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Feedback comments for LD57
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| Timestamp | Since previous | Game | apoly's comment | |
|---|---|---|---|---|
| Apr 9 04:19:26 | Refinerator | ♥ 1 | I really loved it! Music is nice (though it stops and then resumes after some time), palette and graphics are really nice and once it clicks, I can just speedrun, as I started to see how I can move everything inside my mental model. But at the start it was very confusing, maybe a small tutorial, showing how you can "move through lanes" would help with that. Screenshot 2025-04-08 at 21.17.39.png | |
| Apr 9 05:30:20 | 1h 10m | Treasurefall | ♥ 1 | Nice mechanics, I loved figuring it out and then utilizing them to OBLITERATE cute furry bunnies. It's a shame that it's a silent game, though it still plays well and it's more than understandable for a jam game. Loved the exploration part when you open new rooms. |
| Apr 9 06:01:18 | 30m 58s | Knocking On Hell's Door | ♥ 1 | It's a super nice fast paced shooter, I liked it! Making the tutorial in the beginning with one standing monster is very nice, as it teaches you how to play the game a little bit. It doesn't work fine on Safari, had issues with mouse and then there was no audio at all, but works fine on Chrome. Hurtboxes could be a bit bigger in my taste, it was quite hard to figure out where you need to shoot to kill them, especially when you cannot clearly see, as enemies have the same color as the level :) |
| Apr 9 06:39:21 | 38m 03s | !GAME? (Bush) | ♥ 2 | Music was nice and funny, but I disliked wall jumping, it was very random or hit/miss. I liked how you made progression through levels (by going to the lower level) and I also liked your secret message on the clouds :D Sausages are good! |
| Apr 9 06:54:15 | 14m 54s | Gas Giant Airship | ♥ 1 | Nice wind currents and overall gameplay. Liked chill music and wind effects. It started to get repetitive at around 10th mission and I don't know if the game has the end goal, so I stopped after around 15th mission. I would've preferred to have keyboard controls for this game though, it felt tiring to hold the left mouse button all the time. |
| Apr 9 07:19:22 | 25m 07s | Desmos Cave Game | ♥ 0 | It took a while to figure it out, but with hints from other reviewers I was able to run it. That is such an interesting "engine" to use! It brings back memories of programmable calculators which were capable of some simple games as well from my youth. |
| Apr 10 04:07:38 | 20h 48m | Life&Depth | ♥ 3 | @jacky-san here's example of me not being able to reach third pocket: https://youtu.be/DYmvVVMzC9M |
| Apr 11 01:46:21 | 21h 38m | Into The Abyss | ♥ 1 | Interesting game, but I would prefer to aim all guns with a single click or have them auto target enemies, otherwise you're doing too many things at once (building, repairing, upgrading, recycling and shooting). Otherwise the theme seems nicely implemented, going deeper and deeper to the new depths with increasing amount of enemies alongside. Another point I might add is that you can just start descending too fast and have a lot of mines/submarines swarm you really fast without some indication that you're already at a certain depth. Maybe some intuitive and very visible indicator of depth can help with that. |
| Apr 11 02:31:07 | 44m 46s | A Game About Digging an Asteroid | ♥ 2 | Really nicely done, it's very polished and feels exactly right for the jam. I found collisions/meshing be inconsistent sometimes, was quite hard to completely clear the dig sometimes so I can progress lower, but I've completed the game on the second pass when I've realized that most interesting stuff is hidden deep below the surface. I loved your sound indication for proximity of the goal cylinders and overall it feels like a very solid entry. Great job! |
| Apr 11 02:44:48 | 13m 41s | Into The Dungeon depths | ♥ 1 | Nicely drawn and animated, I liked the theme. Controls, though, I think can be improved. Clicking on destination and just waiting for fights and conflicts to be resolved felt a bit too repetitive. I wonder if the game will be better if Umer will go automatically to the right and you will just choose either to enter or to continue to the next door, effectively making the game turn based in a sense. |
| Apr 11 06:28:35 | 3h 43m | INANIS INANIS | ♥ 1 | This game has a steep learning curve imho, but after some time you get used to how it works and you start to appreciate the feel of the deep space and troubles (and chores) of the lone astronaut. I really enjoyed this one (I'm a big realistic space simulation fan) and can only point at the instructions as the only downside. You kind of need to read them and need to figure out what you're actually supposed to do in order to "survive". I don't know if having these instructions as a first screen (and on the computer as well) would've helped, but it feels like it. |