Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Brian Russell
Feedback comments for LD57
Brian Russell's games and stats for all events →
| Timestamp | Since previous | Game | Brian Russell's comment | |
|---|---|---|---|---|
| Apr 8 18:16:19 | Narcosis | ♥ 1 | Enjoyed the mood, music, and game! Ran into 2 big mines covering a path and it gave me a good laugh. How did you generate the level, manually drew it or through code? -Moo | |
| Apr 8 18:21:55 | 5m 36s | Explodicaves | ♥ 4 | Very good, graphics are pristine. I found the first level very hard though, could have used some hp or check points for us losers who struggle lol. But def game has a wow factor. |
| Apr 8 18:44:03 | 22m 08s | BY THE ABYSS!!! | ♥ 1 | It gave me a good laugh when I died and suddenly I was handed a pickaxe lol. Interesting concept for sure! |
| Apr 8 18:50:26 | 6m 23s | In Focus | ♥ 1 | Nice, had fun solving the puzzles using the depth mechanic. Wanted more levels! Maybe a way to stop depth being used to cause the last moves to be done instead of placing 1st char then making way to 2nd objective could make more interesting puzzles. |
| Apr 8 19:21:56 | 31m 30s | Not Too Deep | ♥ 4 | pretty awesome. The first part took a little to figure out then it got awesome! MY KEBAB WENT INTO SPACE! |
| Apr 8 19:27:58 | 6m 02s | Lone Digger | ♥ 4 | nice! def wish I could use another button to click as I found myself getting the click to mine fast upgrades immediately. But really well done |
| Apr 8 19:45:52 | 17m 54s | Onerous Orbits | ♥ 2 | Holy moly it is supercool. I know for sure i'll never work for NASA now haha. But really felt the mood as i tried to figure out how to order everything to reach the objectives. Wish there was a speed up option sometimes because it probably took me 25 tries on the 3rd level with asteroids lol. |
| Apr 8 19:57:10 | 11m 18s | Into The Deep | ♥ 1 | I really enjoyed it and the guitar theme switch us great! I did find the oxygen mechanic to be quite punishing and having to wait for health at top to get repetitive. Maybe instant health stats after getting back up top? Overall, great entry! |
| Apr 8 22:58:25 | 3h 01m | The Depths of Gitche Gumee | ♥ 2 | cool concept! liked being launched into the air with bubbles! Blowing up at the depths from hull integrity giving me some strange feels haha |
| Apr 8 23:08:55 | 10m 30s | Captain Nostalgia | ♥ 4 | super nostalgic and the tune covers got me in the feels! |
| Apr 8 23:14:22 | 5m 27s | Hell R Us | ♥ 1 | nice! Enjoyed it and the dialogue really was humorous near the end |
| Apr 8 23:24:09 | 9m 47s | Fantascope Chasm | ♥ 2 | Nice, really like how you applied the depth mechanic! Felt really cool traveling down the layers. |
| Apr 8 23:27:54 | 3m 45s | Atacama Trench | ♥ 1 | gave me a good chuckle to see a reverse space invade esque game! One thing, i'd switch the shoot button and bomb to something else. C and Z felt really weird, I'd like to play with 2 hand but I either had to 1 hand or use 2 in a weird position. But really cool! |
| Apr 8 23:34:17 | 6m 23s | Super Mecha Diggin Dodge Idle | ♥ 2 | that was really fun! The spears, how do i stop them! Capture.JPG |
| Apr 8 23:37:48 | 3m 31s | Blurbl | ♥ 1 | really cool idea. I personally did not find the controls hard, but really wanted more to do with the gameplay. |
| Apr 8 23:41:52 | 4m 04s | MESSIER 104 CBH | ♥ 1 | really enjoyable feel to the game. Really has a nice mood and touch. Once I collected my first orb it was on! |
| Apr 8 23:53:55 | 12m 03s | Dirty Little Secrets | ♥ 2 | Really nice game loop, had me going and going. Was wondering if collecting the same artifacts again really mattered? Once I switched from a shovel to the machine, it felt really nice! The upgrade process definitely keeps you hooked. |
| Apr 9 07:40:51 | 7h 46m | Blind Depths | ♥ 1 | not sure how i got scared from the jump scare sounds of a pixel game lol. Good mood and feel. |
| Apr 10 01:39:10 | 17h 58m | SquidVenture | ♥ 1 | Really well done. Felt challenging but possible. Engaging obstacles and gameplay. And the ending made me smile. Really really well done. Not sure was feedback I could give, def not shooting down or up felt unintuitive at first, but it also made the challenge just right. |
| Apr 10 05:00:41 | 3h 21m | Dark Ness | ♥ 1 | I felt like I was really playing a game made by someone who likes birdwatching. reminds me of those Fear to Fathom games. I was also waiting for a jump scare. At the end i was just hoping to be dragged under water. WHY WOULD I FISH after getting creeped out by the swan haha. And I mean that in jest, just found it funny to be fishing in such a creepy environment. good job |
| Apr 10 05:09:57 | 9m 16s | Mariana's Secret | ♥ 2 | Amazing graphics, really likes the feel of driving the drub around to. Would have loved some sound effects, would really have rounded out the experience more. |
| Apr 10 05:14:55 | 4m 58s | Shrimply Fishing | ♥ 1 | Enjoyable! Really relaxed, laid back experience. My favorite part is the dropping of the bobble and yanking your line. |
| Apr 10 05:21:34 | 6m 39s | Copper Soul | ♥ 2 | Good job team, that's quite a game to make in the short time frame. Definitely felt like it was hard to direct my choices with reasoning behind them, but that can just be not understanding the mechanics well enough yet. Thanks for making it, props to the artists and programmers! |
| Apr 11 17:26:33 | 36h 04m | Deep Dreamers | ♥ 1 | wow, really well done. I saved her! haha. The art and retro feel is right on. There was one thing where the 2nd level enemy, you hop on a platform and the enemy is above you, it can still hit you sometimes when moving back and forth. So maybe shorten the hit box a pixel on the bottom. And with carrying the girl, if expanded, I'd like to see a differentiating mechanic where carrying her forces you to do something or use the environment in a different way that still helps you progress. Overall, really really well done! |
| Apr 15 06:01:26 | 84h 34m | MS Drowning | ♥ 3 | nice job, really enjoyed how the upgrades let you do deeper and opened up the gameplay more. The smoothness of the loop really stuck out. Thanks for putting this together. I think if the driving was a bit smoother it would really help the gameplay. |
| Apr 15 06:10:11 | 8m 45s | Promise me | ♥ 2 | NOOOO! Why can't I save her!! haha, thanks for the game. Please add a save the girl ending! |