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Feedback comments for LD57
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| Timestamp | Since previous | Game | ssiannas's comment | |
|---|---|---|---|---|
| Apr 7 13:06:51 | The Investigator | ♥ 1 | Really nice aesthetic. I felt a bit lost at the begining not understanding that I had to wait for the passage of the day so some sort of guidance (be it written or through indications) would be nice. Nice submission! :D | |
| Apr 7 13:14:27 | 7m 36s | . | ♥ 1 | As everyone pointed out the game turned out extremely polished. Good job, loved the atmosphere :D |
| Apr 7 13:26:28 | 12m 01s | Depth of your Thoughts | ♥ 3 | Nice job, it's a very good start, you should keep going. I really liked the mood you created. Music and ambience made it feel nice. At first I thought I missed an option for an english translation haha. I'd love it if you added english text so we could get the full experience :D |
| Apr 7 13:56:09 | 29m 41s | Minesweeper 3D | ♥ 1 | Good stuff! Besides the camera stuff people already mentioned it's a super solid entry with depth of gameplay and a really nice twist on a classic. Good work :D |
| Apr 7 14:08:00 | 11m 51s | Shattered Depths | ♥ 1 | Awesome atmosphere! Found it a bit hard to orient and find where I should go after the third level but overall it was very fun. The "Press LClick to mine" got stuck on my screen so I missed most of the dialogue. The crystal physics were a bit weird too, if you drop them looking down they just dissapear. Great submission overall! |
| Apr 7 14:11:11 | 3m 11s | Where it Ends | ♥ 2 | Very fun game! Amazing first time submission :D. I found it a bit hard to control the character after a long fall since you couldn't see what was coming at you but I loved the sound and graphics. |
| Apr 7 14:15:00 | 3m 49s | Echoes of the deep | ♥ 1 | Lovely atmosphere, good sounds and the controls were smooth. Nice entry! |
| Apr 7 14:23:03 | 8m 03s | Dyamid | ♥ 2 | Awesome puzzle game! Amazing that you managed to design this many mechanics in such a short time. I liked the SFX and the music was very nice tool. Great submussion |
| Apr 7 14:38:52 | 15m 49s | Timmy's House | ♥ 6 | Awesome entry. Loved the aesthetics, the opening cinematic and the sound design. The AI follow is sometimes too good to escape from so the game is a bit hard until you learn the layout of the map. Also I couldn't see the connection to the theme but maybe I missed something. Overall great submission :D |
| Apr 7 14:44:23 | 5m 31s | Cadet Mizuno | ♥ 3 | I liked the low poly style but I couldn't get past level2 :P. I think the range on the guards is a bit too punishing (i had the guard taze me from the other end of the room while behind a corner), especially if it can't be blocked by obstacles but maybe I just couldn't solve the puzzle the proper way. Nice entry, I hope someone helps Mizuno escape because I certainly couldn't :) |
| Apr 7 14:49:37 | 5m 14s | Depth to Horizon | ♥ 2 | Good job on your first entry! Hope you keep 'em coming in the future :D I feel the game really needs some text or indicator explaining what you are supposed to do. I found it pretty hard given that it gets pretty chaotic at times. I liked the liminal vibes though! |
| Apr 7 14:58:25 | 8m 48s | Run For Your Knight | ♥ 2 | Awesome game! Really clever. I'd really like to have a way to gained back time if you take other pieces. It would add an extra layer where you might take moves backwards in order to capture more. Thanks for the submission! |
| Apr 7 15:06:05 | 7m 40s | RepliCore | ♥ 3 | Nice game. I liked the core mechanic and the flash game style aesthetic that came out of the artwork. Good job! |
| Apr 7 15:13:50 | 7m 45s | Deepsweeper | ♥ 1 | Nice game! Really like the concept of taking a simple classic game and adding a twist. I found navigation to be a bit hard, especially given how dark the game is. Maybe being able to "automatically" swim instead of using space would help? I liked the simplistic graphics and maybe I would add some sort of explanation on what counts as adjacency (took me some time to figure out if the diagonal boxes are adjacent or not) Thanks for the submission, good job! |
| Apr 7 15:26:33 | 12m 43s | Platform Fiasko | ♥ 0 | Nice entry! I got a glithed audio track that kept playing that was pretty annoying after a while. Very nice core mechanic, it reminds me of Fez. Good job :D |
| Apr 7 15:33:36 | 7m 03s | Combat Wombat | ♥ 1 | Fun game! The hitboxes are a bit clunky which has funny results sometimes haha. Nice submission :D |
| Apr 7 15:42:17 | 8m 41s | Cult of the Whisker | ♥ 1 | Great atmosphere, the SFX help a lot. Having a bunch of cultists gang up on you is pretty scary. I'd love to see one or two more levels :D |
| Apr 7 15:50:20 | 8m 03s | Banished | ♥ 2 | Beautiful art! Really loved the ending concept. Unfortunately godot crashed a couple of times idk why. We also have the same game idea! Nice :D |
| Apr 7 16:12:19 | 21m 59s | Wrinkles | ♥ 1 | Great idea with a nice twist and cool level progression. I found the dialogues very funny and I think I created a monster during the final level. Nice submission! |
| Apr 7 17:17:55 | 1h 05m | The spaceship crashed. Find the way for the deep dark | ♥ 0 | Nice premise, I like the character dance animation! Project seems unfinished so I will not leave a rating. Ping me if you update :D |
| Apr 7 17:27:31 | 9m 36s | The Void | ♥ 3 | DUDE! This game slaps so hard :D Awesome sound design, bearutiful graphics and as other people pointed out the point and click adventure nostalgia is definitely there. Great amount of polish and it also hits my lovecraftian sweet spot! 10/10 submission. |
| Apr 7 17:38:03 | 10m 32s | Walking Simulator | ♥ 2 | A modern day Sisyphus |
| Apr 7 17:52:19 | 14m 16s | Hooked | ♥ 1 | Nice minigame, the core mechancis remind me of dredge / dave the diver. Nice artwork. I'd love to the difficulty ramping up |
| Apr 7 18:28:24 | 36m 05s | Altitudes | ♥ 1 | Very cool idea and a great deal of gameplay for a compo game. Some interactions especially on the lower layers could use more polishing but the general aesthetics are very nice! |
| Apr 8 00:28:51 | 6h 00m | Diggy Diggy Shroom | ♥ 3 | Nice submission! You managed to get a lot of content in despite this being your first jam. I like the artwork and the controls are pretty smooth too. |
| Apr 8 06:50:35 | 6h 21m | Deep Chat | ♥ 2 | Awesome minigame! Really unique take on the theme with the core mechanic and the artwork is reallty cute. I'd love to see a tutorial level that eases you in the mechanic a bit before you play. Nice submission! :D |
| Apr 8 06:59:53 | 9m 18s | into the forest depths | ♥ 1 | Really pretty artwork and good job designing a game with story progression through multiple encounters (levels). I'd like to be able see the escape chance since I tried to do a peacful playthrough ahah. Combat was a bit punishing in my case (maybe I was just unlucky) because I kept dealing 2 damage and being dealt 10 every single round :P I also think music would take this to the next level! Cool submission! |
| Apr 8 07:17:00 | 17m 07s | Deep Exorcizing: A Poltergeist Cleaning Company | ♥ 1 | The game is very pretty. The core mechanic is interesting too. I think it's also very hard since the poltergeist keeps escaping from me :P. Also the dialog boxes are a bit clunky, sometimes I couldn't get them to stop appearing and stopping my movement. The vibe is very chill and the repeating audio creates a spooky vibe. Cool submission! |
| Apr 8 07:25:18 | 8m 18s | Super Mecha Diggin Dodge Idle | ♥ 2 | Lovely game! Congrats on the 11 years :D The game was plenty fun! I really enjoyed that the pwoerups didn't stop the game but were not intrusive either. I'd also love to have a leaderboard at the end. The audio at the end game screen kind of glitched and looped which was weird but funny. Great submission! |
| Apr 8 07:41:59 | 16m 41s | Light - Ludum Dare 57 | ♥ 2 | Awesome game. Great atmosphere too. Found it a bit hard at first because I felt the lights were not being collected. Nice submission! |
| Apr 8 07:45:16 | 3m 17s | Get to the bottom | ♥ 2 | Chill gaming vibes here. Unfortunately I played this alone :') so I didn't get the full experience haha. Nice submission! edit: Would love to see a webGL version. It could be a super cute browser mini game. |
| Apr 8 07:54:32 | 9m 16s | Blurred Escape | ♥ 1 | Nice game. I had a thought of doing something with depth of field for the jam but couldn't quite wrap my head around it. Glad to see someone did it! Nice atmosphere and a fair puzzle to keep you engaged. Idk if it's the font size but some "C"s looke dlike "O"s and it made me think there were typos. |
| Apr 8 08:04:50 | 10m 18s | Ribux - Spelunker delux | ♥ 1 | Very fun game and it feels pretty polished! Awesome aesthetics, uniform color palette and the gameplay was fun enough to keep you engaged for a while. Especially liked the audio :D |
| Apr 8 08:40:23 | 35m 33s | Into The Depths | ♥ 1 | Fun game. I like the atmosphere with the low lighting and the chill medieval music. It's got simple mechanics but a lot of gameplay depth. It looks very polished and has a good learning curve too. I couldn't find a lot of relation to the theme besides the description, though. Awesome submission! |
| Apr 8 09:53:00 | 1h 12m | Chronicles of Victor | ♥ 2 | Nice game! We also had the concept of going down to hell but different execution. It felt the difficulty ramped up super quickly and I got a horde of 15 demons destroying me at some point haha. Nice game, the epic music is also neat. Imagine what this guy would do if he had his glasses. |
| Apr 8 09:58:17 | 5m 17s | Cubethulhu | ♥ 2 | Fun game! I wish the fire hitbox was bit more forgiving. I kept dying to a fire jump sequence haha Loved the Cthulhu gulp sounds |
| Apr 8 10:24:46 | 26m 29s | A walk arround the pit with your friend´s head | ♥ 1 | Fun little walk. Very nice writing and lovely atmosphere. The post processing effects add a nice level of polish to it. The mask guy reminded me of the Skullkid from Zelda. |
| Apr 8 11:25:45 | 1h 00m | DropDeep | ♥ 2 | Very neat! The controls are super smooth. Loved the splats and audio work in general :D I especially liked the multiplier vs speed tradeoff! We made a dodge dropper too so I'll say you nailed the theme 1000% 😆 |
| Apr 9 11:35:18 | 24h 09m | Dysbarism | ♥ 1 | Nice game! I loved the physics implementation. I found it a bit hard to control at times but I think that's pure skill issue :P. I played this on a higher resolution screen and the video effects didn't render properly most likely due to the resolution as you mentioned in a prior comment which I think took a bit away from the experience and the atmosphere (I could also see the hiding spots of the narwhals haha) |
| Apr 9 11:51:15 | 15m 57s | Record Depth | ♥ 1 | Wow! Such an awesome game. I found it hilarious from start to end. I'd love to see some post-credit scene because of all the superhero movie references haha. The cartoonish art style made it extra funny too. Very old-school flash game vibes. Awesome entry! |
| Apr 9 12:15:31 | 24m 16s | Hireblades | ♥ 1 | Wow really nice game! It took me a couple of rounds to get a full grasp of most of the mechanics and I kept finding more as I went through. Some things I would like to see in future versions: * A tutorial level or even just a wall of text with some more in depth explanations besides the screenshots would be nice. (I saw your description here after I played the game once, oopsie) * Soundtrack / more SFX would absolutely elevate the game * Some turn order indication (maybe a highlighted border on who's next) to help strategise more The artwork and the gameplay has a super old-school vibe which I absolutely love and the gameplay has a lot of depth. I found myself playing for quite longer than I expected! Awesome entry :D P.S. The menu buttons for credits and settings didn't work for me. |
| Apr 9 12:51:56 | 36m 25s | From The Depths: Mining Meets Tower Defense | ♥ 2 | Awesome game! Things I really liked: - Music was fire 🔥 - Artwork was super cute and kept making the cat headbang with the cursor haha - Just the right amount of turrets and mechanics - Upgrade mechanics Only criticism would be that I felt the gold was a bit too sparse and it made it difficult to keep everything under control and not lose early. Otherwise a very polished game! Great job :D |
| Apr 9 13:06:46 | 14m 50s | The Depths of the Bag | ♥ 2 | Nice job! Very close to being a rage game hahaha Artwork and voice acting are dope, really builds the atmosphere. I failed so miserably haha. I managed to clutter a small corridor with dead bodies and then I couldn't get past it :P Then I figured out you can drop between other objects. I think some depth meter or indication would be nice to add to the feeling of progress. Nice submission, good to see a fellow dodge dropper game out there! |
| Apr 9 17:14:50 | 4h 08m | Scares on Schedule | ♥ 1 | Awesome game. Artwork and music are top notch! But damn are the minigames hard hahaha. Especially the match one I couldn't even beat it one time. Some tuning to ease into it as others said might have been beneficial. Like the villagers requiring two minigames at first. I managed to get two scares after a couple of playthroughs. Super nice submission! |
| Apr 10 08:13:32 | 14h 58m | The Drop | ♥ 1 | 8oITNPx.jpeg Amazing characters! The voice acting is exceptional (and hilarious) and the soundtrack is super fitting. The TV filter gives it an extra layer of polish. I think I broke into a collider at some point and ended up inside the ground. Maybe some sort of change in the background or different obstacles / speed as you go deeper would make the sense of progression stronger. Awesome submission overall! Great to see another infinite dodge dropper here! :D |
| Apr 10 09:38:53 | 1h 25m | Sub-mersed | ♥ 2 | Good job on finishing your firt game! It's a great first step. I'll try to leave honest feedback. * First of all, congrats on making a game with pygame! It was my first "game engine" too. As much as I love it though, sometimes it makes your life harder and not everyone has or will install python to run your game (or it gets flagged as suspicious) so it kinda limits the exposure your game will get. You can either try investing time in another game engine in the future OR you can continue learning python and how to use it to produce executables and webGL builds. (There are resources like [this](https://github.com/pygame-web)) * It's common practice in python to add a `requirements.txt` file which can be exported with `pip freeze > requirements.txt`. This will help other people using python install all the required dependencies for your game with `pip install -r requirements.txt`. This also pairs well with [virtual environemnts](https://realpython.com/python-virtual-environments-a-primer/) that help isolate code dependencies for each project. * You can try to give your game a story. Maybe even as text before the main game starts. Something as simple as "You must save the fish village from the demonic blackfish" would be enough to set a mood. * Some sort of score mechanic or end goal would really help motivate players to keep playing * Music was a bit loud, very short repetitive motiffs should be lower in volume unless it has some expressive purpose. Otherwise, it can get annoying Congrats again on submitting for ludum dare! Keep 'em coming :D Edit: I saw @andrewkennedy left super useful feedback too, you should check it out |