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Braeden

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TimestampSince previousGameBraeden's comment
Apr 8 14:26:30 Inner Stratum ♥ 0 Love the art style, I think you captured that PS1 graphic better than we did in our game. I was confused though about how to play the game. I was kind of aimlessly pressing the buttons
Apr 8 14:50:03 23m 33s Fear of Sea ♥ 1 Really cool game, I think the compass led me astray though, I ended up back at the surface trying to find the next chest. Very impressive for three days, Controls were easy, but I think you should be able to tilt the nose of the submarine to follow the mouse so you can look down and gradually descend
Apr 8 16:11:23 1h 21m BTW: Beneath the Waves ♥ 2 Super cool game! graphic look amazing and concept is really fun. Unfortunately I was too bad at the game once adding more things to manage after the tutorial
Apr 8 17:29:51 1h 18m Helldriver 2 ♥ 1 Super fun idea! I'm really curious to see if you added a cutscene to the end but idk if I'll ever make it there to find out lol
Apr 8 20:56:22 3h 26m Lisiy ♥ 1 Really cool game Love the style I wasn't sure how to get to the end though, felt like I just kept feeding him forever
Apr 8 21:11:31 15m 09s Dyamid ♥ 1 Wow this one was really fun. Amazing job! This reminds me of an old miniclip game in the best way 👏
Apr 11 18:12:01 69h 00m Riches From Below ♥ 1 Crazy that you guys did all this within the time of the jam. Wasn't expecting a shop with upgrades and everything. Long term I think you'd need to expand on weather conditions are other things to make the game more difficult, the loop got pretty stale by the third day, especially with some upgrades under your belt. That being said I had a lot of fun with this, and I audibly gasped the first time I ran over a diver 😆
Apr 11 18:21:14 9m 13s Sushi Pit ♥ 0 Really cool idea! I think some sound effects and some more visuals would really help here. I will say as somebody who is color blind I had a hard time playing this though, It took me a few tries before I was able to connect which sushi went with which icon lol. Still cool though, great job!
Apr 11 18:29:54 8m 40s Goodzilla [Sega Master System] ♥ 2 Insane that you guys made a game for the Sega Master, I didn't setup the emulator to play it, but I'd love to give you guys a rating if you upload a video so people can see it!
Apr 11 18:58:13 28m 19s Well Gnome! ♥ 1 This is easily my favorite game of the jam so far This was more fun than most of those clicker games out there. My trampoline didn't launch a single gnome into the well I don't think lol, and most of them got knocked out by the gems and coins flying out, I think if you resolved these issues, and made it easier to keep up with collecting the coins this game would be even better!
Apr 11 19:05:58 7m 45s A Quest To Bear ♥ 2 Love the design of the character, so cute. it really reminded my of the game Temple of the Mask, but you added lots of additional features! Great job!
Apr 12 06:34:30 11h 28m 🐾 Deep Meowgotiations ♥ 1 absolutely popped off as cat mcmathy Screenshot 2025-04-12 023419.png
Apr 14 19:05:43 60h 31m Submarine Waffles ♥ 1 super cute game! I love seeing fellow Unreal games on here, glad you're getting lots of exposure! I think it might be better if the station was cleaned after each customer. While it was funny how thigs got messier after each customer it was frustrating that the chocolate buildup would make the next orders waffles slide off 😓 Also I don't know if it was a bug but the waffle cooking was really fast, if you double clicked the waffle maker a full waffle was ready instantly. Keep up the good work though! loved it!
Apr 14 19:14:14 8m 31s Deep Truth ♥ 3 Love this take on a dropper style game! super funny, the commentary is hilarious. One thing I might add is some sort of visual indication of where the player is in the Z space. Sometimes it's a bit hard to tell how far/close an object is from you. Maybe some post process effect to blur or distort objects further from the player would have been cool!
Apr 14 19:51:49 37m 35s Dwarven Depth Runner ♥ 1 Just like the mobile ads lol, I've seen these types of games a million times, but never played one. I think you need some more visuals or explanation on how the game works I was very confused for a bit as to why the smoke kept appearing before I realized it was because of the grates on the ground. I still don't know how to get past the jump portion without losing like 3-4 dudes.
Apr 15 14:46:39 18h 54m Mr. Money's Phenomenally Soggy Water Removal Romp ♥ 4 I KNEW THE KEYS WOULD BE AT THE BOTTOM I hope you know I started playing this on my lunch and accidently went over time 😆 Super great game guys, perfect for the jam! Every gripe I had about it went away the longer I played. I don't even know what feedback to give lol, I think you nailed what you were trying to make.
Apr 15 21:28:35 6h 41m Flatline ♥ 1 Damn you guys cooked on this one This feels like a full game I'd get on the app store 🎮, really impressive you did this in 72 hours My one comment is that I wish it was faster to restart after you die, waiting for the heartbeats after each death felt frustrating when the gameplay is so quick
Apr 15 21:35:27 6m 52s The Cleaner of the depth ♥ 4 Visuals and sound are astonishing! Very cozy and relaxing game. I couldn't figure out how to beat the game though 😢. I think I got all the good teeth, but nothing seemed to happen. Maybe some more visual feedback for when a tooth still needs to be cleaned? Or maybe the audio cue changes when the tooth is clean? 👍
Apr 15 21:37:05 1m 38s Holy Moly! ♥ 1 Mechanics felt really solid! I wish there was some more variation in the enemies though. When you perfectly timed burrowing to miss the bullets it felt really good!
Apr 15 21:45:16 8m 11s Ad Light ♥ 1 Super cute game! three felt like the perfect amount of levels. I think adding a dash ability would have been really cool for those really right moments. It would have been really cool if you had added reverb and muffled the sound effects to make it sound more underwater. The art was really nice!
Apr 15 21:52:59 7m 43s 2.5 Depth ♥ 1 I love the switching to the sketch layer, that's hilarious! And the commentary in the back in the sketch layer LOL My one piece of feedback is since you ran out of time to make more layers it might have been nice to make the layer switching a toggle to make it easier to switch back a forth between layers. Although that would have made it easier so 🤷
Apr 15 22:08:50 15m 51s GTFD! ♥ 2 I think you need to limit how many times I can start the wave 😅 Untitled.png I love tower defense games so this was right up my alley. I really like the graphics and the audio! I think the scaling needs some work though. I was able to clear every wave quite easy, not sure how many levels there are but I play to level 12
Apr 15 22:14:46 5m 56s Root & Rope ♥ 1 Love the visuals! Concept is really cool too! My one piece of feedback is to make the rope attach/unattach buttons different than the jump button, a couple times I went to jump I took the rope with me LOL 😅
Apr 15 23:08:04 53m 18s Dig and Delve ♥ 2 This came scratched an itch in my brain I didn't know I had LOL the visuals and sound were so nice. The sound of picking up and depositing items.. Beautiful I think you need to tweak the progression scaling though. I really wanted to see the end, but as a jam game with no way to save, it took too long and I ran out of time to keep playing. For a full game though I'm sure the the progression would be fine. My other tweak would be to make the cooldown on the enemy attack longer, and make them stand still for a sec, once those guys got on you it was basically game over. Cheers 👏
Apr 16 00:38:28 1h 30m Endless Depth ♥ 1 Very nice! love the art style. The sea urchin things can be quite hard to see if they have their spikes out, might need more variation between them and the tiles
Apr 16 01:49:36 1h 11m The Deepest Descent ♥ 1 Very nice, the graphics were really nice. The art direction was really cool. I kinda wish you could move down on the screen though as well without using the dash
Apr 16 01:54:44 5m 08s Kika's Eggsplosive Descent ♥ 5 Dude this is awesome! I can totally see this being on the app store or something. I am god awful at it though lol 😆 I really like the music and the sounds too, feels very retro
Apr 16 13:23:04 11h 28m Dwarvenshaft ♥ 1 I really like the music and the visuals. The sound of the blocks breaking was also really satisfying. I think you need to slow the pace of the game down a lot. it was really cool but I progressed really fast and mined the whole map in a few minutes
Apr 16 13:32:09 9m 05s Froggy Towers ♥ 1 The visuals are really nice. A full tower defense in the 2.5D perspective with a cozy art style like this would be really nice! I think you should tilt the sprites back a little to face the camera more and be less perpendicular to the ground so we can see the nice art better! Cheers ✌️
Apr 16 20:11:55 6h 39m Belials Bellybutton ♥ 1 I really like the controls. controlling the character felt difficult but fair, and the harpoon felt really good. The audio was also really well done! I did find it really dark though, I got an upgrade for the diver light, but I couldn't see anything still. Great work 👏
Apr 17 15:34:35 19h 22m Roam the Depths ♥ 1 Really love the atmosphere, music is super creepy! I think you should add a crosshair so you can see easier where the harpoon is going to shoot. The fish were quite hard to hit. Also maybe somewhere in the HUD that shows what resources I collected so I don't need to pull up the upgrade menu great work 👍
Apr 17 15:51:37 17m 02s Vanity Check ♥ 1 This was really well done, amazing that you implemented so many enemy types for this. really cool that you had you fight yourself at the end! The fights did feel a bit easy just leading the boss' down the hallway and shooting. Maybe make the battle spaces larger and lock the player in there with the boss? 🤔 Great work! 👍
Apr 17 16:07:37 16m 00s Antz vs Plantz ♥ 2 I thought I was doing really well... until BEEG and came Untitled-1.png You guys cooked on this, this game was amazing!! only thing I can really complain about is that sudden surge in difficulty, but that's probably a skill issue 😅 Would be really fun as a full game with multiple levels! Untitled-2.png
Apr 17 18:34:31 2h 26m Used To Be ♥ 3 Love seeing other UE devs on here! This game blew my mind! Visually, mechanically, audibly, everything was sound! The puzzles were challenging, but fair. Felt really good for an introduction, I'd love to see what kind of puzzles you guys would come up with with more time! There was a few bugs with clipping through the walls, but I can't say much, you should see how much you clip through the walls in my game 😆 Amazing job guys! 👏
Apr 17 18:46:53 12m 22s Depth Connections: Mail from the Deep Realms ♥ 3 The art style is amazing, I love the animations and the sfx. So many awesome little details! Unfortunately I wasn't able to get past sending a letter lol. Every time I tried if got an invalid address response. I was typing #622 depth 2. I also ran into a bug one of the times where when trying to open the letter that came in I got the prompt to select my message again and I got soft locked and couldn't interact with anything again. I'd love to see a full game from you guys. love the art 🙂
Apr 17 19:06:07 19m 14s Escape The Depths ♥ 1 Love seeing other Unreal Devs on here! Reminds me the star wars trench run! I had to crack out the controller for this one. Controls play so much better on gamepad! I had a lot of fun with this one but I couldn't get past the 4th level lol. Definitely a skill issue 😅 I think the controls could still use some tweaking, The turning was very sudden, too fast for most of the course, but then still not enough for some of the tighter corners. I think it would feel a lot better if you spaced things out a bit more and then had the turn towards the desired direction by every tick by a small amount. Increase that amount depending on how far the user is pressing the stick. That way the user can make smaller adjustments because I found myself just tapping the stick to turn rather than holding it down. That being said, really awesome job guys! 👍 Also, you have to let me know how you did your tunnels. Was it procedural, or did you manually lay it out using a tile set? Similar kind of environment to my game so I'm curious 😆
Apr 17 19:25:31 19m 24s Descent Protocol ♥ 2 Really awesome job! This was difficult and fun! I agree with others feedback on there, the fall damage does feel a bit punishing. The hook mechanic could also use some work, a lot of the time it felt like the hook didn't attach when it should have, and sometimes the hook attached to something way further than it should have. Small bits of feedback though, otherwise I really enjoyed it. 👍
Apr 17 19:34:20 8m 49s Dig Digger ♥ 4 Yoo this was so awesome!! Genuinely don't know how you match the rhythm of the music to the gameplay so well! It felt so good to play! Really reminds me of something like Crypt of the Necrodancer! You guys gotta tell me how the music works 😅. One of the best ones I've played on here honestly ❤️
Apr 17 19:52:37 18m 17s Pogo Dwarf ♥ 1 One of the most frustrating games on here. When the dwarf slid down the slope and into the lava after the third checkpoint I had to close the game 😆 I love the game though, really fun concept, and quite challenging. Reminded me of the pogo guy from Happy Wheels. Really great job 👏
Apr 18 23:03:16 27h 10m Hellevator ♥ 1 Loved the vibe, Graphics were really nice. I liked the line that goes down the screen like a CRT TV. Noice 👍
Apr 19 00:19:39 1h 16m SINKING ♥ 2 Love the concept! I did struggle to figure out what to do next after I completed the ladder and got up to the next level. As some others said I think it would be beneficial to be able to easier identify which items you are able to pick up. Good work 😄
Apr 21 18:55:00 66h 35m Cat in the dark ♥ 2 I really like the mechanics of the climbing. The atmosphere was very eerie and fit the game well. Great work 👏