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Feedback comments for LD57
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| Timestamp | Since previous | Game | oliver_day's comment | |
|---|---|---|---|---|
| Apr 8 00:47:30 | Turbo-Powered Cow Milker 3000 | ♥ 0 | It looks interesting but it's easily crashed by pressing 3 at the start on my computer. Side Note: It looks like your game state is just global variables and `goto` statements in a windows batch file. I'm not sure whether to be impressed or horrified. | |
| Apr 8 01:02:37 | 15m 07s | The chronicles of Mr. Marmo | ♥ 3 | I liked the exploration and the pipe puzzles were interesting & very satisfying to solve. A few minor problems: It wasn't completely clear to me where to stand to solve the pipe puzzles and it took me a while to realize that all the fish were enemies and that you have to jump before swimming (though that might just be me). I also ran into a bug where I got hit by a fish while I was standing on a rock and got stuck in the rock? |
| Apr 8 09:26:17 | 8h 23m | Get to the bottom | ♥ 1 | Played it with my family: - Me: couldn't seem to aim it (don't normally play this sort of game). Won 0 games. - My Brother: burrowed down his existing hole with aiming. This strategy won as soon as he got as far as the button. - My sister: pressed frantically while looking the other direction to avoid being stressed. Got to the floor quickly but then didn't hit the button for a while. The music was pretty nice |
| Apr 9 03:06:22 | 17h 40m | Pack | ♥ 1 | It was a bit finicky for me (to get the object within a few pixels) but overall a very impressive game. I don't think I got all the references but I liked the catan -> Kentucky, Monopoly to Monotony thing |
| Apr 9 04:07:41 | 1h 01m | Gnoccholini Droppotini | ♥ 0 | Liked the concept and Overall the art and music was nice even though the arms looked a bit odd. Also, the game ended a bit quickly for me to see what I had hit. Ran into a bug in chrome where the player suddenly disappeared to the bottom during the start and when I tried scaling the window it broke the alignment of the game. |
| Apr 9 04:24:16 | 16m 35s | Blurbl | ♥ 0 | The art looks really nice. Bit tricky to get the scroll to the right spot but I got across the cube in the end. When I scrolled the the level as the block entered it somehow got embed in the platform and slid across. Because I couldn't side scroll I had to copy out the iframe link to a new tab: https://files.jam.host/embed/$412505/39075/index.html |
| Apr 9 04:32:24 | 8m 08s | GOLEMINE | ♥ 0 | Could you compile the game and give out the executable (or preferably a web version). Not everyone (including me) has CMAKE and the right compilers installed. The game looks interesting though. You also need to rate and provide feedback on other people's games if you want to get a score. |
| Apr 9 06:00:25 | 1h 28m | Deepdiving | ♥ 1 | I liked the music and art even tough the textures felt a bit too consistent. It usually took me a few tries to get through a section so I was grateful for all the checkpoints. Couldn't get past the dash section though. |
| Apr 9 06:47:27 | 47m 02s | Infinite Depths at Hilberts Hotel | ♥ 2 | Very mind bending, I liked how you introduced new ideas in each level. Are the presents supposed to stay around at the end of the level that seemed a bit odd (Edit: I mean they stick around in the level end screen. that could just be my browser). |
| Apr 9 10:45:49 | 3h 58m | Focus Hunt | ♥ 2 | I found the hover-over a bit finicky but the overall mood was nice. Couldn't find 2. dhim_game.png |
| Apr 9 10:56:31 | 10m 42s | Quantum Inferno Run | ♥ 1 | I could see this becoming a very fun platform even though from me personally the 3 layers moving in different perspectives was really confusing. only manged to get as far as 741xn |
| Apr 10 05:09:57 | 18h 13m | Abimes | ♥ 4 | Really liked the detail in the art. Like @keeta I found it difficult to tell where I could go. I got stuck on the bottom of the last level, was that supposed to happen? |
| Apr 10 07:52:10 | 2h 42m | A Strike In The Dark | ♥ 2 | Struggled with the controls (though that could just be me not being accurate) but the art was nice. Also struggled with the darkness but it does help the game feel more "depthy". |
| Apr 10 09:01:33 | 1h 09m | Slime Miners | ♥ 2 | Fun little Idle game. Liked the pixel art and the basic resource idea seems cool even though it wasn't extended very far. Also liked the closing screen. On Chrome/Windows: sometimes slims higher up the Y axis appeared over slime below them which messed with the perspective a bit. |
| Apr 11 07:10:21 | 22h 08m | Home is where hell is | ♥ 2 | The pixel art and the mood came together really well in this game. It took me a while to understand what to do though and for some reason I didn't realize `W` meant jump and that you could move in mid air (though that's probably on me). |
| Apr 11 08:01:49 | 51m 28s | Mine For It All | ♥ 1 | The art and mood has a lot of potential but it feels a bit unpolished especially the mechanics/ui. Overall a decent entry. |
| Apr 11 10:06:31 | 2h 04m | Depths Help | ♥ 1 | Very interesting idea. I just came from failing at 2 fast reaction games so this was a nice change. Both times I tried I went to the same ending. Are there other endings? |
| Apr 15 10:12:36 | 96h 06m | Journey to the Centre of the Ocean | ♥ 2 | You manged to get a entire leveling system working in 3 days that's impressive. I liked the graphics overall but they felt a bit static. Ran into a thing where I upgraded the car and overpowered it without adding anything else (i think) and it just spun in the water which was a bit weird but part of the challenge. |
| Apr 15 11:19:13 | 1h 06m | Squirrel swirl | ♥ 3 | I really liked the polish of this entry (little things like how 1 pig shows up when there is a set or different animations when the squirrels start mining). The strategy was interesting to i had to try a few times before i survived 5 waves. |
| Apr 17 05:57:51 | 42h 38m | Lovely, Dark and Deep | ♥ 1 | I really liked the art and the dialog (like "the moaning of twitch streamers" very indirect humor which was nice). It took a while for me to get a feel for the game: like how you needed to search and that this was an endless game. My main problem is the overall story felt really disjointed, why is there a talking skull and you need to go into a forest and talk to random people. I guess gradual hints like how the skull says he died and the player took his head (but not his feet) is part of the vibe - it just didn't really work for me. |
| Apr 17 06:26:28 | 28m 37s | SLITHER | ♥ 0 | I liked the retro single color style and how all the mechanics were gradual introduced like swimming, then going down to jump, different gravity/water-blocks, going down to jump through multiple blocks. Very infuriating only manged to get through 5 levels. Also ran into a bug (I think at 3 or 4) where the border between the next level portal (not sure if that's the right word?) and the rest of the water was a flashing black line. Probably not relevant, but I'm using standard chrome on windows. |
| Apr 17 07:16:39 | 50m 11s | Bubbles | ♥ 2 | Simple but very satisfying to play. I liked the art even though the waves and the bubbles felt too constant. Background music might have helped it be a bit more engaging. |
| Apr 18 10:51:02 | 27h 34m | The Deepest Borehole | ♥ 1 | Really satisfying to navigate. Curious to know how you generated the rocks. Ran into a problem where in edge on windows where it would freeze for a few frames. |
| Apr 22 04:52:38 | 90h 01m | A robot with funny physics goes down for a diamond | ♥ 1 | Took me a while to get the hang of the physics but I think that's part of the point. Got to the lava though, is there a way to get past it? |
| Apr 22 10:43:26 | 5h 50m | Game and Physics: Water Cat | ♥ 1 | Surprisingly complex games from simple mechanics. Liked the retro style. |
| Apr 24 11:15:03 | 48h 31m | Deep Zero (updated version) | ♥ 1 | It took me a while to realize I needed to press shift (I generally go for puzzle/idle games though so maybe I'm just slower to get this stuff) but after that it was pretty satisfying to beat the game. Even though the scene felt a bit rough I'm impressed you got a working 3d game during a jam. Some background music would of helped I think but maybe that wasn't what you were going for. |
| Apr 24 11:18:58 | 3m 55s | The game | ♥ 0 | I can't see any links. |