Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Wind1e
Feedback comments for LD57
Wind1e's games and stats for all events →
| Timestamp | Since previous | Game | Wind1e's comment | |
|---|---|---|---|---|
| Apr 8 02:07:52 | Escape The Depths | ♥ 1 | Overall I had a very fun time! The graphics were very nice to look at and when combined with the lighting made this a very visually satisfying experience. Similarly, the music really helped tie the whole experience together. I think I see what you're going for with how sensitive the controls are, but it just went a bit too far for me. The rings were decently forgiving which definitely helped make up for my lack of finesse. I do also appreciate that I could play this game with just my left hand, freeing my right hand up to pet me cat while I played. Maybe that's why it took me 10 minutes to get past level 3... Speaking of which, the difficulty spike between levels 2 and 3 felt pretty huge. The intensity of the gameplay also felt good, there's constantly a very strong sense of urgency. | |
| Apr 8 02:18:44 | 10m 52s | Fishing the Depths | ♥ 1 | Impressive game given the time constraints! 10/10 sound effects. |
| Apr 8 22:07:25 | 19h 48m | Cave Escape | ♥ 3 | Simple concept with basically endless replayability. I definitely said, "okay one more try" more than once. Thumbs up! |
| Apr 8 22:35:31 | 28m 06s | the depths of space | ♥ 1 | Simple yet enjoyable gameplay, a couple of the constellations were tricky to figure out and caused me some confusion. Very impressive to have a complete story, with cutscenes, and some clever voice work. The sound effects were a nice addition. |
| Apr 9 00:02:23 | 1h 26m | Depths Diver | ♥ 2 | I think I had more fun with this than I should have. The movement was very fluid and I was having a good time juking out the mermaids and fish. Very solid first attempt, keep up the good work! |
| Apr 9 01:29:33 | 1h 27m | Stellarfall | ♥ 1 | Highscore of 1669! Difficulty wise, about depth 7 or 8 felt like the sweet spot for me. I used the rapid fire and bouncing shot just about equally and only occasionally used the piercing shot, it just felt a bit less useful than the other two. Music and sound effects were also very good. It was nice to see a few enemy types too. I wish there were more upgrades, but honestly it's just nice seeing upgrades at all. |
| Apr 10 00:13:17 | 22h 43m | Timmy Dives | ♥ 2 | I, too, first assumed the XP orbs were out to get me. Turns out I was right, but also wrong. Not many games let you have 13 laser beams when you left click, but this game does and that's what I appreciates about it. The rockets began to grow on me once they started getting bigger than my little yellow submarine. Something like random, limited time only power ups (i.e. even more lasers, or even more bigger explosions, etc) could be a simple way to enhance the already fun gameplay. |
| Apr 10 01:38:03 | 1h 24m | Voidwood | ♥ 5 | I was having a great time, loved the music, the flow of the roots, the simple yet addictive gameplay. And then the music and vibe changed all together and then I had an even better time. I could only get just shy of 400k, but I did try a good few times. There were a couple of occasions where I was blessed/cursed by rng so my roots where shooting off way ahead of the camera. |
| Apr 12 17:06:51 | 63h 28m | Neon Crawl | ♥ 1 | Love the neon effect, loved the almost Geometry wars vibe. The sound effects you had were also quite good. Weirdly the best control scheme for me was using the joystick on a controller with my left hand with my right hand being on my mouse for attacking and changing direction, WASD movement was too imprecise to get in and out of the doors easily. |
| Apr 12 18:40:41 | 1h 33m | Pogo Dwarf | ♥ 1 | excellent speedrunning game! Very satisfying to land a jump after many failed attempts. |