Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → nimbushead
Feedback comments for LD57
nimbushead's games and stats for all events →
| Timestamp | Since previous | Game | nimbushead's comment | |
|---|---|---|---|---|
| Apr 8 00:29:48 | Down climber (Pico-8) | ♥ 1 | Great mechanics! A fully fleshed out game taking this idea further could be awesome | |
| Apr 8 00:39:19 | 9m 31s | Echoes of the Deep | ♥ 1 | Awesome game! The music and SFX really set the mood. The sonar was cool. |
| Apr 8 00:46:25 | 7m 06s | Yellow-But-Legally-Distinct Submarine | ♥ 1 | Well executed game! I could see this combined with some building aspect utilizing the money |
| Apr 8 01:06:37 | 20m 12s | Depths Driller | ♥ 0 | Awesome! Playing this game reminded me how crucial good audio is for a game. The music and SFX set the mood very well. |
| Apr 8 02:50:08 | 1h 43m | Undertetris | ♥ 1 | That was really cool! A very creative take on the tetris theme. There is some buggy behavior when rotate without enough room. The way you designed the levels to introduce mechanics without being too punishing was stellar, too! Great job! |
| Apr 8 03:22:45 | 32m 37s | The darkest depths | ♥ 1 | Those controls made it really hard to aim and maintain position. Art is great! |
| Apr 8 03:50:40 | 27m 55s | . | ♥ 0 | The music and audio nailed the mood |
| Apr 8 03:57:03 | 6m 23s | Ribux - Spelunker delux | ♥ 1 | That was pretty much perfect! |
| Apr 8 04:02:29 | 5m 26s | Green Tastes Funny | ♥ 1 | I think I won? Well executed turn-based miner! |
| Apr 8 04:41:54 | 39m 25s | Deep Guild | ♥ 1 | Surprisingly addictive! I just kept playing, hoping to buy all the upgrades. After a while, it seemed like the likelihood that customers would buy things couldn't outpace the daily cost. Not sure why? I also noticed that I was able to collect rewards from quests repeatedly by collecting rewards and clicking the close button instead of the finish button. Nice infinite glitch! |
| Apr 9 05:34:12 | 24h 52m | DESCEND with CAUTION | ♥ 1 | That was a very well done semi-rage platformer! The music and SFX set the mood great! I was able to win đ |
| Apr 9 06:05:28 | 31m 16s | Shootwell | ♥ 1 | Very well done! Controls are simple and easy to learn, but hard to master. SFX were great! After the first round, I wasn't sure what all the controls were, so I had to refresh the page. If the controls were explained more than just once at the beginning, that would help. I started wondering whether it was worth trying to get to the bottom. After 50k feet, I just let myself die because I didn't know how long I'd have to play to get to the end. Or is it infinite? Some kind of indication about how far down the player needs to go might alleviate that. Giving the player an additional objective or sense of accomplishment beyond the upgrades and restored health might also help. Jumping didn't seem worth it. Being able to move up and down might have been useful. Screenshot 2025-04-09 000159.png |
| Apr 9 06:49:23 | 43m 55s | Nightmare Digger | ♥ 1 | Awesome! The SFX and music set the mood great. Controls and mechanics were straightforward. This seems a lot like [Core Fault](https://play.date/games/core-fault/). Adding an upgrade system would make the game much more engaging. The limited light was good, and visibility would have been an excellent part of the upgrade system. I noticed that sometimes I could see rocks even though they were out of range of my light source. Why was that? |
| Apr 9 07:04:17 | 14m 54s | Igbi Goes Deep | ♥ 0 | The music and SFX were great! Needing to go to the hub so frequently was not great. |
| Apr 9 14:13:31 | 7h 09m | Depths of Discovery | ♥ 1 | Great game đ It's very simple and intuitive, easy to learn. I wish I could have continued after reaching the bottom! I wanted to keep upgrading my submarine to the max âšī¸ The music and SFX are great, too. I liked how the need to collect fish was balanced by the cost of using power to catch them and the risk of getting damaged by them! |
| Apr 9 14:43:15 | 29m 44s | Coals of the Eternal Cycle | ♥ 1 | Cool! Compelling dialogue and short story. It's amazing how much depth can be in a game with such simple controls. The puzzles were good, too! The music and SFX set the mood perfectly. |
| Apr 9 14:58:25 | 15m 10s | Rooted Deep | ♥ 1 | Cool! I like the balance between venturing out to plant things and collect fruit at the cost of oxygen. It was very easy to just plant things close to the station. I was able to collect fruit without losing any oxygen. Forcing or enticing the player to venture further out would have been interesting. For example, fertilizer or additional resources like fish could have been added to the game. Well done! Screenshot 2025-04-09 091005.png |
| Apr 9 14:59:03 | 38s | Wizardry Catacombs | ♥ 1 | Nice! The movement was great and the increasing difficulty meant that I had to improve my skills to progress. I wish there were more depth to the mechanics, like upgrades. The music and SFX were spot on. |
| Apr 10 02:09:41 | 11h 10m | DeepSeak | ♥ 1 | Awesome game! There's lots of room for it to grow with upgrades. |
| Apr 10 02:16:49 | 7m 08s | Buried Under Profits | ♥ 1 | Nice! That was a thrilling game. It took me a minute to understand what was happening, but eventually I figured some things out. What's the high score? |
| Apr 10 02:20:45 | 3m 56s | ONLY GO DOWN | ♥ 2 | That's a fun game! Getting a hang of the controls is difficult, but the instructions definitely helped. This would go great on the [playdate](https://play.date/). |
| Apr 10 02:49:13 | 28m 28s | The Clockwork Heart | ♥ 1 | Nice puzzle game. I'm getting some strange behavior. When I place certain things, I can't see them, but I can pick them back up. I got stumped in the room with the machines with gears. |
| Apr 10 02:58:55 | 9m 42s | Depth Defying | ♥ 0 | Looks like you figured out how to do multiple endings! I've played at least one other game with multiple endings this time around. Makes me want to try it out... |
| Apr 10 03:09:54 | 10m 59s | 931 | ♥ 1 | I think I finished the game? Looks like you're good at making escape room type games! |
| Apr 11 03:07:14 | 23h 57m | An Angler's Light | ♥ 1 | That was a great game! Every stage made the game feel complete. Fantastic audio, visuals, controls, and mechanics. |
| Apr 11 03:20:33 | 13m 19s | Minesweeper 3D | ♥ 1 | Graphics and audio are great! There are lots of situations where I have to guess, which isn't great. |
| Apr 11 03:33:35 | 13m 02s | Net. Sweeper | ♥ 1 | That was awesome! A well done variation of one of my favorite classics. I just wish it had the double-click feature. |
| Apr 11 03:41:17 | 7m 42s | FROG can't go back home this a-way | ♥ 1 | That was an interesting way of making puzzles! Thanks for making the game |
| Apr 11 03:42:36 | 1m 19s | Face Your Fears | ♥ 1 | I liked the limited vertical movement and how you visually signified different levels. |
| Apr 11 03:48:19 | 5m 43s | The Deepest Tentacle (WEB) | ♥ 1 | Wow that was a very creative way of making obstacles in mazes |
| Apr 11 04:15:16 | 26m 57s | Depths of Hell | ♥ 1 | When I saw what this was, I wasn't sure if I really wanted to play. Then I started playing and had a hard time stopping. Fortunately, I won! Thanks for the gameScreenshot 2025-04-10 221412.png |