Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → jver422
Feedback comments for LD57
jver422's games and stats for all events →
| Timestamp | Since previous | Game | jver422's comment | |
|---|---|---|---|---|
| Apr 8 02:53:00 | Edge Digger | ♥ 1 | high energy, nice beats, fun game. colliders can use a little work, but that's a jam game for you! | |
| Apr 8 02:57:46 | 4m 46s | Hellevator | ♥ 1 | cute idea. It looks like you can lock yourself out of anything else if you say no to both the hooded figure and the lady after returning from the lower floor with the wallet and eggs |
| Apr 10 14:40:24 | 59h 42m | The Little USB That Could | ♥ 1 | great art style, fun game, works well! |
| Apr 10 14:47:02 | 6m 38s | Doctrines - LD57 Game | ♥ 2 | I dig the vibe, would like some QoL think like quick playing cards with double click or selecting a group of cards and then p[laying them all at once kind of thing. dragging them to the screen space can be a tad cumbersome. great art! |
| Apr 10 17:31:30 | 2h 44m | AM I ORTHODOX? | ♥ 2 | very cool concept, very well executed. I really like this take on the theme of depths. I had thought about the depths of consciousness but didn't know how to pull it off, this is awesome. |
| Apr 10 17:42:31 | 11m 01s | The Clockwork Heart | ♥ 1 | very fun, I love escape rooms. seems like you had some trouble with colliders on the exit after opening the way to the heart. there was also a few interactable I could get through walls like the first statue and one of the doors. |
| Apr 10 17:47:01 | 4m 30s | Super Mecha Diggin Dodge Idle | ♥ 2 | nice game, good scope for a jam, music was fun, concept was easy to pick up |
| Apr 10 19:44:40 | 1h 57m | The Depths of Winter: Survive Until Spring | ♥ 2 | I really wasn't expecting the voice over, good take on the theme, well done. |
| Apr 11 04:36:53 | 8h 52m | Tasty Holes | ♥ 1 | works well, nice game! |
| Apr 11 04:53:39 | 16m 46s | Star Spawn | ♥ 2 | I enjoyed the theme and art, but I felt like I wasn't really given much to do. I get it was an auto battler but maybe more stats would make me feel more invested, like choosing to specialize in sanity vs physical damage. the hold w segments felt unneeded. |
| Apr 13 18:13:01 | 61h 19m | Devour | ♥ 1 | cute game, good scope for a jam. didn't run into any technical issues. well done! |
| Apr 14 14:03:47 | 19h 50m | The Stairwell Anomaly | ♥ 2 | oh man, what a throwback, so nostalgic. one of my first horror game and my first introduction to SCP! thank you for tickling that old memory |
| Apr 14 14:19:16 | 15m 29s | Submarine Waffles | ♥ 1 | could use some feedback on how much chocolate is needed to equal 4 chocolate, fun fluid physics. my waffle station got very gross lol |
| Apr 15 01:28:58 | 11h 09m | TapTapTapTapTapTapTapTap | ♥ 1 | great scope for a jam, addicting, awesome job. |
| Apr 15 01:38:28 | 9m 30s | The fate of Carl | ♥ 2 | CARL NOOOOOOO! fun idea, if it weren't for the jam timing I'd expect there would be more weapons to play with. I feel like the player needs more to do. there isn't really any reason for the first person view with this amount of interaction. |
| Apr 15 14:28:01 | 12h 49m | The Cleaner of the depth | ♥ 5 | very pretty game. I do have to say the controls and teeth interaction need a little fine tuning. sometimes it feels like I'm not interacting with teeth when I should and other times it feels like I'm interacting with the wrong teeth. the sound design provided a very chill environment which puts you into a false sense of ease to really shock you when the jaw snaps shut, very well done! |