Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → Tsaot

Tsaot

Feedback comments for LD56

LD57 →

Tsaot's games and stats for all events →

TimestampSince previousGameTsaot's comment
Oct 9 00:32:00 Hermitiny ♥ 1 This is a cool idea. I didn't catch at first that new corals had to be connected to the existing "reef". Made sense once I figured it out. I enjoyed it a lot.
Oct 9 02:06:45 1h 34m gmO- ♥ 1 I haven't beat it yet, but it's a great challenge. I'm going to keep this one and try again later.
Oct 9 02:13:40 6m 55s Dino Island Safari ♥ 2 At first I was not impressed, but the voiceover sold it for me. I wish there was a reload button instead of the automatic delay, but I guess I can just empty the clip while transitioning to force a reload. This had me giggling and tense at the same time. I like the balance.
Oct 9 02:52:18 38m 38s SolarFactory ♥ 2 The concept is neat, but it doesn't seem to work for me. The instructions say the planet needs to make one full rotation to win, but they don't appear to rotate. I like the idea of having to mix planets and moons to make a planet or moon that meets the alien's criteria.
Oct 9 03:03:44 11m 26s Late Night Capsule Rescue ♥ 1 Good idea, but the mouse sensitivity is waaaay too high. I'd go to turn and I'd flip as well as I moved the mouse diagonally some.
Oct 10 00:40:12 21h 36m Hundreds & Thousands ♥ 3 I had a lot of fun playing this one. The art style was perfect for the setting and charmed me right away.
Oct 10 01:11:10 30m 58s Night at the 8th Warehouse (八号仓库奇妙夜) ♥ 1 The atmosphere and light mechanic made for a neat experience. The controls were frustrating though. If my character was touching a wall they either couldn't jump or would only jump a small amount. If my character hit a wall while jumping, they would stop going up. This made for a very painful experience while running from the cat.
Oct 10 01:22:27 11m 17s FireFlies - shoot firefly game ♥ 1 The controls were a little unclear, but I figured out to hold down the spacebar to fire. Otherwise it was an interesting game.
Oct 10 01:34:38 12m 11s Wink and the Fae ♥ 2 The art and controls are fantastic. The collect and bank gameplay works well. I do want to point out that your windows version files are incomplete. You uploaded the exe, but not the pck that has your compiled scripts and art assets in it, so the windows version won't run.
Oct 10 01:44:13 9m 35s walking pet ♥ 1 The cat was very "Interesting". I figured out how to pet it, but then it went in it own direction and prevented me from doing anything. Just like a real cat on a leash.
Oct 10 01:50:12 5m 59s Amoebalize ♥ 1 Neat concept. I too had the bug when eating multiple. I Like the limitation of movement caused by not having a down button and just having to wait for gravity.
Oct 15 01:20:49 119h 30m kill the cockroaches ♥ 0 I too am unable to run the game on windows. It just opens an open dialog. Did you compile correctly for Windows?
Oct 15 01:35:02 14m 13s Small Mouths, Big Appetites! ♥ 1 antsupremacysmaller.png I had to go cookie clicker on the right mouse button to do this. My main criticism is that there was no feedback, visual or auditory, that I could tell that would let me know I was actually hitting an enemy. I don't know if they all had one hit point or multiple. I eventually was just clicking like mad and hoping I was hitting. Fun little game otherwise.
Oct 15 01:45:13 10m 11s Terrarium ♥ 3 Neat concept but it feels like it wasn't completed? The get food button works sometimes, but after the single ant gets 10 food, nothing else happens. No more ants are spawned and the help plant button didn't appear to do anything for me.
Oct 15 01:56:29 11m 16s Tiny Titans ♥ 1 I love this concept. I unfortunately can't get a crew together to try it out multi-player. After playing solo, I can definitely say it's a multi-player game only. I did encounter a bug where if I lowered the hand into the box, it got locked there. I could not remove it and had to go hit the reset button. Screenshot 2024-10-14 215223.png
Oct 15 02:05:09 8m 40s Tiny Mutators Descend ♥ 1 I was ready for another level! This was a fun idea.
Oct 15 02:21:44 16m 35s Burning Bells - Lilleborg 1259 ♥ 1 This is one of the best games I've played so far. It's got an engaging story, a decent battle system, and the end brought a bit of a tear to my eye. The final boss was fun to beat. My only suggestion is to add gamepad controls with the right stick being the sword swings to match what you did with the mouse aiming.
Oct 15 02:45:53 24m 09s Lice To Meet You ♥ 1 My wife: "Remember, you want to rate as many games as possible tonight." Me: "No, I want to get as far as a jump as possible." licetomeetyou25.7.png I really enjoyed this game. I started with little hops based on the description, but I quickly saw there's only one score: Distance. And then I started playing the real game. I found that there's one lady circling the back of the park and I could aim from her to the far entrance where there would be groups of people. I got a good hop from there. This game could go far if you added more objectives and levels. I got the same feeling playing this as I did with **Kill It With Fire**.
Oct 15 02:52:54 7m 01s Tiny Creature Blaster ♥ 2 Nice little shooter. I kinda felt bad shooting the limited number of little ankle biters. I thought the mouse sensitivity was low, but it turned out to be necessary for aiming at the tiny things. Nice choice there.
Oct 15 03:13:45 20m 51s Wild Ketch ♥ 3 Fun game, I echo the auto selling idea. I didn't have a score on the end score window though. Played on Windows 11 catching-noscore.png I don't think the net needed the lag it did since it pops up immediately where you start clicking. Getting the net really shorted the game and got rid of the challenge. I think instead it should be some form of trap you set to augment the use of the fishing rod. While you wait for it to spring, you go back to using the rod.
Oct 15 03:25:51 12m 06s Frecko ♥ 0 I had a good jumpscare with the cat. It wasn't much of a challenge in my opinion. The cat could have wandered some more, or maybe additional cats appear as time goes on?
Oct 18 02:52:37 71h 26m Plankton Rush Hour ♥ 2 I don't think the pheromones actually work. Otherwise, I enjoyed this little Sisyphean story. The text could be better presented (perhaps as intro text at the beginning of each level in addition to the text box showing everything together at the start button screen), but it really illustrated why the levels were becoming more and more impassible. I think there could have been more environment (sand, rocks, etc...) for you to navigate around, but I guess that's the role the phytoplankton was filling. I liked it.