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Feedback comments for LD57
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| Timestamp | Since previous | Game | kylerhoades's comment | |
|---|---|---|---|---|
| Apr 8 02:23:05 | Debt Miner | ♥ 1 | The fact that the smith and enchant powerups **consume** space in your tunnels was really clever! I don't think I've ever seen that particular game mechanic in any dig-style game before. Also, the scrappy "X" art for the button to close the tutorial modal was HILARIOUS 😆 Nice work! I feel like I can play this game endlessly! | |
| Apr 8 03:08:59 | 45m 54s | The Dive | ♥ 1 | I did NOT expect this game to have so much depth, no pun intended. The genre change mid-game was mind-blowing. You definitely subverted my expectations, because I thought I signed up for some easy-breezy jelly-fish slapping. That ending was glorious! |
| Apr 8 04:45:53 | 1h 36m | Deep Sleeve | ♥ 1 | That is a loooooong wiggly arm! I would play a game centered around that arm, alone! |
| Apr 9 15:07:07 | 34h 21m | Slippery Socks | ♥ 2 | I like there's a in-game reason for slipping and sliding (socks on wood). 😆 |
| Apr 9 15:10:39 | 3m 32s | Rejection | ♥ 1 | Wow, that was stunning and surprisingly intuitive. A game with just 2-3 controls packs so much emotion. I was surprised how far I got by just YOLOing it. Incredible job! |
| Apr 9 20:52:31 | 5h 41m | Devil May Love | ♥ 2 | The controls took getting used to, but definitely a fun and aesthetically beautiful experience! |
| Apr 9 23:28:15 | 2h 35m | Dante's Mini-Golf | ♥ 1 | Falling in each level takes to back to the previous? That's so cool! I don't think I've seen that mechanic before in a golf game. Nice work! |
| Apr 10 00:13:28 | 45m 13s | See you at the bottom | ♥ 1 | Haha, great animations! |
| Apr 10 02:42:37 | 2h 29m | Diggity Diggity Diggity (Dash) | ♥ 2 | BEAUTIFUL. I could just frame screen grabs as art in my room. |
| Apr 10 04:01:58 | 1h 19m | DeepJamGameCan'tThinkOfAName | ♥ 2 | That parallax effect is dope. |
| Apr 12 00:58:34 | 44h 56m | Typing at Depth | ♥ 2 | This is so brilliant that it's mind blowing! I love that even though there are only 3-5 types of attacks, you have many words that do the same thing, so it appears like there's more variety than there really is. What a cool idea to use ASCII art and type out the marine animals in text! SO COOL! |
| Apr 16 15:26:59 | 110h 28m | Departments of Depth Corp. | ♥ 2 | This is probably my favorite LD 57 game! You did a great job with the humor and appropriately frustrating layout of the office. I wonder if there were some easter eggs in the game, I'll have to play again and explore. It would be really Stanley Parable-esque to have a hidden story, in the background. Nice job! |