Foon → Ludum Dare Explorer → LD57 → Feedback comment stats → MizAless

MizAless

Feedback comments for LD57

LD59 →

MizAless's games and stats for all events →

TimestampSince previousGameMizAless's comment
Apr 7 12:12:06 Depths of Discovery ♥ 1 The game turned out to be interesting =) It's not very clear what Vision is responsible for—when I upgraded it, it didn’t seem to change anything. Overall, the upgrades don’t feel very noticeable; I’d like more speed, more fish, especially at depths below medium. Good job! =)
Apr 7 12:34:59 22m 53s Depths Scraper ♥ 1 Turned out cool =) Very atmospheric! I played through once, but didn’t fully grasp the gameplay loop. Found a bug—you can drag items from the prep inventory bag back into itself, and they’ll duplicate. Good job! =)
Apr 7 12:48:26 13m 27s BLOBFISH BISTRO ♥ 1 Such a cool idea! =) I didn’t really understand why my waiter fish didn’t want to take and deliver orders( The customers were unhappy with me =) The art is awesome =)
Apr 7 13:00:54 12m 28s Depths Ascender ♥ 1 Good job! Could use a bit more narrative, but the gameplay was decent)
Apr 7 13:09:54 9m 00s Green Tastes Funny ♥ 1 Such a beautiful game! I managed to farm 30 ore. It was tough, and I thought the game was finished—but no, 100 ore??? And after dying, the goal reset to 30... That was really sad. Monsters can spawn right in your face and kill you. Could use a bit more balance. Great job! =)
Apr 7 13:34:23 24m 29s Cult of the Whisker ♥ 1 Such an awesome atmosphere! Felt this tightness in my chest when enemies got close. Could've used slightly trickier puzzles though) Great job! =)
Apr 7 14:13:46 39m 23s Don't go too deep! ♥ 1 Couldn't quite figure out the dodge mechanics against the aliens - feels like both our hitboxes and enemy hitboxes might be too large, leaving little room for actual evasion. Sound design is on point though. Solid work! =)
Apr 7 19:19:08 5h 05m GRAFFITI TOWER ♥ 2 Really cool art style! The gameplay is fun - especially jumping around and stunning enemies. Might be even more satisfying if they could be fully destroyed. Felt like it needed a bit more progression and a proper ending though. Awesome work! =)
Apr 7 20:33:35 1h 14m Hollow Depths ♥ 1 Не очень понял зачем в итоге нужно расширять территорию. Арт и саунд классный. Хотелось бы какую-то цель или сюжет)
Apr 7 20:34:57 1m 22s There Is A Light ♥ 0 Так и не понял как играть( графика получилась классной)
Apr 7 20:44:25 9m 28s Rattling ♥ 1 Так и не понял что нужно делать( Крутил кислород то в одну то в другую сторону. Он всё равно кончался. Рычаг дегал, мы вроде плывем вперед а не вниз, но зачем не понятно. Графика, визуал и атмосфера классные, но идея не очень понятна)
Apr 7 20:54:22 9m 57s Depths Driller ♥ 0 Didn’t quite get the purpose of resource gathering. Why hold Shift to search when it could’ve been permanent? Players see an empty field but have to hunt for items—felt unnecessary. Also, why limit shooting? Sometimes bullets just phase through small enemies. At least the game’s vibe was decent =) Anyway, solid work—you did great! =)
Apr 9 20:15:31 47h 21m Grip of the Abyss ♥ 1 Очень классный арт. Хорошие звуки и атмосфера. Немного не хватило геймплея и истории. Отличная работа!)
Apr 9 20:51:47 36m 16s Helluva Ride ♥ 1 That's a great idea. I like racing and the locations and controls are very cool here. I want a little more drive, the ability to accelerate all the way and not slow down. There are a lot of places where you can fly off the highway. Great job)
Apr 11 17:45:58 44h 54m Clumsy Hand ♥ 1 Слушай, очень кайфовая проработка. Эффекты вместе со звуком дают прям очень классное чувство. Геймплей не вызвал сложностей, но если бы было 4 дорожки, то уже пришлось бы попотеть, у игрока был бы некий челлендж. Отличная работа!
Apr 16 18:10:21 120h 24m Deepest Canyon ♥ 1 Very cool idea! It reminded me of the old game Bionic Commando. It just lacked a bit of flight control and more speed =) Great job!
Apr 16 18:21:54 11m 33s Voyage au centre de la Terre ♥ 1 Идея интересная) Не хватило геймплея. Зачем-то реализована механика jrpg боёвки, но так получилось, что первая схватка была с одним действием, а вторую я прошел с первой попытки, выбрав третье действие сразу. Не хватило интерактива, это всё таки игра. Отличная работа!)
Apr 16 18:30:01 8m 07s Cave Escape ♥ 2 Cool game! The art and sound are really awesome. The enemies look great. The air control felt a bit lacking. The character’s inertia is a bit frustrating. Although I guess it’s done to make the game more challenging =) Great job!