beebster-games 2025-04-08 12:03
Very nice job. Did you use the 3D Grid Map? There is an excellent series of videos that show how to use that.
https://youtu.be/CI-cVKuSD1s?si=BLBbAd-6N8BKEPGV
Thanks for the play it was fun.
Foon → Ludum Dare Explorer → LD57 → The Depths of Science
By tdev and legacylight
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.55 | 11 | ||
| Fun | 2.72 | 11 | ||
| Innovation | 2.11 | 11 | ||
| Theme | 3.00 | 11 | ||
| Graphics | 2.38 | 11 | ||
| Audio | 2.81 | 10 | ||
| Humor | 2.06 | 10 | ||
| Mood | 2.50 | 11 |
Very nice job. Did you use the 3D Grid Map? There is an excellent series of videos that show how to use that.
https://youtu.be/CI-cVKuSD1s?si=BLBbAd-6N8BKEPGV
Thanks for the play it was fun.
The music is quite sci-fi, and the game idea is pretty neat.
Nice game! The music and not knowing if there will be a robot on the next corner made me feel constantly in tension, it was fun.
Pressed Play, got in the mood, am anxious admiring the sounds, found room with no walls, jumped of the map, laughed out loud while accumulating infinite score. 10/10 would recommend.
Nice concept and theme take! But I wish there was a bit more graphics and mechanics. Also the mouse cursor was a bit too sensitive IMHO
I reached the edge of the map in the first minute and fell down - while falling, I was gaining score :) Overall, shooting at robots is fun, although it would be great if they spawned outside the player's camera. Good job!
Hey! it seems like you spent a lot of time on the level generation! It would have maybe been better to spend a bit more time on the controls, and the gameplay in general, in order to test the eventual issues like the one with falling from the map and not being able to respawn, or like being able to climb on the generated levels because the spawn doesn't have any walls.
The maze generation is cool and I like that there's directionality (i.e. "go down") to guide you. Fun small game, is there an actual end?
I had a few bugs where the level would stop spawning and create holes you could fall out of the map from. But it kind of added to the game, looking up and seeing the map from a new perspective.
Great job!