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| Timestamp | Since previous | Game | Simon Rahnasto's comment | |
|---|---|---|---|---|
| Apr 11 18:17:54 | The Drop | ♥ 3 | This was a very fun take on the theme, I really liked the humour of how absurd it is. Kind of squid game-esque; but worse since there is literally no upside and you will become a pancake at the end haha. The graphics are cohesive and nice and where the game really shines is the witty commentary and nice voice acting. I really appreciated that the intro was different when you restarted, that's such a nice touch. Overall a fantastic entry, as always 🏆 PS: I like score attack games so naturally I had to make it into the top 10! 😄 0325218ce601c636ac742115fb7bf3c4.png | |
| Apr 13 20:46:25 | 50h 28m | Asterodeep | ♥ 3 | I'm running into a strange bug where asteroids stop spawning and I am just chilling in empty space. First time there were only a few asteroids, then I restarded and actually could play the game for a while before it unfortunatly happend again. I wont rate the game since I have not been able to play it properly, please ping me when it is fixed and I will give it another spin. I love score attack games and when it had not bugged out it felt very nice, the shooting was juicy 😃 |
| Apr 14 08:25:19 | 11h 38m | AM I ORTHODOX? | ♥ 3 | Ok wow this was something else. I don't know what I was expecting going into it, but it sure was not this! This game is why I love game jams, it's so different and unique. Even though they are very different it still in some ways it reminded me of "Baba is You" (which is a huge compliment). I usually play a ton of games each Ludum Dare, after the Jam ends I remember a couple of them. This is a game that I will remember, it stands out from the crowd. Fantastic entry! |
| Apr 14 08:37:01 | 11m 42s | Cave Glider | ♥ 5 | Making a 3d game in a jam is hard, and this is one of the few times when I feel like it really worked out. The game looks gorgeous, the wind whooshing as you go faster really makes you _really_ feel the speed (In that regard it reminded me of an old game I used to play as a kid called Star Wars Episode I: Racer, which also communicated the speed in a great way). When you manage to speed up and not collide, you really feel like a super hero. I think that this could become quite popular as a speed run game if you added some more maps and leaderboards, fantastic job! I did not manage to beat the game, but I am going to give it another go later, that's how good the game is. |
| Apr 14 08:46:27 | 9m 26s | Further Below | ♥ 3 | I love your text based adventure games, sadly I didn't play the one you made in LD56 since I had to skip that myself (though I will play it soon 😄), but otherwise I have played all of them! This was a cool one, I really liked how you manage to build up the atmosphere so well using mainly text. There's a lot of small tricks you use to enchance the experience (like using real time in the elevator, adding new text saying "still going down" etc). Overall a great job as always! And yes I did have a time, a great one in fact ✌️ 6874e27ae7cf2ab787523c41bc341d8b.png |
| Apr 16 12:02:33 | 51h 16m | Sea Dicegarden | ♥ 4 | I love board games and this game has some board game vibes which I really appreciated 😄 I could even see this being further developed to a vs game where the player with the most points win, and similar to a lot of "euro" board games you are trying to balance building your engine and scoring points. Like a lot of people already mentioned, the trial and error part was a lot of fun. Just an overall pleasant entry! 🏆 |
| Apr 16 12:15:39 | 13m 06s | Slinky Catch | ♥ 3 | This was really fun actually! I kept replaying each level to get a "fast" time (except of level 6, which as you can see was the bane of my existence), and overall just had a great time. Very unique game in this jam, haven't seen anything similar and I think it's a great take on the theme! Level 4 was very clever, having to be on the platforms was just 👌 and even more elegant when you think of the fact that it forces you to learn that you need to be off the ground for level 5, where I would have most likely gotten stuck without the help of the previous level. 21d2430e01c1eaea71b5117ecb6a9e3d.png Great entry! 🏆 |
| Apr 16 12:53:04 | 37m 25s | The Moon Reconstruction Program | ♥ 3 | One of these days you will win compo, this may finally be that time (at least if my 5 ⭐️ have anything to say). Your compo entries rival and exceed many Jam entries, you are what pops up when you look up "one man army" in the dictionary. Fantastic job as always, the humor is top notch, the lovely unique art style that you have, the voice acting, the music, everything is perfect. Obviously I had to get the moonstache. moonstache.png |
| Apr 17 11:05:48 | 22h 12m | DeepFrame 9 | ♥ 3 | The music just instantly sets the tone for the game (It gives me some jazz jackrabbit 2 vibes, which I adore). It's also a nice touch that you allow people to adjust the volumes with sliders in the main menu. The gameplay was great, really satisfying and juicy. I must have played at least 20 times haha, I'm not sure how good it is but my best score was this: scoreeee.png Overall great job! 🏆 |
| Apr 17 11:19:20 | 13m 32s | Record Depth | ♥ 0 | Honestly great job leaning into your strengths and creating something very unique. It truly feels like this game was a classic flash game, which means you did everything right 😄! Even though there isn't as much "game" as many other entries I have played, this brought a smile to my face and kept me engaged thinking "what on earth is going to top these arms"? Top marks, especially in humour, I expect you to place highly in it! |
| Apr 18 07:20:50 | 20h 01m | Oasis Dawn | ♥ 3 | What a cool game, it reminds me of two games that I personally find very cool. Mainly "Overgrowth" which had very fluid 3rd person combat, it's the super smooth animations that you created that makes you just feel cool while you are playing. But it is also scratching that Mordhau itch with precise timings for things like parrying and dodge rolling. It took me quite a while before I was able to become a murdermachine, one of the things I personally found very useful was to start rolling into combat, rather than just rolling away. This makes you able to gap-close quickly and allows you to get a few hits in before the enemies have a chance to react. In the end I perished on day 4, but I was super close to beating that wave, and whould have only had 1 more wave after that to reach a new day. 42cf5f8be21bd97f8ceae1b683709c15.jpg I wish I could have made it further, it was so cool to see the new ranged enemy which appeared on day 4, I think that one is the coolest of them all, such an amazing animation to go from a creepy crawling spider to standing up and shooting. In short, cool action gameplay. Gorgeous visually (love the shine on the sword and the smooth animations), fun with voice acting in the start and overall just a fantastic entry! |
| Apr 18 07:50:11 | 29m 21s | Shleep | ♥ 6 | What a great jam game, it just kept adding new things at the perfect pace to keep you entertained and wanting to continue playing. I really appreciate the mixing of actual footage, specially the earth quake part and the baby near the end was very funny. Unfortunately it crashed (right at the end? When it said "I should think smaller") but I had a blast. The graphics are so gorgeous, but that is to be expected from you guys! Well done 🏆 |
| Apr 18 09:14:52 | 1h 24m | Fire Exit | ♥ 6 | ok wow, the person who wrote "don't trust elves" really had a point! I found this game quite scary actually, I am easily spooked though, but it was the building up tension for such a long time. It's similar to how in the horror game Amnesia, not much "scary" things happen in the beginning, but you know something bad is coming and the anticipation of that makes you sit at the edge of your seat. You do a great job at making everything feel unsettling, almost like the uncanny valley effect. A great example is when you start looping door nr 25. It was such a cool effect that when I after a while figured "maybe I'm supposed to turn" you see that the number has incremented behind you. I kept thinking the game would end, and then it just kept getting stranger, spookier and more mind-bending. I really like when you reach the top and realize this is the "end of the line". It hits you that you have to jump just like the "jump scares" of people falling down. After that it just got even scarier and more disturbing. I was freaking out when I was stuck in that room with the "touch us" text, certain there was some kind of monster that would eat me haha. When I started climbing back up and heard the elf say "I'm going to die here... and so are you", that was a great "ah fuck me"-moment. After a few more jump scares (I hate elves now), I reached the cruel ending where I knew I was not getting out, but I was still scared when that little elf pushed me down. What I mean with all of my rambling is that the game was great, I had a blast and got genuinely scared 😄 |
| Apr 18 18:14:17 | 8h 59m | Blip | ♥ 3 | Just like others mention I thought of vvvvvvv when I played the game, and that's a great compliment. This is such a fantastic entry, it's short with super tight controls and with speed run potential. It does not take a lot of playing to feel that you spent a lot of time tuning everything to be just right. Watching @farzher speed-run video is a testament to how well you made the controls and level design. Personally I am a big fan of the CRT shader, that together with the color pallet and sound gives the game a fantastic retro feel. I'm very impressed at how polished and coherent you managed to make everything, specially in a compo. Like I would struggle so much with the visuals and audio. If this is not an automatic 5 ⭐️ overall in compo, then I don't know what is. One of my favorite games this jam 🏆 |
| Apr 18 18:28:43 | 14m 26s | Brainwash | ♥ 4 | I love the intro song, it set the mood instantly. The gameplay is simple, but incredibly satisfying, It almost feels good in my own brain as I clean haha. I'm very happy I found this entry, it's wild to me that I have not stumbled across any of your previous games since you have participated so many times, but safe to say that I am going to keep an eye on what you make in the future, because I enjoyed this a lot! 🏆 |
| Apr 24 10:48:55 | 136h 20m | Captain Peggles: That Man's Chest | ♥ 4 | As per tradition I play your and Alex Rose's games as the last two games of the Jam, that way I can end on a high note with guaranteed bangers. And oh boy have you out done yourself this time. It's such an elegant idea, very innovative and just super fun in general. I am terrible at drawing, but it was very relaxing to sit and draw the map. Let's get some obvious points out of the way: Graphics, audio & voice acting: Just phenomenal, really polished! Making an async multiplayer game for a jam is a genius move, you inspire me to want to do that some time in the future as well! Question, did you make some maps yourself at the end just to bootstrap the experience for the first few players? I saw that it's possible to wish list this on Steam, I fully support that move, I think this game has huge potential! |
| Apr 24 10:59:43 | 10m 48s | Pack | ♥ 1 | How on earth is this a compo entry? The graphics are super slick, with very nice juicy polish (like items shaking when moved). The game concept is really satisfying, and you really push the "simple" mechanics so much and get a lot of interesting game play out of it. Any time you finish a Jam game with a feeling of wanting more you know that it was a great entry. 🏆 |