lot better LOL. Not sure what made something fake and made something real, but the game was interesting Thanks for the play. |
| Apr 8 17:53:00 | 3h 30m | THE ABYSS CALLS | ♥ 2 | You really did a nice job with your game. Controls are good except I would use the left mouse button to fire the torpedo. The sound effects and the music was good. What is the big blue guy at the end? |
| Apr 8 18:02:45 | 9m 45s | Deep Truth | ♥ 0 | I have an NVIDIA GeForce RTX 4070 Ti. The game sucked so much juice it kicked off my UPS. It looked like it might be fun but what ever engine you are using may need a bit of tweeking |
| Apr 8 18:10:56 | 8m 11s | Decender of the Deep | ♥ 2 | I really liked the game. You took a simple card game and mad it about digging. It was really good. The music was good, sound effects. I like the little earth quake every once in awhile. The best thing was the ability to end the turn early and reshuffle the available tools. You have the start of a really nice game. |
| Apr 8 18:15:23 | 4m 27s | BucketWell | ♥ 1 | That was a really fun play. Did you do the swinging physics or was that part of Godot? The swinging and the rope were excellent. Thanks for a fun play |
| Apr 8 18:19:38 | 4m 15s | Umbra Glyphs | ♥ 1 | I tried to DL but got a message to try another app. Set up a page on itch.io for the DL. They check everything and it is easy to do. We can DL from itch.io |
| Apr 8 18:26:37 | 6m 59s | Tiefbauamt | ♥ 1 | You should make more levels and paths. Try to generate them procedurally and have an infinite number of levels |
| Apr 8 18:33:30 | 6m 53s | Uncovering The Mysteries Of The Cursed Tomb | ♥ 1 | The game runs well. I have a very hard time with the mirror redirection room. I had the same trouble in World of Warcraft. The sound effects were good. Thanks for the nice play |
| Apr 8 18:49:29 | 15m 59s | Depths | ♥ 1 | A good platformer get me every time. I have played your game the longest, about 20 minutes. Just a little suggestion. maybe a power bar or just a timer to show when the dash is active again, as well as the laser to open the door. Thanks for the fun play. I wish you had more levels |
| Apr 8 21:47:49 | 2h 58m | Hellgrind 4: Ultimate Dungeon Crawler Hell Escape Fun | ♥ 1 | The game is smooth. Works good. Ghosts scared the crap outta me. Is this a Ray Casting engine like Wolfenstein, because that is what it looks like. Good job, this was mostly programming and a little graphics |
| Apr 9 18:46:16 | 20h 58m | Life&Depth | ♥ 2 | You did a very nice job with the game. It runs well, it was hard to play, the graphics were cool, music was outstanding. The only thing, and this is a common thread in jams in general, there was no way to escape out of the game. I had to bring up Task Manager' and kill the process to get out of the game. Othere than that it was superior |
| Apr 9 18:53:25 | 7m 09s | Moose Diver | ♥ 1 | Man you did good. The game was fun, the music good, graphics good, no bugs. That being said, the movement is fine but the vacuum using the space key is tedious. I would keep the movement keys the same and use the left mouse button to vacuum. Additionally, you could make the 'W' key move forward, to change directions just move the mouse left or right, and use the left button to collect the coins. Just a thought. |
| Apr 9 19:06:14 | 12m 49s | Gobbo Steals a Drillship | ♥ 2 | You have a nice start for a game that could be really something special. Controls need some work, and a tutorial is a real must. Thanks for the play. |
| Apr 10 01:11:42 | 6h 05m | Diggidy Dig Dig | ♥ 2 | I really liked the game. You have the beginnings of a really good game. You should take whatever ideas you have now and finish it. Make sure you have clear documentation and maybe a video for example pay as the game is a little complex. Thanks for the play |
| Apr 10 11:15:38 | 10h 03m | Maps of The Darkness | ♥ 1 | It is an excellent game, plays very well and escape gets you out right away. A small suggestion. From one room to the next you didn't use scrolling it was just a room transition. I would try to add smooth scrolling like Stardew Valley What did you use to program this in? Thanks for the play |
| Apr 10 11:33:02 | 17m 24s | Echo-Of-Fallens | ♥ 1 | The game is a great start for something good. 1. Use smooth scrolling instead of jumping from room to room. It felt like I had no control of my character. 2. The fighting need work. Put the character on the same ground as yourself instead of above you. 3. Allow for the WASD movement as well. 4. Allow the character to move a little at a time like Stardew Valley The music was good, the sound effects were good. The game was dark, too dark for me to see everything. Thanks for the play |
| Apr 10 14:36:45 | 3h 03m | Sub-mersed | ♥ 0 | The download has been flagged. "Our system has flagged this page for additional review due to potential suspicious behavior from the page owner." The page is quarantined by itch.io |
| Apr 10 14:49:35 | 12m 50s | Murder for Dessert | ♥ 2 | I played for about fifteen minutes, and it was flawless. It reminded me of the old 'Tex Murphy' graphical fiction stories. Even a little like some of the Infocom stuff. You have the start of a nice game there. Keep up the good work |
| Apr 10 15:00:14 | 10m 39s | This Blasted Mine | ♥ 1 | It is a very fun puzzle game. A small suggestion, perhaps a hint after so may tries would be appropriate. Maybe place on of the dynamite packets where its is supposed to go Anyway, thank you for the play. |
| Apr 10 15:20:50 | 20m 36s | Stars In The Deep | ♥ 1 | The game is a good start. Since this if Godot 4.4 you should go into the key assignments and make WASD the same as the arrow keys. I a Valheim and WoW player and all my actions are with my left hand. To Collect instead of the letter 'C' just a click on the object, see if you are close enough with a raycast and pick it up. Its a great start, maybe just some fine tuning. I will say this yours is one of the few games that had a clear use of the theme, |
| Apr 10 15:30:58 | 10m 08s | Minersweeper | ♥ 1 | Man, I sure liked your game. Easy to play. It was fun. Sound effects and background music was good. I have used Raylib and I really liked it. I use SDL3 now, but Raylib was cool. Thanks for a great play that was completely enjoyable!! |
| Apr 10 17:31:23 | 2h 00m | Plundersea | ♥ 2 | Wow, what a mellow experience. It was excellent. Not sure of a strategy, but the game plays extremely well. Thanks for the play. |
| Apr 11 17:01:42 | 23h 30m | DEEP DEEP DIG DIG | ♥ 2 | The game plays very well. That being said. When you have a nice shot that takes you a long way from the finger it seems to catch up immediately. That should be looked at. How do you know the high score? Thanks for the fun play |
| Apr 11 17:07:41 | 5m 59s | Into the depths | ♥ 1 | Flashlight never worked. Sorry brother |
| Apr 11 17:42:26 | 34m 45s | Abyssmall | ♥ 2 | Buddy, you nailed it. Out of all the games I have played this one had me the most. I played yours the longest. The only suggestion, I had no way to exit the game. I had to use Task Manager to kill the process. Did you use Microsoft's Framework because your folder looks like Stardew Valleys with all the dlls. It is too bead that a great game like yours may never make it commercially because there is really no way to get the word out how good the game is. Thanks for the great play |
| Apr 13 09:55:39 | 40h 13m | Depths shooter | ♥ 1 | The game plays well. Could use some ammo pickups. Other than that I enjoyed the play Do you follow DaFluffyPotato, he is a PyGame Wizard. You should give him a look |
| Apr 13 16:11:06 | 6h 15m | MandelBrowse | ♥ 0 | Okay, so I float around, land on some rainbow colored ring and then start over. Is that the game? |
| Apr 13 16:17:05 | 5m 59s | Into the Depths | ♥ 1 | So you follow the rope down, use a flashlight, and then die to slow answers, a moth, going to deep, or wrong answers? What is the goal of the game and how do you achieve it? |
| Apr 13 16:24:25 | 7m 20s | Kika's Eggsplosive Descent | ♥ 5 | Man, that is a really good game. It plays very well. Very fun. Sound and music are great. Controls are flawless. Game is addicting Thanks for the great play |
| Apr 13 16:51:59 | 27m 34s | The Amberstone | ♥ 1 | The game is pretty good, a good start for something bigger. About fifty percent of the time when hitting 'Restart' I couldn't pick up the totem or the torch. Thanks for the paly |
| Apr 13 16:58:16 | 6m 17s | Gaga Diver | ♥ 1 | You did extremely well with this game. The controls are very responsive. The algorithms you used for the diving and flying are very good. I just had difficulty buying stuff... Other than that it was an excellent play. Thank you |
| Apr 22 11:02:22 | 210h 04m | The Nameless cave 2 | ♥ 1 | You download was blocked. Sorry bro |