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nrankin13

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TimestampSince previousGamenrankin13's comment
Apr 11 11:48:59 Where's My Pants?! ♥ 1 This was fun. I can safely say that I only gave into the depths of despair twice (while playing pantsless from the safety of my own home)! It took me a minute to realize that the meter was constantly going DOWN as opposed to going UP. Once I got ahold of that, it made more sense. Great little game; good job!
Apr 11 12:05:24 16m 25s DI(V)E - Beneath the Waves ♥ 2 Had a good time with this one. The atmosphere is solid, loved the cutscenes. Some of the enemy hitboxes felt larger than they should have. The light mechanic was super fun! Good job.
Apr 11 12:15:46 10m 22s Li-Buried ♥ 1 I couldn't really figure out how to dig, but I had fun helping the ghosts. :) Cute concept, and I also loved the book titles (Spiritual Practices of St. Ignatius, Early Years of the Angelic Doctor). :D
Apr 11 12:31:28 15m 42s Descent Protocol ♥ 3 This was enjoyable. It gave me WarioWare vibes, which I appreciate. To that end, adding a timed component to the various challenges could have been a way to make it a bit more of a pressure cooker. Good job!
Apr 11 12:38:05 6m 37s Claw of the Mantis ♥ 1 Cool concept. I do wish that the mouse had been how you controlled the direction of the ship; WASD felt fairly unintuitive. The sound effects and visuals are crisp! Good job.
Apr 11 12:49:57 11m 52s What Happened to Pinewell? ♥ 1 That was solid. Took me a minute to actually get into the headspace, but once I did, the puzzles were fun. Great job, and excellent vibes!
Apr 11 13:05:35 15m 38s Deep City ♥ 2 There's a lot to like here. I enjoyed the aesthetics and audio (seriously, great job with the audio!). The gameplay loop is good but needs to be honed a bit. The hint for the beginning helped, but I found that building a farm after the second upgrade didn't really help, instead draining my energy and causing everything to collapse. Overall, good job. This has some potential to be a legit release.
Apr 11 13:13:28 7m 53s Treats for Charybdis ♥ 1 This was a hoot. I loved watching the battery roll in the deep for a good 30 seconds. My first score was like 760, which was hilariously high compared to the CPU. The basic mechanics are fun. I enjoy the overall look of everything too. Good job!
Apr 13 20:09:18 54h 55m SIRTET ♥ 2 This is definitely a case of "opposite Tetris" as @chloew said. It took a while for me to wrap my mind around, but there's a neat little puzzle hook. The presentation is great; Pico-8 was a good choice, and making it look vaguely GameBoy was a nostalgia hit I didn't know I needed. Good job!
Apr 24 18:28:22 262h 19m Into The Dungeon depths ♥ 1 This is definitely the seed of a great idea. I enjoy dungeon delvers, and this is reminiscent of some of those older games where you had to memorize the path. That would be an excellent step, should you choose. In any case, the random generation of floors hurts the overall progression, as much like Junimo Cart in Stardew Valley, there are simply areas you won't be able to pass due to randomly-spawned terrain. This takes away from the overall "fun" factor, as its removing any true skill progression. The visuals are snappy and clearly explain everything. I enjoyed the looks of the enemies, too! Good job.
Apr 24 18:34:27 6m 05s Hooking Back ♥ 1 Ok, so this game is definitely a mood, and I mean that in the best way. Baptiste's music and audio is great, though it could stand to have a little better mixing for when you hook an object -- it feels like it comes at me really loud. It took me a minute to get a grip on the controls -- namely that you have to actually explore the depths with the hook -- but once I got that in my head, it felt really intuitive and, honestly, fun! This is the type of game you could definitely just pour a beer and play when you want to decompress after a stressful day. Good job!
Apr 24 18:46:52 12m 25s Pandora's Box ♥ 1 I had a good time with this. The shooting is clean and the movement is snappy. BGM is fun, too! Good job.
Apr 24 18:51:46 4m 54s Au fond du trou (Down in the rabbit hole) ♥ 0 Congrats on making a game! no small feat. The jumping feels a little floaty, and the fact that you can't easily just drop off the edge makes platforming a little tough. Love the wine as a checkpoint, though!
Apr 24 19:00:37 8m 51s Darkest Depths ♥ 1 This was a pleasant surprise! Good music and sfx. I enjoyed balancing the different archetypes to make a good team, too! Only thing I would change would be to add a "fast forward" button for certain parts -- the very early game felt really sluggish. Overall, though, great job!
Apr 24 19:09:18 8m 41s Echoes in the Deep ♥ 0 This was a neat concept! I enjoy the sonar-based gameplay; it's pretty unique and definitely a twist you don't typically see in Ludum Dare. I enjoyed the way that sonar also highlights enemies individually; the animations were fluid, too! Only criticism I have is that how the sonar can be weirdly oriented with the mouse. Good job!
Apr 24 19:20:20 11m 02s Depth Survivor ♥ 0 I enjoyed the movement and the ability upgrades! Some of the enemy attacks were a little out-of-nowhere, but other than that, it was great. Good job!
Apr 24 19:28:06 7m 46s Break Down! ♥ 1 I dig the visuals! Breakout is a fun concept, too. Overall, I like the controls and the feel. Good job!
Apr 24 19:33:04 4m 58s Sea Devil ♥ 1 The art and sound is absolutely mesmerizing. The mechanic is simple, but feeling our little fish's story is honestly really touching. Good job!