Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Oduvan
Feedback comments for LD57
Oduvan's games and stats for all events →
| Timestamp | Since previous | Game | Oduvan's comment | |
|---|---|---|---|---|
| Apr 8 18:57:25 | Submarine-Souls | ♥ 1 | Really charming little game! Loved the atmosphere and the sound design especially. The controls took a bit to get used to—felt a little floaty at times—but that kinda adds to the tension. I agree with others about the oxygen refills being a bit slow, but overall it’s a neat experience. Nicely done! | |
| Apr 9 09:49:36 | 14h 52m | Digging History | ♥ 1 | soo cute |
| Apr 9 09:50:17 | 41s | Dyamid | ♥ 1 | Really impressive entry! The core idea is super clever, and the level design guides the player perfectly. Had a couple of “a-ha!” moments that felt great. the music, while nice, didn’t quite match the game’s mood for me. But overall — fantastic job! |
| Apr 10 08:35:34 | 22h 45m | Depths of Hell | ♥ 1 | Really awesome jam entry! The graphics and sound design stand out a lot — everything feels super polished for a jam game. The music fits the vibe perfectly, and I love how the voice acting adds personality to the gameplay. |
| Apr 10 08:44:25 | 8m 51s | The OPERATOR | ♥ 6 | Really impressive work — this one definitely stands out! The presentation is super polished: love the visuals, ambient details, and the squad banter gives the whole thing a lot of charm. The sticker system is a smart and creative touch too. Still, the concept is unique, and the execution is solid across the board. One of my favorite jam entries so far — awesome job! |
| Apr 11 10:18:22 | 25h 33m | Red Finger | ♥ 1 | The mechanics are clever, and the tension builds perfectly—such a polished experience for a short horror game! |
| Apr 12 16:06:31 | 29h 48m | Devour | ♥ 1 | Had a blast playing this! The concept is simple but super effective — I love how it slowly builds tension as you grow. The controls felt smooth, and the sound design really nailed the atmosphere. Would be awesome if later stages had some kind of evolving threat or time pressure — like, maybe the ocean "rejects" you if you don’t feed fast enough? 😄 Either way, super fun and really polished for a jam game. Great job! |
| Apr 12 16:12:45 | 6m 14s | Super BAD Boy! | ♥ 1 | Really enjoyed this one! The art and UI are super slick — very stylized and consistent. Loved the atmosphere too. That said, the movement felt a bit too floaty for the kind of action you're going for. A snappier jump and maybe slightly faster running speed would really boost the moment-to-moment feel. Also agree with others: bigger bullets and more visible hazards would help a ton with readability. Still, for a jam game? Super impressive. Looking forward to what you make next! |
| Apr 12 16:18:34 | 5m 49s | JetMine | ♥ 1 | The hand-drawn art is such a charming touch! It really gives the game a fun and quirky feel. The mining concept is solid, but I did have some trouble figuring out what each tile was made of — it wasn’t always clear what I was digging through or collecting. Also, it would be super handy to be able to check the inventory from anywhere instead of running back to the shop every time. The shop interface could also use a little tweak — maybe something to make the item layout more consistent when the number of items changes. But overall, this was a fun little mining adventure! Looking forward to seeing how it evolves. |
| Apr 15 18:16:54 | 73h 58m | The Deep Dive into Another World is over? | ♥ 1 | Оригинальная игра ! понравилось ! но прогрессия слишком медленная как по мне а так топчик |