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Hempuli

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TimestampSince previousGameHempuli's comment
Apr 9 20:47:29 Descent Protocol ♥ 2 Sadly this run quite poorly on my laptop, so the gameplay was a bit more frustrating than it probably actually would've been. Still, a solid implementation of a classic idea!
Apr 9 21:04:17 16m 48s It's madness, my dudes ♥ 1 Really solid! I ended up dying by not realizing how the Hammer Harpoon works with mines. I really wish this had checkpoints, because the slow gameplay, while fun in itself, makes restarting feel very punishing. The graphics were superb!
Apr 9 21:30:07 25m 50s Mr. Money's Phenomenally Soggy Water Removal Romp ♥ 3 I'm not hugely into clicker-type games, but the water level being visible measure of your progress (+ there being an actual ending to go for) made this a lot more enjoyable! I liked the visuals a whole bunch, too. Great work!
Apr 9 21:55:58 25m 51s erd ♥ 1 I had a good time! The heart puzzle was quite strict in what it expected from me, making it very hard to get that one done, but I did manage to complete the game! The visuals are lovely.
Apr 9 22:05:39 9m 41s Blip ♥ 2 I had a good time! I like the presentation a lot, and the mechanic was neat. I also appreciate that the difficulty was quite a bit lower than I initially thought. It felt like the screen transitions had a bunch of buggy behavious when throwing the teleport past a room boundary, and I wish the checkpoints had been telegraphed better, but overall it was a fun short challenge!
Apr 9 22:27:51 22m 12s Fire Exit ♥ 2 Unfortunately this barely ran on my old laptop. The visuals were neat, though! I wish the fire made more of a sound.
Apr 9 22:43:03 15m 12s Magnético ♥ 2 This was interesting; some of the fakes were really hard to spot. Ended up being a couple dozen bucks short due to some expensive oversights.
Apr 9 22:51:53 8m 50s The Drop ♥ 1 Untitasfasfled.png Very fun! I liked the quacking face on the other commentator. The gameplay itself was quite simplistic, but the presentation elevated it a lot. The song's great!
Apr 9 23:05:16 13m 23s A New Hell ♥ 2 The idea was very neat in its simplicity! The 5th Circle defeated me, but I had fun playing until then. Being able to deflect spikes with the sword was neat!
Apr 9 23:12:49 7m 33s DUCKDEPF ♥ 1 Solid implementation of a classic idea! I got to 2.3 kilometers. The wooden floors turned out to be the most difficult obstacles for me due to how much they obstruct your view. Good work!