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Beebster Games's games and stats for all events →
| Timestamp | Since previous | Game | Beebster Games's comment | |
|---|---|---|---|---|
| Apr 16 08:37:33 | Late Night Activity | ♥ 2 | Not sure where the summoning was. Actually never saw any summoning. It was in 3D though so that is something. | |
| Apr 16 08:44:12 | 6m 39s | Spirit, are you there? | ♥ 2 | The download version doesn't seem to work. The HTML version is in french it looks like. I had to use task manager to kill the downloaded version |
| Apr 16 08:53:31 | 9m 19s | The Generous Wizard | ♥ 0 | The game is very nice. Works very well. The menu however was kind of jumbled and difficult to use. Thanks for the play, it is appreciated |
| Apr 16 16:23:44 | 7h 30m | The seven crystals | ♥ 2 | I took a look at the source to see if I could compile it for Windows. It looks like I can. Maybe in week or so I'll cork out the steps and run the game. I like your tilemap handler. Looks simple but functional |
| Apr 16 16:27:42 | 3m 58s | Some Munnings | ♥ 0 | I didn't see any summoning, so I couldn't summon up a decent rating |
| Apr 16 16:32:51 | 5m 09s | Summon Bunnies | ♥ 1 | You did a pretty good job with your game. Not sure what the end goal was |
| Apr 16 16:43:04 | 10m 13s | Arithmancy | ♥ 0 | It took almost five minutes to download this game to play in a browser. That's not good. I understand because it is Unity and it takes up so much space. I played for 2 mins, after that I just left the game. |
| Apr 16 16:47:23 | 4m 19s | Ghostslayer | ♥ 1 | Very good game. Well done. You could use a better bad guy pathing system rather than just passing through everything. A* algorithm maybe? |
| Apr 16 16:51:28 | 4m 05s | Dark Lord's Revenge | ♥ 2 | Could never find the player. I tried several times but the player never materialized. Sorry but I really could not play the game EDIT: Tried again and realized the you had to use the entities on the bar It was a lot more fun |
| Apr 16 17:01:42 | 10m 14s | Souls Summoners | ♥ 2 | Damn!!! That was fun!!! Got a cramp in my finger from Goblin Summoning, but yeah. Good job!! Thanks for the fun play. |
| Apr 16 17:10:47 | 9m 05s | Library Fighter II Turbo | ♥ 1 | This looks to be a very good game. Maybe not for a Jam. We usually only spend 5 mins between DL, playing, and commenting. This game needs more time than that. |
| Apr 16 17:15:21 | 4m 34s | Forward Crystals | ♥ 1 | How to download the game to play. It actually looks like a good game. Too bad it was two player only |
| Apr 16 17:25:00 | 9m 39s | The Demon Ate My Homework | ♥ 3 | The game was excellent. Well done. I especially liked the keyboard game! You could lose all the gabbing in between and just focus on the puzzles more. All in all a very nice experience. |
| Apr 16 17:35:49 | 10m 49s | Summoned Memories | ♥ 2 | What to do after selecting the items? |
| Apr 16 17:42:16 | 6m 27s | Elemental Summoners | ♥ 4 | The game looks like it could be fun if we had more time. The graphics set off my UPS because my computer was drawing so much juice. Valheim does the same thing so you are in good company I stopped playing after that. |
| Apr 16 17:45:13 | 2m 57s | Will to Fight | ♥ 1 | I played it for a bit. Just not my kind of game. I was more curious than anything. Thanks for the play. |
| Apr 16 17:52:45 | 7m 32s | Burdemon | ♥ 3 | This was a great game. Nicely done. Graphics were top notch. The only thing are the controls. You need to fix it so whatever direction you are facing you walk in that way. Use the mouse to point the character in the correct direction not the WASD keys Other than that, well done |
| Apr 16 20:05:06 | 2h 12m | Summon World | ♥ 1 | Wow, what a crazy game. Well done! I really liked it. |
| Apr 16 20:12:33 | 7m 27s | Horizon Assault | ♥ 3 | Buddy, you made a very cool game. I just loved it. Thanks for the great game play. You really did a very nice job!!! |
| Apr 16 20:23:29 | 10m 56s | Detective of the Dead: Ghoulish Adventures at Erstwhile Manor | ♥ 1 | Well. Not sure how to kill the first boss. Not even sure what was the first boss. Controls a bit too sensitive. You should add a bit more documentation, perhaps a video of playing? |
| Apr 16 20:29:54 | 6m 25s | VampIrO | ♥ 1 | The game runs a bit slow and is not very responsive. The idea itself is great, and I REALLY like the idea of defeated monsters becoming your minions. Good job, and thanks for the fun play. |
| Apr 16 22:25:58 | 1h 56m | Mable’s Realm | ♥ 3 | Tetris with round heads. Nice twist with the fighting. Nothing to add, the game is very good. |
| Apr 16 22:36:01 | 10m 03s | Crossworld | ♥ 2 | What a wonderful. Takes a lot of thought but I got through the first level. Nicely done!!! How are you processing your dictionary for related words. How did you build your relational dictionary? How large is your dictionary? |
| Apr 16 22:37:52 | 1m 51s | The Acolyte's Handbook | ♥ 1 | The play screen showed up in the upper right hand corner. It was way too dark for me to play. Sorry brother |
| Apr 16 22:42:18 | 4m 26s | Shadow Seeker | ♥ 1 | The game was fun, interesting concept summoning a pet to attack. It would be cool to summon multiple pets, for multiple enemies. Thanks for the play |
| Apr 16 22:46:33 | 4m 15s | Hat vs Evil | ♥ 1 | This was a pretty good game. The spawn rate of the monsters was a bit quick for me Thanks for the fun play |
| Apr 17 09:34:11 | 10h 47m | Mine-o-Mancer | ♥ 0 | @corecraft It looks like a very interesting game. Very complex. For a JAM it may be too complex and involved. I only played for a few minutes. You have to remember that most people playing a JAM game want to see lots of games, and play lots of games so we only spend a few minutes playing. |
| Apr 17 09:39:47 | 5m 36s | Cadence Crisis - Ludum Dare 55 | ♥ 2 | @avi What a well designed and thought out game. Never got past the rhythm section though. I might try it later when I have more time to play. |
| Apr 17 09:44:41 | 4m 54s | Summoned | ♥ 4 | @cshep99 Your graphics and game play is extremely good. Very Smooth. I would change the punching to a shooting type game. There is a JAM coming up on itch.io about lots of bullets. You could take this game as a base and try that. |
| Apr 17 11:30:34 | 1h 45m | Burger Ritual | ♥ 1 | The sound and the music were very good. The game concept is excellent. That being said, I could not see the place where the burger was being made. Also, once the item is picked it should AUTOMATICALLY close the scroll Thanks for the fun play. |
| Apr 17 11:38:26 | 7m 52s | The Squidgy Trials | ♥ 1 | @elvnish and all the Developers The art in the game was cool. The music a little over the top. 1. Change the controls to allow the player to move in the direction the player is pointing using the mouse and the 'W' key. Like Valheim, or WoW. 2. Mouse sensitivity is way too high. 3. Movement is too fast. 4. Need boundaries to keep player from wandering off. You have a really good idea for a game, it just needs some work. |
| Apr 17 11:47:33 | 9m 07s | Freezing Hell | ♥ 1 | @sozey What an exceptional game. So very well done. Kept my interest for longer than I wanted too. Going to play it again. You can be proud of this work brother... |
| Apr 17 13:59:16 | 2h 11m | Pandemonium | ♥ 0 | @t-capony Your graphics are top notch. There are several things you should consider 1. Background music to set the mood. freesound.org 2. Use the mouse to rotate the character and the 'W' key to move forward. Like Valheim and World of Warcraft 3. Your documentation needs to be a bit clearer. Thanks for the game play. |
| Apr 17 14:09:47 | 10m 31s | Kitchen Nightmares | ♥ 0 | Not a bad game, but there are some things: 1. Upgrade graphics a bit 2. Find some background music. freesound.org has great stuff 3. I could not pick up more than one thing. Need an inventory 4. Got lost in the dungeon, need some kind of bread crumb code 5. The cooking thing seems to be an after thought Thanks for the game. |
| Apr 17 17:04:24 | 2h 54m | Camp of Childhood Fears | ♥ 1 | Sorry, but I am not downloading any extra handlers in order to play your game. It really looked it could have been fun but I would prefer my configuration left alone. I wish you luck |
| Apr 17 17:09:07 | 4m 43s | Temptation Summoner's Aprendice | ♥ 1 | Not sure what the goal of the game was. I just started spamming everything in hopes something would happen. I played for about 4 minutes and finally gave up. I could not read the documentation on the itch.io site because of the font you used. You may want to change that. Something functional and not just cool to look at. |
| Apr 17 17:20:15 | 11m 08s | Paintamonium | ♥ 2 | @zonoxx @fargred I will say this. I played your game longer than anyone else's. To summon the Lord I got 69.43 percent. So close. Your scoring algorithm is the bomb. The time you display the sigil for memorization and the time given to draw was spot on. You did a tremendous job and I tip my programmers cap to you. Thanks for an enjoyable 30 minutes. BTW you are the only one I score 5 for all categories. What kind of logic did you use to do the scoring |
| Apr 18 01:32:49 | 8h 12m | Spirit Sorcerer | ♥ 0 | @dexitti-midifrogs I could not for the life of me figure out the way to play. I just saw some cards with some animals. |
| Apr 18 01:38:58 | 6m 09s | Hell Shift | ♥ 0 | @andrewbyte It is not a bad game. The attack cycle is on a timer. I picked up something but could not put i in the altar. Had to use task manager to kill the game to exit. |
| Apr 18 01:41:08 | 2m 10s | Card Dungeon | ♥ 1 | The screen was too large to display whatever is on the bottom of the screen. I could not play the game, sorry |
| Apr 18 01:43:31 | 2m 23s | The Weard Summoner | ♥ 1 | I was not able to download the file. I was taken to some weird advertisement screen that looked like some kind of Virus entry point. I immediately left. |
| Apr 18 01:47:35 | 4m 04s | Abracadabrum | ♥ 2 | @vladimik You did a nice job with the game. It was surprisingly fun! The guy could move a bit faster but it was a very good time! |
| Apr 18 01:51:33 | 3m 58s | the call of the rats | ♥ 1 | @coatline You have the beginnings of a very nice RPG game. You could probably cut down on all of the conversation, but other than that it was good. |
| Apr 18 12:56:48 | 11h 05m | Cooking Mana | ♥ 2 | I keep getting a javascript error when filling the gold thingy. I think this is a Unity problem not a game problem. Try to publish your game as a straight Unity executable rather than a WebGL game. The game itself is very cool. I enjoyed what I could play of it. |
| Apr 18 13:12:15 | 15m 27s | FantasyFootball | ♥ 2 | Once I figured out how to play the game it was a lot easier. OFFENSE: 1. Select all you players by clicking on the player card and placing it on the playing field. 2. Once you have selected all of your players click on one of the players you have on the field to carry the ball. 3. Move your mouse around to pick a direction you want the ball carrier to take. A white arrow will show up offering different directions to run. 4. Finally. Press the big square 'PLAY' button on the right. 5. You may have some blue vials left. Ignore them, just choose all the characters you can. DEFENSE: 1. Select all you players by clicking on the player card and placing it on the playing field. 2. Press the big square 'PLAY' button on the right. Hope that helps. |
| Apr 18 13:21:54 | 9m 39s | Demon Incremental | ♥ 0 | Wow, good job. I really liked it. It was great fun. Kind of like Pet Battles in World or Warcraft. Thanks |
| Apr 18 13:35:07 | 13m 13s | Fauxmancia | ♥ 1 | @javid-ladhani Sorry, but didn't manage to summon anything. The actual game play is great except for the fact that you have to use the 'WASD' keys rather than just pressing 'W' and use the mouse to change directions. I had to use Windows TaskManager to finally kill the game to get out. I wanted to play but summoning was not very clear to me EDIT: I went back and played again asking the head Wizard dude if I had the right stuff and he gave me hints. So. 1. Get you assignment from the Wizard. Look for clues in the assignment. 2. Go around and pick up things you think might complete the summoning recipe. 3. Present what you have to the Wizard. 4. If you have extra items that cannot be used the Wizard will tell you that. 5. If you have almost all of the items the Wizard will give you a clue as to what is still missing. 6. Once you have presented all of the correct items to the Wizard you will summon your assignment. 7. You will receive a new assignment. There are three assignments. Hope this helps. |
| Apr 18 14:12:30 | 37m 23s | Butler Beckoned | ♥ 2 | Reminds me of the old Sierra Online games. Brings back a lot of great memories. Thanks for the great game. Leasure-Suit-Larry.png |
| Apr 21 13:26:57 | 71h 14m | Mobius | ♥ 1 | If this were some kind of a demo for a larger game then this was pretty good. If this is the game then it seems to be like an after thought. The game was fairly pointless, almost as if you had all of this great mobility, great graphics, but no clear goals. It is probably me. |
| Apr 21 13:34:14 | 7m 17s | Phantom Escape | ♥ 2 | @s1l3jamal What an excellent concept. The spirits have the run of the prison to help you escape. Very very innovative!! Well done. I tried to play full screen, yeah, that didn't work |
| Apr 21 13:44:15 | 10m 01s | Weedwacker | ♥ 2 | @hieu What an extremely fun game. Great implementation of the concept. So very well done. The particle animations were spot on. The only thing that I would do differently, and this is maybe, is I would have a panel on the bottom like Diablo with 6 slots for spells. I would have a power ball on one side, and a health ball on the other. I had to keep looking up to see if I could summon a construct. So, the power ball fills and then each construct on the bar lights up when it is available. You can use the mouse for 2 of the most used constructs. You did very well. |