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Alexis Brochec

Feedback comments for LD57

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TimestampSince previousGameAlexis Brochec's comment
Apr 8 13:15:30 Dive into the Hive Mind ♥ 3 great entry, really cool concept. Sadly I got stuck with an enemy that would not 'recreate bullet', letting me without any amo. Good job
Apr 8 13:49:48 34m 18s God Veins ♥ 1 Really cool concept. Great entry, Maybe we should block the left access until the other elevators are open. Because I didn't accidentally skip days.
Apr 15 20:06:44 174h 16m M.I.N.E - Massive Indifferent Neverending Exploitation ♥ 2 Cool concept but a bit tricky. Player should unlock stuff over time (or by buying technologies) so that the player learn how to use the items. Great job.
Apr 15 20:27:42 20m 58s Splorer ♥ 0 Cool entry A bit to slow at the beginning if you don't have a good merchand (or buy random stuff) Maybe some of the item should appear later (like ducks, miner etc...).
Apr 15 20:32:11 4m 29s Towards the Light ♥ 1 The game didn't work for me, it was a bit laggy and I was stuck at the beginning with the falling guy.
Apr 15 20:39:21 7m 10s Grandpa's Super Summerbreak Hobby ♥ 1 Really cool entry, simple yet effective. Maybe add some upgrade to buy, and things to spend your money on. (more mouvement, better radius etc..) Great jobs guys.
Apr 15 20:43:48 4m 27s Squirrel swirl ♥ 3 really cool entry, the game was laggy in html5 for me. Really cute, maybe add a tutorial.
Apr 17 17:40:18 44h 56m The Dig ♥ 1 Nice concept, the "Jam" version didn't work for me on Chrome. The "Jam" version worked for a while, but I got stuck after a workshop sequence. The problem is, I don't really understand why some dig areas yield what they do? Some feedback would be a nice addition. (Maybe a spark for a good area.) Good work though, guys.
Apr 22 16:36:12 118h 55m Airman57 ♥ 1 great entry, quit hard. manage to get below 350m away.
Apr 23 17:53:22 25h 17m Darkest Depths ♥ 1 Cool concept, with some darkest dungeon mechanics. Some abilities move characters out of their positions, making survival difficult, especially for the thief. Also, my characters weren't leveling up; in fact, they were losing levels (and staying stuck at level 1). Stress mechanics should also have some benefits. A really cool entry, guys.
Apr 23 18:20:30 27m 08s Toby's Room - Sinus' Version ♥ 0 Great entry, quit sentimental. I qould have like some puzzle stuff to force the pplayer to listen to the story and think about it. Great jobs guys.