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Feedback comments for LD57
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| Timestamp | Since previous | Game | basekeet's comment | |
|---|---|---|---|---|
| Apr 8 06:45:07 | Listening Winds | ♥ 1 | Really enjoyed the game! The graphics were beautiful, even though my brain sometimes struggled with everything being black and only white lines visible. Got a bit lost on level 2 — not sure where to go. Also stopped at the white room, not sure if there's more after that. | |
| Apr 8 06:49:01 | 3m 54s | Cursor Descend | ♥ 1 | While playing, I realized how badly my desk is set up 😄 Cool game, really nice visuals! |
| Apr 8 06:56:07 | 7m 06s | Journey to the Centre of the Ocean | ♥ 2 | Took me back to school days playing Hill Climb Racing with friends all day! Feels like two-button controls would've worked better — I kept trying to turn the car with A/D, but here it's W/S. The music didn’t quite fit, but overall it's a fun game! |
| Apr 8 07:04:08 | 8m 01s | Trapped by depths | ♥ 1 | Very meditative game. Nice music, simple visuals, clear goal — overall, I really liked it! |
| Apr 8 07:15:39 | 11m 31s | Mine For It All | ♥ 1 | Cool game! Just like others said, I got hooked and ended up spending more time here than I expected :) |
| Apr 8 07:19:59 | 4m 20s | Not Too Deep | ♥ 4 | The game turned out pretty fun! I never quite figured out if there was a "right" way to do things — it always felt either too weak or too strong. But overall, really cool! |
| Apr 8 07:25:47 | 5m 48s | Webbed In The Depth | ♥ 2 | When the spike killed me, I instantly got flashbacks to I Wanna Be the Boshy 😅 Other than that, fun game! |
| Apr 8 07:35:04 | 9m 17s | Knights From Inside My Walls | ♥ 0 | Really cool game! If I could change something, I'd add the ability to level up manually instead of automatically — it’s not always clear how my attacks are changing. Also, during the battle with the worms, they teleported around the field. There were also some issues with animations. |
| Apr 8 07:40:28 | 5m 24s | Light - Ludum Dare 57 | ♥ 1 | Such a vibey game! It really gave me feelings of fear and discomfort, which I loved. At first, I didn’t quite understand the goal (I spent a lot of time trying to reach the island above with the anchor and kept losing for some reason). The idea of falling with the anchor is just awesome! |
| Apr 8 07:48:45 | 8m 17s | St.Amsel | ♥ 1 | Very relaxing game. It was a pleasure to explore the world — I really enjoyed it! |
| Apr 8 07:53:51 | 5m 06s | Below Birdsong | ♥ 4 | I left overall rating just for the visuals, because I didn’t really understand what to do in the game. I walked left and right but just hit dead ends. If someone explains what I’m doing wrong, I’d be happy to give it another try. |
| Apr 8 08:01:13 | 7m 22s | Avoid the void | ♥ 4 | The graphics are super cool — I really liked them! Turning felt a bit awkward though. I often couldn’t tell if I was standing correctly or too close to the edge, or if that even mattered. Other than that, it was fun. If you made the models yourself during the jam, that’s really impressive! |
| Apr 8 08:07:29 | 6m 16s | Into The Mousehole | ♥ 2 | Didn't quite figure out how to kill with the dash, but overall the game is awesome! Looks stunning, and the animations are fire. Controls felt a bit clunky — I think with some tweaks to make them more responsive, it would feel even better. Would also love to see the mechanics progress over time (like more dashes, blasting through obstacles, temporary invincibility, etc). |
| Apr 8 12:15:14 | 4h 07m | Lumen Dephts | ♥ 2 | The game was fun to play! I definitely wanted to see more levels. I didn’t quite understand what the health was for or what I was supposed to be afraid of 😄 Maybe adding some monsters would make it more exciting! |
| Apr 8 12:19:45 | 4m 31s | Void Plunder | ♥ 3 | Nice game, really liked the music! Maybe the controls could be a bit more responsive, but overall it was good. |
| Apr 8 12:33:47 | 14m 02s | Illuminat! | ♥ 2 | Really cool puzzle game! I didn’t expect to spend so much time on it, but I did. Sadly, I couldn’t finish it — always felt like I was missing two more mirrors 😅 |
| Apr 8 12:43:38 | 9m 51s | Potato Planet Driller | ♥ 2 | The game turned out pretty cool! The moment I realized I could adjust my flying direction to burn less, my brain exploded 😄 It’s not always clear what to deliver and where — maybe having specific tasks like in Overcooked would help. But overall, it was a fun experience! |
| Apr 8 12:58:27 | 14m 49s | Deep Underground | ♥ 1 | I found the movement sound really unpleasant — though maybe that was intentional. The descent felt a bit too long, with not much changing, so it was mostly just waiting. But the game looks pretty cool! |
| Apr 8 13:06:38 | 8m 11s | DEPTHS - FLOOR 404 | ♥ 1 | Very atmospheric and cool game! While carrying the "elevator thing," I had flashbacks to Amnesia. Really enjoyed it! |
| Apr 8 13:15:37 | 8m 59s | GoldenDepth | ♥ 2 | Really enjoyed the game! Awesome graphics and atmosphere. I agree with the other comments — it would be great to move up and down independently from regular movement. |
| Apr 8 13:18:58 | 3m 21s | Obsidian Deep | ♥ 2 | Ah… I came to this game after the dev commented under mine saying our games are similar — and they really are! I’d love to add some of the mechanics from your game into mine (I had them in mind, but knew I wouldn’t have time to implement them). Either way, your game plays great — I ended up spending quite a bit of time in it! |
| Apr 8 13:28:38 | 9m 40s | DigDig | ♥ 3 | The game has a cute, cozy vibe like Terraria or Minecraft — the music really adds to that feeling. But after digging for 5–10 minutes, I still couldn’t figure out how to craft anything besides the pickaxe and the lamp :( |
| Apr 8 13:33:22 | 4m 44s | Sin & Seasoning | ♥ 2 | Even though the visuals look really cool, I couldn’t figure out how to actually play :( I gave a rating just for the visuals. Hopefully someone explains how it works so I can come back and rate the rest! |
| Apr 8 14:03:36 | 30m 14s | Helluva Ride | ♥ 3 | Really liked the visuals and music. The controls felt nice most of the time, but the car's collider could use some tweaking — almost every time I touched an edge, it turned me straight into the wall. Maybe rounding the collider a bit would fix it :) |
| Apr 9 05:43:51 | 15h 40m | Stolen Heart | ♥ 1 | Wow, the game looks absolutely amazing and so cute! I spent a long time just throwing all the cards one after another, and I even thought it didn't really matter in what order, but then the dragon defeated me :) Incredible work. I really enjoyed it! Though, I feel like there could be more animations and effects when the enemy takes a turn. Also, I noticed some bugs where cards would pop up over the menus. |
| Apr 9 05:55:02 | 11m 11s | Criminal deep dreams | ♥ 1 | Really liked the visuals, especially how the handheld lanterns glow in different places. The controls felt a bit counterintuitive, though. Pressing Enter to read letters is fine, but I only figured out that I had to press W to pull them out by accident. At first, I thought you could only read the ones that were already visible. |
| Apr 9 06:05:39 | 10m 37s | Blackout Protocol | ♥ 2 | Cool little horror game — I liked it! There’s this lingering feeling that something’s missing, but I can’t quite put my finger on what exactly. Overall, though, it was a good experience. |
| Apr 9 08:05:28 | 1h 59m | Cult of the Whisker | ♥ 1 | Really cool visuals and sound design — some parts were even a bit creepy in the best way! I’d love to see more levels, the atmosphere is awesome and I definitely want more. Great job! |
| Apr 9 08:08:13 | 2m 45s | HellDigger – A Cozy Idle Game | ♥ 4 | At first, it was a bit hard to understand what to do, but once I figured it out, the gameplay became pretty fun! Not a big fan of the AI-generated art — it’s okay, but not really my thing. I also think some cool background music could really help elevate the experience! |
| Apr 9 08:16:47 | 8m 34s | Undercity | ♥ 1 | I really liked the visuals and the characters — super charming! It wasn’t very obvious that you need to press space to talk though 😅 Wall jumping also felt really tricky. I’d recommend checking how it’s handled in other games for reference, especially in terms of controls and feel. I couldn’t get very far because I kept getting stuck in spots where I just couldn’t make the jump. |
| Apr 9 08:21:21 | 4m 34s | TLYA | ♥ 4 | Cute and fun little game! Dodging the monsters was pretty tough though. Also feels like it could really use some more sound effects to bring everything to life. |
| Apr 10 05:23:47 | 21h 02m | The Chromatic Window | ♥ 3 | Hard to call it a game, but it’s absolutely amazing. I didn’t make it to the end (was expecting it to be a quick 5–7 minute experience), but I’ll definitely set aside time to finish it properly. You guys did an awesome job — I’ll be keeping an eye on your future work! |
| Apr 10 05:30:43 | 6m 56s | KILLWARE | ♥ 5 | Pretty solid game! Gave me some Armored Core vibes :) After a while it starts to feel a bit repetitive — would be great to see more enemy variety, noticeable speed increases, or some extra challenges over time. Overall, nice work! |
| Apr 10 05:36:00 | 5m 17s | Sub-mersed | ♥ 1 | Wow, this is really impressive — especially considering you’ve only been learning Pygame for a month! Wishing you lots of success in the future. As a suggestion, it would be nice to have more pleasant music, and maybe add a score system or some kind of goal to work toward. |
| Apr 10 05:45:53 | 9m 53s | Downstairs | ♥ 2 | I think in games like this it’s important to regularly give the player bits of content to keep them engaged. At times, my brain was only focused on holding the up arrow (which, by the way, felt a bit unintuitive), and during long descents where nothing was happening, I just felt like quitting. That said, I really loved the visuals and the sound design. The core idea is super cool! |
| Apr 10 05:50:38 | 4m 45s | A Strike In The Dark | ♥ 2 | The game feels really nice to play. Lovely visuals and a great concept — you did an awesome job! |
| Apr 10 05:53:01 | 2m 23s | Treasure Down Under | ♥ 1 | Such a cute game! It's a shame it’s so short. Also, I really missed having some sound effects. |