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Feedback comments for LD57
Tsaot's games and stats for all events →
| Timestamp | Since previous | Game | Tsaot's comment | |
|---|---|---|---|---|
| Apr 9 01:54:18 | Onerous Orbits | ♥ 2 | This is great! It's nice to see another robot programming game. I like your interface too. The camera button surprised me. I wasn't aware it was a 3D game until I clicked it. Well done! | |
| Apr 10 01:47:21 | 23h 53m | Subnet | ♥ 1 | This was a fun arcade game. I like the push your luck aspect in that you have to pick your quitting time for a high score. I can't help but wonder what other "modes" with powerups and enemies might be like. I get slight Pacman vibes from this. Also: Eat it JTS! Whoever you are. Subnet_Screenshot_2025-04-09_214322.png |
| Apr 10 03:34:57 | 1h 47m | Worm Quest | ♥ 2 | I pushed through Level 3 and made it to the top. I kind of expected a bit more difficulty thanks to the comments warning about it. There was a lot of retrying. I do agree that some checkpoints would be appreciated. I did hit a bug where if I wasn't pushed up right against a dirt block, instead of burying myself with the next placed block, it would "stack" on top of the first block as though I were placing the first block again. Effectively, the second block would disappear. |
| Apr 11 02:44:44 | 23h 09m | The Depths of Gitche Gumee | ♥ 2 | I thought it was boring. ...I don't know how long I played. I got lost boring through the depths. Nice relaxing game. Good balance with the battery and cargo capacity requiring returning to the surface. |
| Apr 11 16:38:48 | 13h 54m | Duplo | ♥ 1 | The art is great and I agree the resource balancing is a good idea.. The controls could need a little work. I don't understand why I needed to click on the character first and then where to go instead of just clicking on where to go. I wasn't able to craft any potions though because I was too busy trying to mine the other materials to prevent the game over. |
| Apr 11 16:47:28 | 8m 40s | Depths of Darkness | ♥ 2 | I think I need to play in a dark room for this one. I could barely see anything. Maybe some brightness controls? |
| Apr 12 01:59:49 | 9h 12m | Break Down! | ♥ 1 | I got hooked. This is a fun one. I did have a bug where I got my ship stuck, but balls broke me free. |
| Apr 12 02:16:02 | 16m 13s | Project Planetfall: The Exodus Directive | ♥ 2 | This is a fantastic and ambitious game. I think the mining drill interaction is great. This games would be great multi-player. This is very ambitious and is awesome to see at this level in the jam. |
| Apr 13 17:27:13 | 39h 11m | Dante's Mini-Golf | ♥ 1 | You made a very convincing hell out of minigolf. This is hilarious and I love it. |
| Apr 13 17:32:52 | 5m 39s | Cubethulhu | ♥ 1 | Nice platformer. The camera could use some smoothing, but otherwise not bad. |
| Apr 15 02:54:05 | 33h 21m | P(urple)thulhu vs SHIPS: Tentacle Trouble! | ♥ 1 | This is a neat puzzle base. I'd be interested to see how it can be expanded upon, like junk you have to place blocks around and different powerup triggers. |
| Apr 15 02:59:37 | 5m 32s | Submarine Waffles | ♥ 0 | I love the silliness of putting the waffles together. I too had crashes prevent me from playing very much though. the graphics and physics were great though. |
| Apr 16 01:26:55 | 22h 27m | The Shallows | ♥ 1 | This is a great little diving game. I love the level design. The maze you have to memorize to navigate through works very well with the limited oxygen. |
| Apr 16 01:34:32 | 7m 37s | The Dig | ♥ 1 | There needs to be a clearer indication of what is going on. It seemed that by randomly moving my diggers around (move, switch, move, switch, move, switch...) the entire dig site was advanced. If instead only the sections my diggers were in advanced, that would make me fell more like I was doing something. Instead I feel like I'm just clicking randomly until a dialog appears. |
| Apr 16 01:42:08 | 7m 36s | Drowning Simulator | ♥ 2 | Nice work for your first solo! I've not braved the 3D space yet in development. The goal was simple to intuit and I will remember to come up for air from now on ;) |
| Apr 16 01:52:32 | 10m 24s | Into The Dungeon depths | ♥ 2 | The art and character design is great. I like the concept, but the implementation left me wondering what I was doing. The only choice I had was what door to go through, but then I'd get poisoned and die. I don't think I made it past the 5th floor thanks to the poison. |
| Apr 16 02:03:03 | 10m 31s | СГ-4: Superdeep | ♥ 2 | This is great! At first I was confused as to what was fuel and what wasn't, but it was an easy learning curve on that. The sound design with the beeping on low fuel adds to the tension nicely and the light clicking on when it got dark was a perfect way to pull me in and make me feel my progress. I enjoyed this one. |
| Apr 16 02:19:37 | 16m 34s | Morally GrayStone Corp | ♥ 4 | I got a good laugh paying this one. The "depths" of morals in banking is a neat twist. The character map sprites were well designed. The CFO shaped hole was a nice touch. |
| Apr 16 02:27:27 | 7m 50s | Slime Miners | ♥ 1 | The jump-scare ending gave me a great laugh. Fun little game. |
| Apr 16 02:33:11 | 5m 44s | Asteronaut | ♥ 1 | The art is superb. The level design is nice, if a bit cluttered? I'm not sure if it's bad or not. I kept trying to get an orbit going to slingshot, but then I'd run into stuff, but I don't think it'd be as fun if there wasn't stuff to try to navigate around. This game is very easy to understand and difficult to master. It was fun playing it. |
| Apr 17 00:18:27 | 21h 45m | Flatline | ♥ 1 | This works so well. It was a pleasure to play. |
| Apr 17 02:14:32 | 1h 56m | Grimm Syndrome | ♥ 2 | Nice little mashup of adventure and rhythm. Musician Jerkface was really dislikable. Good job with the storytelling. |
| Apr 17 02:53:28 | 38m 56s | What Lurks Below | ♥ 2 | That is a great clicker! I loved the story progression in it. |