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Volkolak

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TimestampSince previousGameVolkolak's comment
Apr 9 12:47:09 Depth of your Thoughts ♥ 3 Good start, congratulations on finishing! I liked the design, as noted, it would be nice to add effects on the screen to better convey the feeling of falling.
Apr 9 13:28:18 41m 09s Meanepth ♥ 3 Круто сделано! Я бы добавил еще какую-то явную модельку помимо первой бутылки с буквой Е для обучения игрока. Не сразу понял, что надо жать на дрожащие объекты. Музыка в первой локации напомнила сцены из первых "Охотников за приведениями" в библиотеке. А дальше при спуске вспомнилась парочка игр по Лавкрафту и SOMA (там были подобные локации с тоннелями, очень запомнились). Эффект тряски на второй локации и зловещие голоса в голове - ух, то что я люблю в таких проектах! Было интересно вникать в сюжет, очень классно его разбили такими порциями информации, предлагая игроку собирать этот пазл информации в общую картину. Еще отдельно отмечу пузырьки :) У нас тоже есть в проекте, но попроще. Ваши прям песня, жму руку) Возможно в последних локациях под водой чуть добавить света местами не помешало бы - в паре мест темновато, а хочется все рассмотреть.
Apr 9 13:55:11 26m 53s St.Amsel ♥ 1 I liked the attention to detail, animated flowers, plants and water. The dialogues are interesting, I would like to see more interactive interactions. Overall, it turned out cool!
Apr 9 14:06:00 10m 49s Submeowrine ♥ 3 A very coherent project, music, graphics and design come together perfectly!
Apr 9 14:30:12 24m 12s Ruby Hole ♥ 3 Finished it! It's addictive, the graphics are nice and the soundtrack is great! I didn't figure out the puzzles right away, but then I started to understand what was connected to what. Somewhere on the fourth try I got to the huge ruby.
Apr 9 14:51:35 21m 23s Noesis ♥ 3 Interesting disclosure of the topic! I passed with pleasure, a little hung up on the second location - the walls of the labyrinth are very sensitive to touches. I figured out the stairs on the third try, just enough life reserves)
Apr 9 15:10:02 18m 27s Miner ♥ 2 Cool implementation! Time flies, and throwing out old cards takes time. I would like to simplify this process. Also, the activator icons on the cards are difficult to quickly find on the level. I think if I remember the cards a little, it will be easier. But now the game kills me very quickly. In general, I like the idea of ​​a set of necessary cards!
Apr 9 15:21:59 11m 57s Explorer of the depths ♥ 2 I passed, I liked the audio and visual design! The build-up of atmosphere after collecting 5 treasures is done well. These reds are very aggressive, made me sweat. I coped with it on the second try.
Apr 9 16:46:08 1h 24m Forest Depths ♥ 2 I was running around a lot, but I finished it! Cool game, it's addictive. Once, running away from the fog through the trees, I climbed beyond the level, but there I got into a portal and was thrown back to the fork with a choice.
Apr 10 08:38:11 15h 52m Deep Dwarf Fantasy ♥ 2 Cool! I liked it, at some point I realized that you can climb on the roof during the descent at maximum speeds and collect fuel at incredible speed. It's like another collection mode.
Apr 10 08:54:10 15m 59s Edge Digger ♥ 2 I liked the game! After 2000 thousand it became much more difficult. It would be good to make the errors more obvious evil in terms of design. But otherwise it's a complete game, very pleasant. I scored 2400.
Apr 10 09:14:15 20m 05s Underwatica ♥ 2 Nicely done! Didn't find the cave right away, it would be convenient if it had some other landscape accentuation besides the fish swimming out. The caves are done perfectly, swam in - got lost and then found the way back) Still missing a description of the goal - to collect so many fish. The instrument screen shows what was collected, I would like more information on the collected fish. Overall, good work! And the music deserves special praise!
Apr 10 09:25:37 11m 22s Deep Dive ♥ 1 I had a blast! Money Maker is my favorite) I liked the attention to detail - different texts when landing flat and at a normal angle. Good job!
Apr 10 11:19:52 1h 54m See you at the bottom ♥ 1 It's a shame it wasn't finished, but even now it's still a really funny thing!
Apr 12 07:46:24 44h 26m DEEPLINE ♥ 1 Good game! The last level made me sweat. The sounds are very cool. Perhaps it would be good to reduce the reload time of the hand device a little
Apr 13 18:56:14 35h 09m ♂Deep♂Dark♂Fantasies♂ ♥ 1 There's something gay about this
Apr 13 19:27:59 31m 45s MindDive ♥ 2 I got through the first level, in the second the jump didn't want to be pressed in places, the dynamics are cool. The music fits very well!
Apr 13 19:46:52 18m 53s Voidrunner ♥ 4 At first I was a bit confused with the controls, then I got used to it. It's cool that you managed to make such a variety of weapons, the game looks impressive! I don't quite understand the development of the topic, except that space itself is a deep thing...
Apr 13 20:22:02 35m 10s Fresh Catch! ♥ 3 I played it with great pleasure, I liked the balance - you save up for new purchases quite quickly, you don't have time to get bored. The visuals and audio are super!
Apr 14 09:36:33 13h 14m Diggidy Dig Dig ♥ 1 The controls are nice, the gameplay is interesting, it's addictive. At some point, at one of the stages, it started giving out one card at a time, which didn't allow you to craft anything further. Overall, it's a cool thing!
Apr 14 09:50:42 14m 09s The Depths of Winter: Survive Until Spring ♥ 2 The "cold" of winter is conveyed very cool. The snowmen fly apart very cool. Perhaps I would have made the edges of the surfaces a little more noticeable, so that it would be easier to navigate after falling, where to jump.
Apr 17 19:21:48 81h 31m Voyage au centre de la Terre ♥ 2 Круто встречать проекты по книгам, это позволяет под новым углом взглянуть тем, кто читал. А кто не читал - просто взглянуть) Я иногда думаю как скажем круто было бы "поиграть" в рассказы Кинга с максимально точной передачей сюжета и идеи. Плюс интересно смотреть, как автор такого проекта интерпретирует изначальное произведение, как представляет себе локации, персонажей. Не говоря уже о передаче психологических аспектов и общей атмосфере. Игра понравилась, жаль быстро закончилась, захотелось отправится в путешествие! )
Apr 18 11:09:15 15h 47m Cadet Mizuno ♥ 1 It was interesting to pass! At level 4 I managed to just slip through. The last guard fried me already in the corridor between the levels, so it did not prevent me from going to level 5 :) After lifting the fire extinguisher for the first time I pressed E several times, nothing happened and the game froze. After restarting it was already OK. Also, restarting with the Esc key also minimizes full-screen mode, a small thing, but I like to play in full-screen mode. Overall, I really liked it!