FoonLudum Dare ExplorerLD57 → Knights From Inside My Walls

Knights From Inside My Walls

By welshdivision

View on ldjam.com

CategoryRankScoreCount
Overall3.5814
Fun3.4514
Innovation2.7514
Theme2.7014
Graphics3.4514
Audio3.0014
Humor2.8714
Mood3.6214

Comments

salaro 2025-04-08 03:21

Crazy how you did this much in a single weekend! Good job!

jacobingalls 2025-04-08 03:36

Nice! Got super hairy at the end, and I guess I lost :frowning:. But I had fun! I liked the pacing of the waves of enemies and how eventually you got to shoot out in all directions.

Screenshot 2025-04-07 at 8.29.07 PM.png

I played on macOS, and it didn't work on first try (very normal for Jams :smile: ) here's how I got it to work, in case it helps others: - Download the zip from google, and Safari should open it by default. - Drag the folder onto terminal, or into terminal to cd to it. - Make the binary executable; `chmod +x ~/Downloads/KnightsFromInsideMyWallsMac/KnightsFromInsideMyWalls.app/Contents/MacOS/KnightsFromInsideMyWalls` - Then, in Finder, right-click open the file. It will warn you the developer is untrusted; that is because the app wasn't notarized by Apple. - Open System Preferences -> Privacy & Security -> KnightsFromInsideMyWalls.app -> Open Anyway - TouchID/Password then it should open!

gentsu 2025-04-08 03:58

Really love the art in this one.

popdaddygames 2025-04-08 07:28

screenshot_20250408_002732.png

A+ On the giant wizard

I really like the randomization of spells-- really had that gungame feel from counterstrike where you dont know what your skills will be on any given level.

Fix up the colliders and spawning of objects/enemies

Keep art on frame

Expand on this and you could have a great game!

basekeet 2025-04-08 07:35

Really cool game!

If I could change something, I'd add the ability to level up manually instead of automatically — it’s not always clear how my attacks are changing. Also, during the battle with the worms, they teleported around the field. There were also some issues with animations.

nef1k 2025-04-08 10:23

Music and overall mood is awesome. Font could be changed to a more readable one but that's nothing The game freezes a bit, especially when spell is being casted. Though my PC is a potato, ngl. Had fun playing it, thanks!

apt-prose7 2025-04-09 02:57

Very cool game, I like how the magician runs away from the knight in a funny way

atoxigner 2025-04-09 11:39

The game has some really cool gameplay that I enjoy, but there are a few minor issues. For example, the monster animations are not very smooth. Also, I'm not sure if it's just me, but after upgrading my character's skill to a fireball, the projectile doesn't appear immediately when it's fired—it only shows up when I get closer to an enemy. The game has a lot of potential, and it's really impressive that you managed to create such a great prototype all by yourself in just three days.

manatee-webster 2025-04-11 01:17

A really neat concept. It is an interesting challenge having to figure out what your attacks do each wave. I did have issues with the game hitching quite a bit and enemies teleporting around (Win11). I could see this being a really cool game if you expand on it!