FoonLudum Dare ExplorerUsers → sleepyfikou

sleepyfikou

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202557Depths👥Cavedudejam3033.713.853.122.823.423.603.43

Performance over time

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Fun vs Overall

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Comments by sleepyfikou

LD57 — Depths

Depth Delver by superpokeunicorn 2025-04-09T06:21:14Z

Really awesome platformer! The game feels great to control, and the map captures the metroidvania feel while still being simple enough that you won't be lost for too long. I really loved the way the whip served as a multi-purpose tool for both combat and movement, and the whip movement abilities were extremely fun, both the grapple points and the wall cling. The moving block room was probably the highlight, very tricky in a satisfying way. Thanks for the game!

Down Wheel by neowhoru 2025-04-12T00:50:15Z

Awesome platformer, loved the challenge. Some of those levels were very tricky, was on the edge of my seat trying to weave through all the spikes in the falling through water section. The dash was also satisfying and had a really cool visual effect. Very cool game, thank you for making it!

Coin Grind by jester1454 2025-04-08T19:54:18Z

Very cool and engaging gameplay loop. I loved how the weapons had dual utility for both mining and combat. Blowing up a huge section of wall and being rewarded with a shower of coins was a great time.

Drop by caeonosphere 2025-04-09T22:34:07Z

Awesome 3D platformer! Sort of reminded me of Marble Blast with how you had to manage your momentum. The way the angle of your walljump was based on your movement direction was also very cool, and made some of the challenges tricky to figure out in a satisfying way. The second to last level was probably my favorite, very technical and precise. Excellent work!

Tasty Holes by TailsGameDev 2025-04-09T16:04:10Z

Fun gameplay concept! The risk/reward decision making on how and when to move the tongue is very cool, and I like that you have to conscious of the whole screen when you make your move.

KILLWARE by deadjolly 2025-04-11T15:16:03Z

Very solid rail shooter with extremely stylish visuals. The UI in particular is fantastic, and I also really love the design of the player character. The action is pretty satisfying and trying to focus on shooting and dodging at the same time is a good challenge, especially in the later levels. Overall a great game, well done to the whole team!

Deep Dreamers by Hinamarina 2025-04-10T03:20:22Z

The character design and pixel art are adorable! That combined with the music made for a really cozy atmosphere. I did have an issue that I saw some other people mention, where trying to jump would sometimes cause the animation to play for 1 frame but for no jump to come out (I played on the downloadable windows version, I'm not sure if that matters). Besides that, I really liked this. Good work and thanks for the game!

Deep Mech Salvage by bearcage 2025-04-08T21:12:53Z

Really cool game. The pixel art and music are great and the action is fast paced and fun. It's a shame the extra weapons weren't finished in time, but what is there is satisfying to use and fairly well balanced. Great work!

Edge Digger by Arthur Tang 2025-04-09T06:01:21Z

Cool game! Great music and art, and I liked the multitasking element forcing you to focus on several things at once. The core gameplay is simple, but when you have to focus on dodging the errors, closing the windows, and entering the captchas, it adds up to be pretty engaging.

Prismarine by Anekich 2025-04-09T03:54:09Z

Very cool and unique concept. Only managed a 46% score because I am possibly the worst fish photographer on the planet, but still really enjoyed the creativity of the gameplay and the wonderful atmosphere.

Below Birdsong by levi kingma 2025-04-08T19:02:07Z

Nice game, very moody. I liked the atmosphere a lot, with the parallax background showing all the rock formations in the distance. I wasn't able to reach any of the platforms, though, and it would have been nice to be able to use them to aid in dodging the enemies.

DepthBorne by I_POTS 2025-04-08T19:30:54Z

Lovely game! Great looking, moody, good music, and engaging gameplay loop. I liked how you had to make strategic decisions based on your resources to decide whether or not you want to face forwards to clear the path ahead, or face backwards to deal damage to the monster. Was very satisfying when I managed to pull a successful run and beat the monster.

Narcosis by xen3x 2025-04-11T04:51:16Z

I like the design of the player character, and the atmosphere is nice with the graphics and music (although it's a shame the music doesn't loop). The exploration aspect was interesting because the first attempt was pretty confusing, but for the second attempt I had sort of learned my way around the area and was able to manage my resources better as a result. Thanks for the game!

Little Caveman by Ronalchue 2025-04-09T18:03:41Z

Loved it! The character is absolutely adorable, and I enjoyed the platforming a lot. I think my favorite part was the first section with the orange bubbles. It required a bit of finesse to aim your jumps with the weighty air control, and it was really satisfying when I finally nailed it. On the other hand, I did struggle a bit with the wind pushers. It might be a skill issue, but I was struggling to find a way to consistently get the launch I needed to make the jumps. I ended up just throwing myself at it until I got through that section by pure luck. Still, really excellent 3D platformer!

Cavedude by field-of-king 2025-04-09T18:47:04Z

Thanks everyone for the comments. The game was designed to be hard, but some of the sections have been more difficult for people than we expected. We have an update in the works we're planning to release after the jam with some changes, with one of the big ones being that jumping next to a wall no longer requires you to push against the wall to restore your double jump, which should mitigate a lot of the frustration in some of the levels people have been struggling with, like Tricky Walljump 2.

And just to be clear, the bonus levels are specifically designed for experts and are not intended for most players to finish. The difficulty level is significantly higher than the main levels, to the point where beating them is pretty much out of the realm of possibility for the average platformer player. If you beat all the main levels, you already did an excellent job, so don't stress too much about the bonus levels! That being said, they are not impossible, and I've beaten them all a few times just to ensure that. If the looping music is getting a bit grating after a lot of grinding, you can press M to mute it.

Cavedude by field-of-king 2025-04-11T20:50:28Z

@python-b5 Thank you so much! Really appreciate the detailed comment, and I'm really glad you liked it. To respond to a few things, you're right, this game does not really resemble the original IWBTG that much. It was more inspired by the fangames. IWBTG has a huge fangame scene, and many of them focus less on the unfair traps and more on precisely navigating complex spike patterns. That was really the main inspiration for this game. Actually, if you liked this game, I might recommend checking some of them out!

And regarding your second issue with control leniency, we totally agree. That was actually something @field-of-king noted before we released the game, but due to the 72h time limit we weren't really able to address it. The current version of the game, which we plan on releasing after the jam, has a fix for this issue, and you will now preserve your double jump without needing to push against the wall.

Cavedude by field-of-king 2025-04-15T21:23:22Z

@aurel300 Thanks for the comment, glad you enjoyed the game! I just had to respond to say yes, Bonus 4 is a reference to Jumper. The Jumper games were my introduction to this genre and I had to pay homage :P glad someone caught it!

DeepJamGameCan'tThinkOfAName by kali 2025-04-09T17:06:19Z

The music is great, and the sliding mechanic feels super satisfying. I could definitely see this being used as a base for a really interesting movement-based platformer. Great job!

CoreBreaker by Grimwitch 2025-04-09T04:21:08Z

Simple, but relaxing and fun. The incremental improvements kept me engaged for a bit, and I especially enjoyed the drill upgrades that really speed up the pace you can mine.