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Beebster Games

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TimestampSince previousGameBeebster Games's comment
Oct 6 22:29:13 30 Seconds Till Winter ♥ 0 Link is broken
Oct 6 22:30:19 1m 06s The Bunker ♥ 2 All you links are broken
Oct 6 22:35:35 5m 16s Energy Rush ♥ 0 The game was virtually impossible to play. Controls were laggy, I tried at least 10 times to play and never got anything accomplished
Oct 6 22:39:27 3m 52s MelodyWalker ♥ 3 The music was nice
Oct 6 22:42:45 3m 18s Catch a Critter ♥ 1 You followed the theme, the graphics were nice, the music was good, interface worked well. You did good
Oct 6 22:47:58 5m 13s The Soul Collector ♥ 1 Sorry bro, but you sucked so much GPU you set off my UPS. You need to set the frame rate to 60 not let run as fast as possible. That is what causes the GPU to be over worked
Oct 6 22:52:08 4m 10s Teeth Taker ♥ 3 You have a really good idea for a game. You lost me with the matching stuff. Just keep it simple where you go in and get the teeth dodging the parents. It got locked up on some match thing and I could not leave
Oct 6 22:54:06 1m 58s Dungeon Depot ♥ 0 My system blocked you Download.
Oct 6 22:59:58 5m 52s Space Cleanup ♥ 1 Games good bro, but. 1. Ship controls are not responsive enough, need to start moving in another direction quicker 2. Add the arrow keys to move as well so we can use both hands 3. Add the left mouse button for the tractor beam. You did good, yours is the first game that was decent
Oct 6 23:08:15 8m 17s Artifact Hunter ♥ 0 The idea for the game is excellent. The graphics were good. It is extremely difficult to kill another ship, at least for me it was. The game is a very good beginning for something nice.
Oct 6 23:15:28 7m 13s Gold Grabber ♥ 1 This is a great game. Is there only 1 level?
Oct 7 10:59:37 11h 44m Ammonite Hunter ♥ 1 Buddy, you knocked it out of the park. What a great game! Dig Dug with a pick axe! Just a couple of suggestions: 1. Add the left mouse button for the pick axe as well. 2. There is a small bug, after you clear a tile the game still thinks the tile is there 3. Is there a way to go up because the jump was not enough, unless we are supposed to dig in a stair step manner. Anyway, good on you, your game is great, with a little work it could be something special. Did you do the little miner guy or did you find him somewhere else?
Oct 7 11:50:27 50m 50s Haven's Lake ♥ 1 Not enough stars for your game brother. I almost didn't play it but then I downloaded it and I am glad I did. You did just a superior job. I played your wonderful game to the very end and I NEVER do that. Your concept and the way you implemented it was absolutely perfect Thank you for such a wonderful 30 minutes of game play. You have proven that fancy graphics and special effects are not necessary to make a game fun!
Oct 7 12:11:35 21m 08s Hoist the Sales! ♥ 0 Game was way too hard to play. The controls were over sensitive to the point of making game play irritating. I played for 30 seconds and just stopped.
Oct 7 12:23:41 12m 06s Aster ♥ 0 The game is very good. Just a bit too much talking. More game play, less novella
Oct 7 12:27:32 3m 51s Pac a Job ♥ 1 The game is fun. The controls need some work and the movement of the character needs work. Other than that for a jam you did a great job
Oct 7 13:12:14 44m 42s For The Hoard! ♥ 1 That was just an excellent play. Godot 4.5 and a tile map with some great graphics and you made it happen. Good job brother!
Oct 7 13:26:41 14m 27s DiceKeeper ♥ 1 The game was fun to play. The top of the screen continually got in the way of seeing all of the dice. This is like Yahtzee without the score card and you can repeat the same score type. Nice job.
Oct 7 13:55:37 28m 56s Undead Conundrum ♥ 1 I really liked the game!. That being said, the music is not conducive to allowing one to think their way through a level. Also, the small explanation in the beginning could use some work. When you have to figure out how the game works as well as trying to get through a puzzle, well it makes it tough But your concept is great, your implementation is excellent. It was fun
Oct 7 14:01:35 5m 58s Bail-out ♥ 1 My virus scanner sent up a red flag for your software and the web version locks up
Oct 7 14:07:22 5m 47s GLÜBOP ♥ 1 Sorry brother but when you have to fight the documentation and then the in game help is written in scribble then I just couldn't play the game. There are hundreds of games to play and the average player spends maybe 10 minutes tops playing a game. The minute I have to start messing with the documentation of the controls then I move on.
Oct 7 14:22:04 14m 42s Cupcake Collector ♥ 2 You did a really nice job with the game. Godot makes platformers really easy to build. There is a way to use a global scene manager that has a level id like 'Level1' and then a preload for the level: extends Node var SM_CurrentLevel = 1 var SM_LevelScenes = { "Level1": preload("res://Level1.tscn"), "Level2": preload("res://Level2.tscn"), "Level3": preload("res://Level3.tscn"), "Level4": preload("res://Level2.tscn"), "Level5": preload("res://Level1.tscn"), "Level6": preload("res://main.tscn"), "Level7": preload("res://Level1.tscn"), "Level8": preload("res://Level2.tscn"), "Level9": preload("res://Level3.tscn"), "Level10": preload("res://Level3.tscn"), } Then in the code where you load the next scene: func ProcessNextLevel() -> void: var Level = "Level" + str(SceneManager.SM_CurrentLevel) get_tree().change_scene_to_packed(SceneManager.SM_LevelScenes[Level]) SceneManager.SM_CurrentLevel += 1 if SceneManager.SM_CurrentLevel > 10: get_tree().quit() It worked like a champ
Oct 7 14:29:22 7m 18s Snake Tale ♥ 1 You did a nice job using simple graphics and sounds to make the game interesting and fun. Thanks for the game play.
Oct 7 21:41:13 7h 11m The Collector ♥ 2 Game was good, fun. Had that leisure suit larry feel
Oct 7 21:47:14 6m 01s Crumbled Legs ♥ 1 Your texturing of the walls was good. Gameplay is kinda sketchy. I tried three times and I got stuck all three times. Not sure why we need to jump but it became frustrating
Oct 8 09:37:21 11h 50m Reboot Göran ♥ 2 The game is programmed very well and was fun to play, but: 1. The controls are very sluggish, not responsive enough. 2. Using the mouse for the direction of the ship travels is tedious. The A and D as well as the arrow keys might have been better. The arrow pointing the way was excellent!
Oct 8 09:43:24 6m 03s SPIRAL ♥ 0 I played both versions. WASD didn't seem to work, mouse is a bit jumpy. After getting to the roof I exited the game. Sorry bro but once the controls don't work right away I usually bail
Oct 8 09:46:57 3m 33s Cold Side ♥ 1 The graphics are very good. HUD was excellent. A really good start for a interesting game
Oct 8 10:21:22 34m 25s DIGTIME! ♥ 2 Why is the game so small. I almost didn't play it. I did get it working and the game was pretty fun. I like the graphics as they were simple. Game play is simple, but man, make the screen bigger
Oct 8 10:27:47 6m 25s The Antiquary ♥ 2 The game is very involved, but well done. You used Godot. What did you use for the interface? Th UI stuff, or something else?
Oct 8 10:46:21 18m 34s WaveRush ♥ 1 You did a nice job with the game. 3 Suggestions 1. Using the mouse to point where to shoot can get frustrating. You could try just shooting in the direction he is pointing. 2. Use the mouse to change direction of the player and use the 'W' key to move him forward. 3. Maybe a mini-map where everyone is The game has good potential, you could have a swarm mode like vampire.io. Thanks for the game
Oct 8 10:54:26 8m 05s Dropseed ♥ 1 Good job on the game! Really good job. You did this with Phaser? How easy was it to use. The only suggestion would be to add a hot key to empty the bucket. Your game has really endless possibilities. Get hit by lightning. Have a downpour. Have birds fly by.
Oct 8 11:01:03 6m 37s Piggybank goes forth ♥ 1 The game is well done, don't see to many platformers in 3D. That being said, the way your camera worked made me sick to my stomach. I am sensitive to vertigo and the way the camera turned the entire background was tough on my head and stomach. The pig is cool, the game play is cool. You did a very nice job.
Oct 8 11:05:42 4m 39s LD 58: Loot Collector ♥ 1 Your game is excellent. A great start for something very special. Add some more levels, more objects, and you have yourself a really fun experience!
Oct 8 11:17:06 11m 24s Cawlector ♥ 1 Game is good, really good. Nice game play, easy to go from one level to the next. Keys are good, right firing speed, can hold down the key to have continuous firing. The only thing just wish the screen was bigger. You did good.
Oct 8 11:23:43 6m 37s 2D Plataformer Coin Collector ♥ 1 The game is excellent. Great for a platformer. When I scrolled out it made things easier. It is a tough play. Thanks for the entry, you did good.
Oct 9 14:11:08 26h 47m Collectorio ♥ 2 I went through some of your source code and saw some calls to SDL. I see where you are using the OpenGL hook. How long have you been working on the engine and most importantly: How did you get emscripten to work with SDL. Can you use the external libraries because I use SDL_mixer for the music. I loved programming in the SDL VS Studio environment but these game jams pretty much need the game playable in a browser window. If you could throw any guidance my way it would be greatly appreciated. By the way the game is awesome. Plays well, graphics simple yet effective, chill game. One of the few games in this builder genre that I was willing to play.
Oct 9 14:35:48 24m 40s GOLD DUST ♥ 0 The game is excellent. Not too easy and not too hard. The mechanics are good and the gold physics are excellent. Well done.
Oct 9 15:38:35 1h 02m CollectAnts ♥ 0 So, I tried 3 times to play this game. All three times I had no idea what was necessary to play. After every defeat the game would no allow me to play again so I had to Alt-F4 out of the game. I see others got it working, but I believe the reason you are not getting more reviews is: 1. The game is not intuitive enough to play. I know some of them made it through and played but how many didn't 2. Why haven't you exported it to play in a browser. Godot allows you to do that.
Oct 9 15:46:34 7m 59s Quit Stalin ♥ 3 Wow, sorry bud but your game seems to have nothing to do with real collection or for that matter a collection game. It is Unreal engine so it pretty much sucked every CPU and GPU cycle I had and my box is pretty beefy. It pulled so much juice that it set of my UPS. So, I really never played your game because it try to kill my computer.