Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Houmgaor
Feedback comments for LD57
Houmgaor's games and stats for all events →
| Timestamp | Since previous | Game | Houmgaor's comment | |
|---|---|---|---|---|
| Apr 9 20:13:00 | Devour | ♥ 1 | I find the core game idea really good, and the graphics are well executed. You feel in the depth, things are just enough to set the atmosphere. I must say the choice of music was excellent for this game, it is very calm and menacing at the same time. | |
| Apr 9 20:20:37 | 7m 37s | A Well to Wonderland | ♥ 4 | The music is incredible, the visuals are great, and the main game loop is fun. I would really like to see an expansion of this game, after a few seconds of playing I could feel the universe behind the game beating. For me the QTE were not too fast, but hard to see (yellow over a yellowish background), and unfortunately dying replays the music so I feel stopped in my ride. Really great game! |
| Apr 9 20:24:18 | 3m 41s | A Soggy Situation | ♥ 2 | I like the vibe around this game. The game concept is great, on first play I did not see were to click and started panicking with the water level rising, and had a good laugh in front of the game over screen. I guess the game is working then 😆 I did not succeed on passing the first level after that, and didn't want to cheat, the difficulty is really hardcore from the start! |
| Apr 9 20:54:58 | 30m 40s | Loot Mine | ♥ 2 | At first I though it was a bit slow, then I started to find my own way through the game mechanics, and it became quite fun! The effects (thunder, explosion, earthquake...) are super effective, the mini-map helps a ton, and the game idea is good. I beated the final boss after some time, was a bit disappointed there was no "you won" message, but fun game. |
| Apr 9 21:05:49 | 10m 51s | Drill la Drill | ♥ 2 | Many cool things with this game. The game menu is original, the animation for incoming attacks are effective. I played until the boss fight and really liked its attack patterns. The various game elements make the experience more enjoyable. |
| Apr 9 21:11:57 | 6m 08s | Escape Into the Darkness | ♥ 2 | I like the art, and the idea of the 5 light bulbs is really good. |
| Apr 10 18:37:03 | 21h 25m | Whale Fall | ♥ 0 | Good idea, I didn't find any Ostracodes though. |
| Apr 10 19:13:56 | 36m 53s | Dante's Mini-Golf | ♥ 1 | I like the idea of falling in depths of hell while golfing! The mechanic of going back to (possibly) several levels adds a lot of challenge, especially at lower levels! |
| Apr 10 19:20:32 | 6m 36s | Ascend From Depths | ♥ 1 | I liked the way swimming was executed, and the difficulty was well balanced with the incoming fish. Don't know if it's a bug, but I was playing the game by spamming the space bar. After some time it seems a cool down activated on space, so I had to adapt my game style. Maybe it is related to not going to fast when coming from the depths which would be a cool concept! |
| Apr 10 19:31:28 | 10m 56s | Dantes Descendants | ♥ 1 | Really good game idea, it a good spin on card games but with a lot of humor and an excellent usage of the theme. That was some crazy work on the character customization and the ability to share characters with other teams! Excellent game idea, overall! |
| Apr 10 19:36:43 | 5m 15s | Hooked | ♥ 1 | Nice game, a bit short, but I guess a good part of the work went to the visual assets that really look good! |
| Apr 10 20:04:43 | 28m 00s | Too Fishy | ♥ 4 | Nice game, good upgrade options. There is some story at the end which is a nice addition for those going deep enough! |
| Apr 14 20:24:30 | 96h 19m | Last stop before the Depths | ♥ 1 | Funny little game, they are a few since that are bugging me though: - Docks number are not clearly related to docks position. You learn by playing a bit, but adding the number to the map, or the dock color to the top bar would help a lot! - When there is a new spaceship, you have to go the good dock, look at the requested item, go to the item storage, come back to the ship, and fix it. The time is very limited so it makes it very challenging. One cool addition would be to indicate what item is requested directly on the top bar. Other than that the game runs well from your submission on itch.io. I had fun playing, the graphics are great and the music is really chill. So well done! |
| Apr 14 20:50:07 | 25m 37s | Tout au fond (at the very bottom) | ♥ 1 | The artistic side of this game is really good, it has a strong Zelda vibe yet the concept is totally different and it works really well. Pretty fun overall, I dived down to the final boss but couldn't kill it. Cool concept! |
| Apr 14 21:14:40 | 24m 33s | Low Maintenance | ♥ 2 | Very cool game, I only played the first level the footage from @elzach and I'm impressed by the length of the game and the gradual descent from office desks to octopus-like creatures. So great level design, and the visual assets are also nice to set the mood. |
| Apr 14 21:20:14 | 5m 34s | Thrill of Anguish | ♥ 2 | Great twist before reaching the bottom ("hey! where is the game?") and then the subsequent events. The final is great as well. Nice idea! |
| Apr 14 21:39:45 | 19m 31s | Iron Depths | ♥ 0 | The concept is really funny, and the submarines elements integrate well. I have a few suggestions though: - Expand on the tutorial. It tool me some time to understand what levels of power I should choose to not die/blow up. - Reduce the difficulty a bit. When I warm areas I was constantly going between the reactor and the navigation lever. It was fun to understand how it works but once you are used to it it becomes a bit tedious. So the game concept is really nice, and I would love to see where the games goes. Sadly enough I found it to hard to progress so I was unable to survive to the first target. The idea is really good though! |
| Apr 19 21:03:48 | 119h 24m | Walking Simulator | ♥ 1 | I played the optimized version of the game to truly appreciate the details of the walking in unwavering fps. One cannot do else but wonder what strange lands and distant past the elephant-man must have gone through. Some authors may know how to inspire fear and joy and the hearts of man, yet elephant-man displays such an audacious performance as to exponentially combine all emotions to the hitherto unnamed new height. Bold men may claim to perceive War and Nature, wise men the elephant-man we all hold deep inside. But the thoughtful would remain silent, as thee who wants to understand Walking Simulator cannot be taught, but should play the game himself. EDIT: great music btw |
| Apr 19 21:40:00 | 36m 12s | Debt Bust | ♥ 1 | Great artistic choices. The change of views is well-done and the animations on the dice choice are great as well. Adding different types of dice make the challenge more interesting. Very good vibes overall! |
| Apr 19 22:40:15 | 1h 00m | Selective Drilling | ♥ 1 | I played the game two times but wasn't able to see the first ending. The game is fun. The fact that you don't really loose anything on dying balances the game well as the first enemies are hardcore when you have no life. I also found the secret island to change the skin. How do you get to the main ending? |