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Card Dungeon
Card Dungeon
By akusan, kvazari, Nightrane and ghost.io
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1210 | 2.47 | 21 | |
| Fun | 1202 | 2.28 | 21 | |
| Innovation | 1205 | 2.23 | 21 | |
| Theme | 1122 | 2.76 | 21 | |
| Graphics | 797 | 3.39 | 21 | |
| Audio | 634 | 3.07 | 21 | |
| Humor | 691 | 2.83 | 20 | |
| Mood | 1167 | 2.44 | 20 | |
Comments
pimeko
2024-04-16 13:58
This is definitely the cutest one: Cute.png
Liked the music and general mood! Not really sure how to win this because it could benefit from animations and UI indicating if I'm in the right direction or not. At the end I think I understood that there is some kind of a hierarchy between each summoned creature and some kill others while some not? Anyway, good job!
pringlae
2024-04-16 16:38
I managed to lose and win. But I still didn’t understand the logic in the end. The animals are very cute.
Was a little confused at first, but I loved the creature designs and vibe! Great job
I was unable to figure out how to damage the opponent. All I was able to do was click on my characters and then transform the enemy characters. I was confused as to what I was supposed to do.
The screen was too large to display whatever is on the bottom of the screen.
I could not play the game, sorry
I think I see what you were trying to do, but the game didn't give much feedback, and it doesn't even all fit on my screen. Keep working on it, though -- let's see what you can pull off next jam!
akusan
2024-04-18 08:34
Thanks for playing the game! I wanted to share the fun art that my niece drew and the cool art my older brother drew. I'm glad also that I have a good team who worked on SFX, music, backgrounds.
Currently each monster you own damages an enemy but those enemies damages the player at the same time. Some of the monsters you own can heal the player I wish I had more time to add more polish elements, I'll try to work with other coders next time so more polish and features can be implemented.
thormoth
2024-04-18 10:18
I thought the art style was very cool. But as others have said would have been nice to have more feedback after an attack (maybe some hit numbers or an animation of some kind) to show what was happening. Managed to win it on my first attempt though! nice submission.
That was kind of weird, they just kept replacing until eventually they disappeared. Like others said I can see what you're going for. Good shell, battle music and the creatures are really cute and creatively designed. Nice!
mollusk
2024-04-19 17:39
Good concept! As others have noted, this could use more feedback to let the player know how the battle engine is working. At first I wasn't sure if I was even doing the right thing.
daniel-c
2024-04-19 17:43
I was a bit confused by the gameplay, the minion art was nice, but found a bug, after I won and pressed play again, I instantly won the next game over and over again
cute creatures but I really don't understand how the game works
ryrumeli
2024-04-29 05:20
The art is great. I love the ideas for the creatures, the artists managed some great combinations and some awesome ideas for the creatures. Feel a bit in the middlepoint of something cute like pokemon and something serious like ars goethia. A bit SMT like in some absurdist, brutalist art decisions.
The core gameplay is great, I just felt like it needed some more meta-game indications; I feel like my actions didn't have much feedback save from the cute sound effects and some enemies falling. I didn't know if the attacks were effective or not, if the damage of enemies was high(I didn't lose any creatures in my fist try, so my guesses regarding the creatures might have been decent enough), and when I tried to play again I apparently won instantly(Well some chaos is expected when you open Pandora's box anyway!)
Great job, very in theme!
I wasn't really able to tell what was going on, and I wish it could work at smaller resolutions, but it was pretty cute! I liked all the art
The visuals are too funny ! Very good graphics, guys !