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Feedback comments for LD57
JumbocactuarX27's games and stats for all events →
| Timestamp | Since previous | Game | JumbocactuarX27's comment | |
|---|---|---|---|---|
| Apr 7 23:30:32 | DepthsHouse | ♥ 1 | My kids liked the fishies trying to swarm them. Good first effort! | |
| Apr 8 00:09:36 | 39m 04s | Puppeteer | ♥ 2 | Nice work with the theme. Would have loved to see one or two more gimmicks, but that might be asking a lot for 48 hours. Nice work, hope to see you do more work in the future. :) |
| Apr 8 00:10:53 | 1m 17s | Clone Alone | ♥ 0 | I tried to play your game, but I got a message saying there was no index.html inside your zip file! I hope you can upload a new revision somewhere. |
| Apr 8 00:24:37 | 13m 44s | Wyatt & I | ♥ 2 | I really liked the gameplay concept here. I would've liked to have gotten into a sandbox where I could play with it a bit faster, though that would have taken away from the mood you were creating. I really, really, wish there were a web-embedded version. Reminded me a bit of games like 5D Chess With Alternate Universe Time Travel. Would be interested to see more of this gameplay idea. |
| Apr 8 00:43:20 | 18m 43s | Down | ♥ 1 | A good, simple formula is hard to mess up and lets you shine in other areas. I liked the amount of interaction you put in between different rooms and the inventory. There was a lot of random chance to each room selection, which made it hard to leverage knowledge from previous runs; even when I knew what was behind each door I couldn't always capitalize on it. |
| Apr 8 00:58:09 | 14m 49s | Depths of Dreams | ♥ 1 | There was a lot to collect, but the map mostly just felt busy without giving me too much direction. I would have liked to see some more landmarks or locations to try and get to on my climb. The controls didn't ask much of me, so it was easy to get into but I found it harder to sustain my interest after climbing for a bit. |
| Apr 18 12:57:14 | 251h 59m | The Undead | ♥ 0 | Others have given some great feedback about how to improve this entry, but I want to call out two things in particular: 1) The gameplay that's here is solid. It's fun to move around and shoot and it's fun to build turrets. This isn't nothing! There aren't any major bugs with control and everything works reliably, which is important! 2) There isn't enough pressure on the player. You need something to be changing up the player's actions regularly. Either spawning more enemies, spawning them from more places, or giving the player some kind of other objective to be fulfilling that pushes them into danger. What you've got here is a good base to build off of, it just needs a bit more. In my opinion, this is the most important element that's missing from your entry. |
| Apr 22 01:11:54 | 84h 14m | Further Below | ♥ 1 | Very nice! I'm always happy to see a well crafted twine game. I enjoyed playing it. |
| Apr 22 01:18:13 | 6m 19s | The Imptern | ♥ 2 | Limiting the player to the elevator is such a good idea. I wish I'd thought of that! I'll keep it in mind for the next jam. |
| Apr 22 01:26:46 | 8m 33s | Forged Below | ♥ 1 | I couldn't figure out how to craft anything, so instead I spent a lot of time wishing I could pet the magma slugmagmaslug.png I love it. The graphics were really great, but the UI and tutorializing could use a bit of work. |
| Apr 22 01:34:32 | 7m 46s | A Few Easy Questions | ♥ 1 | First of all: love to see a twine game in a game jam. Second: Good work on the writing and keeping the scope small while allowing the player enough freedom to explore the narrative space. I liked how you presented the theme in more than one way. A+ |
| Apr 22 01:48:54 | 14m 22s | Pandora's Return | ♥ 1 | Loved it! I wish there was a bit more challenge, but what you had was perfect. My only real complaint is that I had a heck of a time finding the door on the second floor. |
| Apr 23 01:48:00 | 23h 59m | Deep Bay | ♥ 0 | I enjoyed going out and diving. I didn't really figure out what to do, but I enjoyed playing around for about 10 minutes. |
| Apr 23 01:55:01 | 7m 01s | Worm Quest | ♥ 2 | I liked this one! Thought, I kept having to restart because I would place a block and get pushed backwards out of a square; that was a bummer. |
| Apr 23 02:01:01 | 6m 00s | Just Keep Digging | ♥ 1 | This is a pretty fun jam game. Nice job making sure that there was a lot of content to churn through in the background of a browser tab! |