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Feedback comments for LD57
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| Timestamp | Since previous | Game | angry_fridge's comment | |
|---|---|---|---|---|
| Apr 7 17:32:01 | Shafted | ♥ 1 | A bit hard to predict where the coin will land but I think this is just one of those things where you just need to play to get the hang of it, love the concept and the music! | |
| Apr 7 17:39:38 | 7m 37s | Mirror City | ♥ 1 | I love the style and the sound tho not very clear how to play at the beginning but got the hang of it |
| Apr 7 17:46:24 | 6m 46s | Sea Dicegarden | ♥ 1 | I can't understand how to play this game, looks interesting tho |
| Apr 7 17:51:19 | 4m 55s | A Memory of Her | ♥ 1 | Love the art and the animations, looks and feels really good. The matching was a bit unclear as if the shapes are different and only certain match but I think the quality is really good! |
| Apr 7 17:54:10 | 2m 51s | Deep Guild | ♥ 1 | When I open the game, it appears small and at the top left corner, the details are very tiny to make out and cannot really play, tried to zoom with my browser but nothing happens, any ideas? |
| Apr 7 17:57:09 | 2m 59s | Pack | ♥ 1 | Really relaxing music, just to help you with the stress of packing :) Really like the graphics and the music. Is there a rotation option? I did not see one |
| Apr 7 18:19:20 | 22m 11s | The Vault | ♥ 0 | Hmm, I hit start but nothing happens, is that intentional? |
| Apr 7 18:23:40 | 4m 20s | SLITHER | ♥ 1 | I like the bounciness, a bit hard to make it accurate, I feel it needs a bit more weight while in the water but other than that I love the atmosphere and the simplicity of it! |
| Apr 7 18:28:31 | 4m 51s | Lift | ♥ 1 | Love the simplicity of it, I couldn't here any music or sound in the background, not sure if this is intentional |
| Apr 7 18:33:37 | 5m 06s | Refinerator | ♥ 1 | Figuring out the click swap took some time, I really liked it, I like games like these where you can just play for 5-10 min while doing something else =) |
| Apr 7 18:39:46 | 6m 09s | 931 | ♥ 1 | Really liked the setup, the ending got me! |
| Apr 7 21:42:35 | 3h 02m | Depths of Color | ♥ 1 | Haha, this was refreshing, managed to get through all of them, loved the vibe and the music! |
| Apr 8 09:14:10 | 11h 31m | Focal Depth | ♥ 5 | Very atmospheric, both the art and the music, tho not sure what the banging sound is? Also, when I was up close to a school of fish and had the focus adjusted to be clear, it still said I need to adjust the focus, not sure if that was intentional. Otherwise I think this is a very quality entry and it does set a really good atmosphere, liked the mechanic where you need to extend the tether by supplying oxigen to the red post things |
| Apr 8 09:20:24 | 6m 14s | Hellish Mindscape | ♥ 0 | How do I play the game? Do I need to download it? |
| Apr 8 09:28:07 | 7m 43s | Crab Royal | ♥ 1 | Just played the game and it is very similar to mine (submarine wise!). The fish felt that were coming a bit too fast but I liked that you can kill them with the mines. It would have been cool for the light to diminish as we go deeper and have to use a light but I understand that in a game jam not all is possible. The controls felt smooth and responsive, and the music was fitting. |
| Apr 8 09:40:27 | 12m 20s | Vs. the Deep | ♥ 0 | Cool entry, like the music. A bit unclear where the hull number is displayed given that at the beginning you cannot play a lot of cards other than the hull upgrade and it says something being at 100 and you gain an effect and perhaps a small torpedo with 2 points. Also not really sure what the blue bar on the left represents, is that the depth? The other thing is that the colours are the same for the cards, makes them hard to separate them visually, have to read every card. Also the enemies seem to have a lot of health which makes it a bit frustrating at the beginnig as there are not many useful cards that can be played. Other than that, I think the art is great and the music too, really sets the atmosphere =) |
| Apr 8 09:54:57 | 14m 30s | Awakening | ♥ 3 | Very smooth controls and really liked the music and the overall atmosphere. The glow was just right in my opinion, not too much and not too little. Wish there was some warping sound when the teleport happens and also some soft hit effect sounds too, I think this game can lean on the soft visuals and sounds a bit more, other than that I think this is a really solid entry, the depths theme is quite visible while you play the game so that is great |
| Apr 8 10:30:05 | 35m 08s | DropDeep | ♥ 1 | I like the splash when it is too fast, feels like it has weight. The music is pretty good too, I would say its a fun game to test your reaction times and do speed runs! |
| Apr 8 10:36:45 | 6m 40s | Fishing Therapy | ♥ 2 | I don't get the dresses and rings items and it looks like we are going down a body of water only to be met with demon babies that we have to kill. Am I missing the point here when you say space shooter? There is no shooting in space? Also the game appears to have no sounds. The controls are snappy and easy to use but I don't really get the worm shooting bombs going down, avoiding dresses and rings and then having to kill demon babies |
| Apr 8 10:42:13 | 5m 28s | Inner Beasts | ♥ 4 | I like the style and the music a lot, really fits the character. Also echoing one the comments above, easy to pickup and use controls, no need to scroll down. I think this is a really solid entry! |
| Apr 8 10:57:35 | 15m 22s | Prismarine | ♥ 3 | I love the art and the music and the general vibe of it, I think its a solid entry. One thing that was a bit too much for me was the typewriter sound. The other thing is it is a bit unclear how to match the fish parts to get an image, I matched what it looked correct proportions and parts but got 0%, would have been good to know which parts matched and which did not so you kinda know moving forward. Other than that, as I said I think this is solid and really liking the atmosphere |
| Apr 8 13:17:50 | 2h 20m | Deep in the Folders | ♥ 2 | I love these types of puzzles, I think its a really solid entry and it looks different. When backtracking to look at the folder fol clues, I feel I can get distracted and forget what I was doing, but thats just a me problem. I can see this going even lower level, like on CPU level where the bug is hidind and you have to go through the logical gates as a puzzle to get through, think there is potential here. |
| Apr 8 13:20:23 | 2m 33s | Into The Abyss | ♥ 1 | Is there a web version for this game? It says it does but can't see any, just wanted to check if I missed anything |
| Apr 8 13:28:04 | 7m 41s | Miner Complications | ♥ 3 | The movement is nice, I don't mind it, I really like the music too. I think I got stuck at the same place as @keith-wang so had to come and see, the numbers did not make sense to me, I thought it was a sequence of number that had to be pressed but now that I can progress, its all good. The art style is also ver consistent and really like it. I think this is a very solid entry! |
| Apr 8 15:11:10 | 1h 43m | Balloon Haivan | ♥ 0 | The game is not loading, if it is made in Godot, it is because the zip includes a folder and then the rest of the files. What you can do is select all game files in the zip, copy them, go outside the zip and paste them. After that select all files and create a zip and it should just include th efiles, no top level foldes |
| Apr 8 15:12:42 | 1m 32s | GOLD HUNGER | ♥ 1 | Hey, is there any specific reason this is built only for linux? I am on a windows machine and I want to try your game but I can't. Can you do a web export or a windows export? I feel you are really limiting yourself with getting more people interested |
| Apr 8 16:28:33 | 1h 15m | Faith-e-vator | ♥ 0 | Leaving a comment so I come back later and play it |
| Apr 8 18:26:47 | 1h 58m | Perspector | ♥ 2 | Ok, this is actually very impressive and honestly original. The graphics are nice crisp and the motion of the character is very fluid. The only thing I would say is that it is a bit ark in some places, making it difficult to see the edges and then falling down because of it. Also on the first level, it looks like if you go toward the end of the platform and closer to the edge, you can fall through the ground. Other than that, I think this is a very interesting game with a potentially very interesting mechanic |
| Apr 8 18:30:33 | 3m 46s | Echo of the Lost Soul | ♥ 0 | The game doesn't seem to be loading for me? |
| Apr 8 18:33:46 | 3m 13s | Tiefbauamt | ♥ 1 | I am not sure how the controls work, I select the worm and I drag a path through the tiles but nothing happens. Am I doing something wrong? |
| Apr 8 18:43:01 | 9m 15s | Archeologic | ♥ 4 | I am impressed by the quality of it, a 3D puzzle game tha looks good is not an easy feat. Also the controls feel quite good and snappy, I played that on a laptop without a mouse and did not struggle at all. My only piece of feedback would be that the camera looks a bit low and when the character mocves to the other side of the platform it becomes a bit difficult to control, other than that I think this game looks and feels good to play |
| Apr 8 21:20:18 | 2h 37m | Elfen Golfen | ♥ 1 | That was a bit difficult to play but funny, I like the flapping the character does to slow down and also the hit effect is funny. The controls feel responsive, just the falling is a bit too fast |
| Apr 8 21:26:31 | 6m 13s | Echo Dive | ♥ 0 | I really liked the aesthetic and the vibe, I think it looks great. The controls are nice and snappy and easy to use and the UI as I mentioned is good. It does get a bit dark and hard to see, that would be my only feedback. One other thing as well: the game seems to only work when I go on itch.io and it doesn't seem to work in the embedding on the page, it just shows this and pressing buttons does nothing, just flagging this if you want to take a look Screenshot 2025-04-08 222246.png |
| Apr 8 21:33:17 | 6m 46s | Mush Rush | ♥ 2 | Managed to get 1747 score but I was never really big on card games. It was fun to play with nice art and music and I really liked the mushroom faces, they were cute |
| Apr 8 21:39:50 | 6m 33s | Belly Flop | ♥ 1 | Just played the game and it looks like everything was a perfect dive or 10/10. Also managed to get stuck somehow when I did a rotation and couldn't progress to the next level. I do like the idea of it, I like being able to perform tricks. Here is a screenshot of the issue that stopped me progressing, it just stayed there: Screenshot 2025-04-08 223827.png |
| Apr 8 21:45:46 | 5m 56s | Dig Digger | ♥ 7 | My personal best so far, this is amazing, what an amazing job you guys have done. I really liked the rhytm and the chaining of the powers, it just felt good. Wish I can vote more than once, such a cool game! |
| Apr 8 21:51:53 | 6m 07s | Depth Cores | ♥ 1 | Really cool concept, I like it. The controls are easy to use and all looks good quite good even without major assets or art. I did have some trouble with the sound (there was no sound) and also it lagged a little bit. Also noticed that some of the red capsule enemies seem to take more hits than others, not sure if that is intentional. Other than that, really liking it, well done! Can see this becoming a nice resource farming/bullet hell |
| Apr 9 12:23:04 | 14h 31m | The 4BY55 | ♥ 1 | I will try and download the game later and give it a proper go but the web version is very tiny on the screen and the text is not really readable and also there appears to be no sound. The crafting, purchasing and inventory tabs appear to be the same and hard to know what I am looking at. The shop has items with random letters or numbers at the end, not really sure what that means and because they are just text in a black box, I need to read to understand what I am buying. Would have been better to have images so its clear what is what. The character appears to have no animation and moves a bit slow. I assume you have focused on other mechanics such as crafting and inventory, but this is a bit unengaging to be honest. Also there is quite a bit of text at the beginning that was no formatted for better readability. The control mappings feel a bit over the place, with tab, I, mouse clicks and space, find it a bit difficult to use. Perhaps all this is different if I download and run the game, but the web version as it stands is a bit difficult to get into. All that being said, I can see that the game has some interesting mechanics, that are no small feat to implement and you also have a variety of controls, which seem interesting. |
| Apr 9 12:32:25 | 9m 21s | Depth Diver | ♥ 1 | I love the dim lights and the shadows at the side, I think it looks great. The sounds is also very atmospheric and it makes it feel immersive. The character is a bit difficult to control and it looks like that the player has to literraly press both buttons at the same time to move forward without spinning left or right, which I couldn't do, it alwasy spun in one direction and then moved forward, moving the player not in the direction I wanted. Wish there was also a health bar of sort, so I know if I can take more risk or be careful. I think it fits the theme perfectly and it's def an interesting mechanic, I think it's a solid entry, well done! Edit, it also appears I cannot rate the game, just wanted to check if that is intentional or a bug or something? |
| Apr 9 12:38:51 | 6m 26s | Depths Diver | ♥ 0 | Nice little game, nothing comples or difficult - avoid fish, avoid mermaids (they seem to do different damage based on their hair colour). I think I managed to get outside of the bounds of the game, where everything was light blue and there was nothing and then I could come back to the game. I like the art of the fish and the mermaids, looks nice and also the glow on the fish was nice. Well done on your first game, I know how it feels! |
| Apr 9 21:37:40 | 8h 58m | Gaga Diver | ♥ 1 | Game feels very fluid and the controls are very easy and the sounds effects and music are really nice. The animations and colours are really good as well, I think the quality of this game is really good! I also like how you slow down the player to buy what they need to buy. A very solid entry I would say, enjoyed playing that :) |
| Apr 9 21:44:59 | 7m 19s | In the DEPTHS | ♥ 1 | I think I understood the basic concept of tho did not understand what the purpose of the shock stuff were, the lamps I understood. I like the premise and sounds and graphics and the little ball thing feels smooth to operate and the line that catapults it is pretty accurate and consistent, which means as a player I can get a sense of where I need to land. I really like this game, I think its a solid entry |
| Apr 10 08:03:44 | 10h 18m | Big Pig & Dig Gig | ♥ 1 | I tried to mine the blocks but nothing happens and also I fell down the shaft and couldn't get back up, but a least I met another two piggies to talk to. The movement feels a bit floaty and when it builds up the movement, it is a bit difficult to stop at the time I intended. I like the climbing feature, where the piggy climbs a block but think that can be slightly quicker. Also the rope climbing can be a tad bit quicker I think. That being said, I think the game looks really good and the art feels somewhat polished. The dialogue is short and concise, does not really take away a lot of time which is great. The music is really fitting too I like the shop mechanic too and it looks good, the game has a few good mechanics. And piggy noises are funny too. I really like this entry, feels like a slice from a polished game |
| Apr 10 08:12:22 | 8m 38s | Ascend From Depths | ♥ 2 | Great atmosphere and it really captures the theme I think. A few things I struggled with: - it is a bit too dark and difficult to see my character - the fish are hard to see, sometimes I just a light and a part of thier face - once a fish starts chasing you, you can't seem to escape and you always die? - the swimming animation looks more like a jump animation Other than that, the controls feel nice and smooth and easy to use. The sound is verry fitting, tho I would turn down the swim sound just a little bit, but thats nothing major. I like it, well done! |
| Apr 10 08:17:46 | 5m 24s | Scares on Schedule | ♥ 2 | Love this entry, I think the art is really fitting and music is awesone too, really fits the tone. I found the games a bit hard and too quick at the beginning, I would make them slower at the beginning and ramp up gradually to show the player "hey here is how you need to do it, now we go quicker", but that is just a minor thing. Well done, what a nice little game! |
| Apr 10 08:24:37 | 6m 51s | SKYLINE EXCAVATOR | ♥ 1 | Wow, that game surprised me when the ball fell down and started digging, I just assumed it was bouncy ball on a platform, I thought that was really cool! One tiny bit is that I found the font on the digging summary modal a bit hard to read but other than that I really liked it! Well done! |
| Apr 11 09:41:09 | 25h 16m | Bagatelle | ♥ 0 | I think the stamina meter takes a bit to get used it, at least for me but the figuring out the rest of the game took literally seconds, which is great. I am not a big fan of having to control the aim and movement (drag and release) of 2D games with a mouse, would be good to be able to press space for example and hold it and just aim with the mouse. Other than that the art is really fitting for the game I would say and the music and sound effects are good, also the bounces felt smooth! Looks like a fun concept with the bounces! |
| Apr 22 19:40:50 | 273h 59m | The Fall | ♥ 2 | I liked it! Loved the neon and the vibe! I found a very interesting bug while playing - so moving left or right with the keys is fine and I cannot exit the bounds but if I do that while passing through one of the pink rings, I can leave the bounds of the game. Also, volume up and volume down keys on my eyboard move the character to the right, just thought I'd let you know :) neon_vibe.png |
| Apr 24 20:11:20 | 48h 30m | DorfSlinger | ♥ 1 | Cool game, the music is very fitting. Some of the upgrades were a bit confusing and felt like I need to stash my money so I can get them but I can see why this was done. I think for a compo entry its a pretty solid game, works well, nice vibe music and matches the theme, I think its pretty impresive game done in only 48 hours! |
| Apr 24 20:16:38 | 5m 18s | Raid the Abyss | ♥ 1 | Wow, what a cool game. The character animation is also so smooth, did you do it in 3D? My only piece of feedback is the font, found it a bit difficult to read and thats about it. Music is great and the game plays well, I really like this entry. I would def buy a game with these sort of mechanics |
| Apr 24 20:26:02 | 9m 24s | Crypt | ♥ 1 | What a cool little entry. The controls were a bit difficult to use but got managed to get the hang of them quickly. I found the art to be a bit too basic but I understand if that was a stylistic choice. The controls felt smooth to use, the sound was fine and it was clear what I needed to do. Great work I would say! |
| Apr 24 20:29:02 | 3m 00s | Cast Iron Hammer Golf | ♥ 1 | Cool concept but, the controls took a bit time to get used to but I think it was fine. Like the above comment, I think there were too many things moving at once and the actual area of interest was a bit small. Other than that, I think this is a pretty good entry for a 48 hour jam! Well done! |