Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → Tenzz
Feedback comments for LD57
Tenzz's games and stats for all events →
| Timestamp | Since previous | Game | Tenzz's comment | |
|---|---|---|---|---|
| Apr 8 12:17:54 | Poor Julio... | ♥ 1 | Great game, i love how the art works so well, the music and the overall mood also. On a side note, you could (though I’m not sure if it would work) add a faint sobbing sound when the player holds back tears (especially toward the end), but make sure to only play it every now and then in case if the player spam the button | |
| Apr 8 12:26:59 | 9m 05s | Awakening | ♥ 2 | The ending gave me chills |
| Apr 8 12:38:47 | 11m 48s | CONFESSION | ♥ 2 | Is the game unfinished? I genuinely curious about what happens at 100% |
| Apr 8 12:50:18 | 11m 31s | Echoes of the Deep | ♥ 1 | i'm feeling subnautica |
| Apr 8 13:48:15 | 57m 57s | Somnium | ♥ 3 | That's a really awesome game. It really feels like a dream. On a side note, i think having more transition for the music would be great. something like a basic fade-in fade-out would work |
| Apr 8 14:27:39 | 39m 24s | Dataminers | ♥ 1 | The concept is simple, but the way you execute it makes it so good |
| Apr 8 14:38:25 | 10m 46s | Not Too Deep | ♥ 4 | the finger made me question my life choices |
| Apr 8 15:27:43 | 49m 18s | The Depths of Gitche Gumee | ♥ 3 | who cares about mining, i'm here to become dolphin |
| Apr 8 15:35:17 | 7m 34s | Gaga Diver | ♥ 1 | Is it just me or does the game sometimes spawn way more fish than other times |
| Apr 8 15:37:20 | 2m 03s | Turtle slide | ♥ 1 | this game made me question my life choices |
| Apr 8 15:52:37 | 15m 17s | A Well to Wonderland | ♥ 5 | This is insane. the art style, the music, i love it. Also, idk why but i have a feeling that this could make a good rhythm-based game |
| Apr 8 16:06:23 | 13m 46s | Helldriver 2 | ♥ 2 | The devil goes way too hard |
| Apr 9 10:00:34 | 17h 54m | Siren Song of the Deep | ♥ 1 | Cool game! But I think the controls could be improved. Rather than holding shift and interacting with the lever using the mouse, it would be much easier if the player automatically entered mining mode while holding Shift, or maybe the submarine could switch modes when Shift is pressed. On a side note, give your game a thumbnail (LDjam not itch.io), it will look more interesting (and probably attract more people/reviewer) |
| Apr 9 10:12:57 | 12m 23s | Endless Depth | ♥ 1 | A very nice little game. A little music / sound effect would make it better |
| Apr 9 11:12:51 | 59m 54s | Mush Rush | ♥ 1 | Cool game concept. This was a very enjoyable experience for its scale |
| Apr 9 11:22:48 | 9m 57s | Dungeon Chef | ♥ 1 | Cool game concept, but I think the dialogue could be a bit faster |
| Apr 9 11:30:47 | 7m 59s | Deep Dive Probe | ♥ 1 | Cool game concept, but I personally found it hard to tell which layer the fish were on. To be fair, you did adjust the size and brightness to hint at their position, but I think it’s still not clear enough |
| Apr 9 11:41:02 | 10m 15s | In the Inferno | ♥ 1 | Cool game concept! But I personally found it hard to tell what obstacle was coming next and where I’d land after jumping, so zooming the camera out a bit might help with that Also, I’d suggest an ammo system to prevent attack spamming. For example, the player could have 3–5 arrows that slowly recharge over time (like one arrow per second). That would add more tension and introduce a bit of resource management to the combat |
| Apr 9 11:56:37 | 15m 35s | Submerged Pulse | ♥ 2 | I really like the game, very cool concept! I did find the double sonar mechanic a bit confusing at first though. It also wasn’t immediately clear how the sonar works or how it's meant to be used. Maybe adding a clearer visual or audio cue could help players understand it more easily. You could also consider introducing a faster-paced music section before the double sonar, just to help players get more comfortable with the base mechanic first |
| Apr 9 12:26:30 | 29m 53s | Depth of your Thoughts | ♥ 2 | I would really love to play another game that explores inner thoughts, but sadly, I don’t understand French :( Here are my thoughts anyway: The music / ambient sounds were fantastic. Even though I didn’t understand the dialogue, the sound design alone kept me engaged in the game One area for improvement: the illusion of “falling”, right now, the only elements selling that effect are the wind sound and the depth meter. I did notice some particles, but they were barely visible. It fells more like standing in a lake rather than falling. I’d suggest either adding a lot more particles, or, slowing down the fall so that the particles linger longer. This would create more of a 'floating downward' feeling, rather than falling from an airplane Another thing I want to mention is the font choice. Personally, I don’t think the pixelated font fits the tone of the game. I’d suggest using something simpler and more elegant. Or, if you’re going for a more personal vibe, a handwritten font like Amatic SC (what i personally use in my game, tell me ur opinion) or Parisienne might work really well (And yes, in case you were wondering, you can import custom fonts into Unity if you'd like) |
| Apr 10 16:09:43 | 27h 43m | Anglerfisch | ♥ 1 | Okay, first things first, the graphics are GORGEOUS! I have no idea how you guys managed to make this in just 72 hours Now, moving on, one thing that personally bugged me a little was the controls. Don’t get me wrong, they’re solid, but I think having dedicated buttons for going up and down would feel better, kind of like how Shift and Space work when flying in Minecraft. As for the dash, it feels more natural to map it to the left mouse button, especially since we’re already using the mouse to aim. And yeah, I agree with the other comments, the game is a little on the though side and fish are definitely hard to find One more thing I should mention (not sure if it’s performance related or just my laptop), after about 15 minutes of playing, the frame rate dropped hard, like, down to 10 FPS (Again, not sure if that’s the game or if my laptop was just throttling) |
| Apr 10 16:21:36 | 11m 53s | Miner Complications | ♥ 2 | This game is oddly satisfying. The music, the movement, the art,, it all comes together beautifully. Overall, a great game! |
| Apr 10 16:42:48 | 21m 12s | To The Core | ♥ 2 | Hmm... yes... He is the impostor, the cheeks never lie |
| Apr 10 16:48:09 | 5m 21s | Depth Self - A narrative game | ♥ 2 | HOW- Just, like, HOW |
| Apr 10 16:58:57 | 10m 48s | Onkalo | ♥ 5 | Is it even legal to be this cool? |
| Apr 10 17:09:36 | 10m 39s | DEVLIC`S ABSORPTION | ♥ 1 | A very nice game, one that i can see myself lost in it for hours |
| Apr 10 17:12:56 | 3m 20s | The Final Descent | ♥ 1 | Bro made Doom from scratch in 48 hours like it was nothing. I’m speechless |
| Apr 10 17:21:08 | 8m 12s | A Call from the Void | ♥ 2 | Finally all those cryptography classes I’ve been taking paid off. Love the game by the way |
| Apr 10 17:35:29 | 14m 21s | HexaDig | ♥ 1 | This is a really great game. The concept is solid, no tutorial whatsoever but it send the massage clear and loud, that's something. Also love the art. One thing that i'd suggest though, is adding some kind of background music, it doesn't have to be bold, but just enough to break the silence |
| Apr 10 17:48:52 | 13m 23s | Focus! | ♥ 1 | Really nice game concept. I personally really like how things gradually get blurry when they're not in focus. It's an interesting and clever take on the theme |
| Apr 11 23:45:00 | 29h 56m | Dwingles | ♥ 2 | This made my brain itch, 10/10, would definitely snack on some dwingels |
| Apr 12 00:11:38 | 26m 38s | Leap of Faith | ♥ 3 | Really cool game, loved the art and music. One thing that bugged me a little was in the cave area, the walls/rocks felt more like foreground elements than an actual obstacles, so I kept thinking I could walk through them. Maybe it’s because of the natural rock shapes rather than something more structured, or maybe it’s the color or slight blurriness, i’m not really sure. Still, overall, great game! |
| Apr 12 00:30:47 | 19m 09s | Dream-Scape | ♥ 2 | Pretty nice game |
| Apr 12 00:53:03 | 22m 16s | A Frog Can’t swim | ♥ 1 | Nice game |
| Apr 12 09:53:10 | 9h 00m | Dyamid | ♥ 1 | Really cool concept! Kinda reminds me of a puzzle game called Dyo |
| Apr 12 17:11:40 | 7h 18m | Depthline | ♥ 1 | pretty cool concept, but there's room for improvement. First thing first, i don't think there's clear enough hint to make up what the word is, i had to read the LD page again just to know what word i should enter. Gameplay wise, i think the backspace should remove a letter one by one, not delete the entire progress and start over. Also, i think you should make the necessary letters spawn more frequently. |
| Apr 12 17:28:51 | 17m 11s | a shrimply irresistible story | ♥ 2 | It's always nice diving into another narrative-driven game. The art and music are great, and the sheer number of scenarios and endings is reel-y interesting to me, almost smells a bit fishy |
| Apr 12 17:33:09 | 4m 18s | Deep Discoveries | ♥ 1 | Pretty unique concept |
| Apr 12 18:00:46 | 27m 37s | DigDig | ♥ 4 | Oh wow, that's a really nice game. Really love the vibe and music, it's just, done right. I’m genuinely impressed that you managed to put all of this together in just 3 days. Hats off to the whole team! |
| Apr 12 18:03:53 | 3m 07s | Let me home | ♥ 1 | This game give me chills |
| Apr 12 18:08:33 | 4m 40s | Ad Light | ♥ 1 | Such a simple yet genuinely interesting game. The last level sends chills down my spine |
| Apr 12 18:16:08 | 7m 35s | DEEP PIT (you fell) | ♥ 2 | Very unique game, love it! Just realized midway that there's a weight limit of 75 (pounds? KGs? idk), i typed 'plane' and 'satellite' XD |
| Apr 13 12:15:52 | 17h 59m | Stalked In The Deep | ♥ 0 | Really solid game, I had a good time |
| Apr 13 12:21:00 | 5m 08s | Voidrunner | ♥ 3 | Really solid game, I had a good time playing it |
| Apr 13 12:23:28 | 2m 28s | The OPERATOR | ♥ 5 | Really solid game, I had a good time playing it |
| Apr 13 12:25:18 | 1m 50s | Descent Protocol | ♥ 1 | Really solid game, I had a good time playing it |
| Apr 13 12:27:39 | 2m 21s | Dungeons Below | ♥ 1 | Really solid game, I had a good time |
| Apr 15 16:19:47 | 51h 52m | Fishing Therapy | ♥ 1 | really solid game, had fun playing it. Would be nice if there is a sound tho |