ssiannas 2025-04-08 00:28
Nice submission! You managed to get a lot of content in despite this being your first jam.
I like the artwork and the controls are pretty smooth too.
Foon → Ludum Dare Explorer → LD57 → Diggy Diggy Shroom
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 433 | 3.56 | 40 | |
| Fun | 282 | 3.60 | 39 | |
| Innovation | 361 | 3.35 | 40 | |
| Theme | 335 | 3.85 | 40 | |
| Graphics | 492 | 3.53 | 40 | |
| Humor | 282 | 3.22 | 37 | |
| Mood | 539 | 3.41 | 39 |
Nice submission! You managed to get a lot of content in despite this being your first jam.
I like the artwork and the controls are pretty smooth too.
Very smooth movement and addicting gameplay, nice work!
Nice game. The messages teach the game well and the controls are no more complicated than they need to me.
This was very tricky with a trackpad! Found it quite hard but got the hang of it after a couple of tries. Love the concept of this, reminded me a little of drill core but with direct control
I forgot to delete pallet from atr XD sorry about that guys :)
Wow, that was great. A little hyperactive robot with cool music, what could be better?
The web build got super laggy for me (about 4 frames per second) as soon as the first wave of enemies spawned, which was a bummer because I was digging (pun intended) the concept! I didn't get to give the game a full try so I won't leave a rating, but I figured I'd let you know in case it was something you wanted to look into! :)
There were some cool concepts on display from what I was able to play though! :) Impressive work especially for a very first jam game!
Красивый визуал, милое оформление, также мне понравилось музыкальное и звуковое сопровождение
@koolruz. I can't promise you, but reloading the page sometimes solves this problem.
Музяка конечно щеку чешит, вайбик есть) Идея оч забавная с мультитаскингом, приятно играется!
@cherrin, @chupachup Спасибо, ребят, но музыка - одна из немногих вещей, которую мы не сами делали :) Зато некоторые звуки были любезно изданы ртом нашего художника (меня)
very cool game, liked the atmosphere and mechanics
It’s simple, but so much fun. Loved it)
Cool game! Quick pace and high urgency!
I played the web version and jumping in/out of the big drill was a bit janky. Maybe it would be good to have the player drilling downward with input. So while in drill, press s do go down. I think that would fix some of mine issues. I wanted to refill the cooling and all of a sudden the drill just went. And when it stopped it got quite overwhelmed with the timer, so it was hard to keep track of life, cooling buying upgrades etc. I guess that might ruin the enemy balancing, but maybe they could spawn every once in a while when the big drill is still and a lot when it is moving. Obviously time is always the problem, so I can relate to having issues playtesting and balancing.
Anyways, good job!
Ok so the control with the mouse is strange but really intuitive, the game is quite easy to take in hands, it may needs a pause button just to take time to choose which upgrade you want. Graphics are good and the gamefeel in general works fine :) Good job !
It's a very dynamic game. Loved this driving gameplay. Good job!
I really liked the soundtrack. There are some shortcomings in the UI, but they are far from critical
A fun and original game with a mix of drone mining and rail shooting, the music was great too, got me head bobbing, good stuff!
Very cool, beautiful and dynamic)
Great entry! THe movement feels good, even if the web version can be laggy (and I kinda glitched out of a wall with thet I think haha) Good effort!
The Web build was super laggy at times, sometimes I accidentally skipped the text so i wasnt sure what i should be doing. I recommend adding some sort of objective in the hud so i know what is expected of me in the early stages. The sounds were very funny I can see alot of potential. Good work!
hehe I love the graphics! <333
I really enjoyed that! The whole vibe of the game is just right and the controls are pleasantly simple. On theme too, which is always a bonus.
I was disappointed to reach the end; would definitely play a longer version! :)
At first, I had a bug at first where the instructions were out of sync with what I'd just done, I may have done something too soon/before I was told, which made the instructions tell me to do something I just did and it took me a while to figure out what I was meant to do to advance.
I also found the 'The enemy has gone to regroup!' message was repeated every time. Not sure if you're aware of that one :)
All in all: Ore-some! (ok I'll take myself out :D)
awesome game idea!!!
nice art and gameplay comrade! check our game too!
Good Dome Keeper vibes! The message about the enemy regrouping shows up three times. I wish the turret had a wider angle, because enemies often move into its blind spot and damage my platform. Great work!
Cool idea, fun gameplay. I like this drone miner ^^
It's one of the game that I would like to play a bit more, a 4 more minutes of gameplay would be welcome. :D On the other hand, the game doesn't overstay it's welcome I guess, but it does have more than 1 gameplay element, so it looks like it could drag the time some more (mining+movement and turret shooter). At least 3 turret segments sound fair :D I would assume you ran out of time after implementing these, so you couldn't add more playtime.
@quasilyte Thanks, you are prety close to truth. Time's up and we haven't polished enough.
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Интересная задумка. Из минусов: - очень всё быстро происходит, между игровыми механиками (добыча ресурсов, защита платформы) нет никакой паузы, хотелось бы чуть помедленнее - апгрейды производятся прямо во время игры, наводиться надо мышкой, которая одновременно управляет и главным героем. Лучше бы сделать что-то типа магазина, где можно было б спокойно потратить валюту.
А в остальном - классно сделано, довольно живо. Может получиться неплохая игрушка ^_^