Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Kobato Games

Kobato Games

Feedback comments for LD57

← LD56   LD58 →

Kobato Games's games and stats for all events →

TimestampSince previousGameKobato Games's comment
Apr 8 16:48:24 Out Of My Depth ♥ 2 I know it was probably part of the concept, but the movement felt way too slow for me. It might have been especially frustrating because I'm having to hold down a mouse button (as opposed to just keep my finger on a touch screen). I don't think I've seen the game you based it off, though I did once play a slightly similar about moving a black square. Unfortunately, I have no idea where to find it because I only know it from an old ExtraCredits video on YouTube. The game was called Isolation, you advanced up across a white screen. There were other black squares, some alone, some in small groups. The end result was that even if you tried to interact, nothing would happen and the game would end once you got to the top of the screen and show you a statistic about Korean middle school students feeling isolated. It's probably not the one you recalled, though. You might try a Reddit. I recall they have threads on trying to find random games like that.
Apr 8 18:53:50 2h 05m Echo of the Lost Soul ♥ 0 I like the cute moth character and how it spreads its wings in the air, though the game was confusing. As you tweak the game, I would suggest making the collision mask on the moth smaller so it does not "float" on the edge of platforms. (When the feet are off the platform, it should fall even if the wings are still touching.)
Apr 9 02:20:23 7h 26m Lily Adventuresses! Episode 3: The Explorer Sisters and the Deepest Depths [Pr.] ♥ 2 Just finished the game. It was fun. Fortunately already had EasyRPG because when I tried to run without it, the same error window opened up a million times and I had to zap it with Task Manager. Oh yeah, did you know you can use EasyRPG to make RPGM 2000 and 2003 games run on a webpage?
Apr 10 13:49:54 35h 29m Slippery Socks ♥ 2 I had the same issue as @pandalk I also found it frustrating I could not jump forward more than a few pixels unless I had a lot of acceleration. Visually the game looks really nice and vibrant and the soundtrack is cool. It was fun even though I could not play all the way through.
Apr 21 19:55:27 270h 05m Tentacle Tumble ♥ 1 Decent game. It was really easy to escape from the diver -- until it caught up to me out of nowhere and I had just hit the ground so I could not get away. It would be nice if there was a stat telling you how far away the diver was and it lit up or something to let you know the diver was getting close. Still liked the idea and figuring out how to avoid hitting the ground so I would not lose my speed.
Apr 21 20:01:00 5m 33s Fishing Therapy ♥ 0 Fun game. Controls were simple to use, though it definitely needs some audio, at least for the shooting.
Apr 21 20:11:38 10m 38s Turtle slide ♥ 1 Struggled a bit with the slipperiness, though the art is fun and creates a surreal environment, while the sound track is very relaxing.
Apr 21 20:51:03 39m 25s Deep Dreamers ♥ 1 Beautiful game, but I can't figure out how to jump over the first barrier to get the girl?
Apr 21 20:58:32 7m 29s Echo Abyss ♥ 0 The set up looks nice, but the ship moves too slow for me to dodge the red spots of doom 😭
Apr 24 14:13:11 65h 14m Loon lagoon ♥ 1 I can't figure out how to build. I drag the items onto the map, but they don't stay -- even the plant that only costs 3 shells, so I definitely should be able to afford it.
Apr 24 15:01:33 48m 22s Wamps Hate Falling Apples ♥ 0 Really fun game I am definitely coming back to play again, but it really needs a better explanation as to what each object does. I know they have a bit of an explanation under the upgrade, but I still found myself really confused for a bit and it would have been nice to read more an explanation of how the game works in the description.
Apr 24 16:58:34 1h 57m The Shallows ♥ 1 Fun game! I enjoyed hunting for necessary items and there were enough "distinctive" locations I could navigate without getting lost while still needing to think a bit. It would be nice if there was a visible money stat instead of just the depth stat.
Apr 24 20:56:27 3h 57m Delve Into The Depths ♥ 0 Game looks really nice and digging for treasure is a cool premise, but feels bland with no sound. Even just a thud when you break the blocks and a click when you get treasure would improve the game, though some lively 8-bit background music would really set the mood. Maybe you already know this and just did not get time to search for audio, but sites like OpenGameArt.org have great creative commons assets you can legally use for free.
Apr 25 18:59:44 22h 03m Depths ♥ 1 Nice. Maybe someone already mentioned, but the music stops after a few minutes. My game had the same issue because I forgot to set it to loop 😅
Apr 26 00:52:06 5h 52m 2D INFINITE MINE ♥ 1 Great prototype for being made in a few hours. I found no bugs and the controls were very smooth and a fun game to play. Just rated. Hope you get 20.