FoonLudum Dare ExplorerLD57 → Deep Zero (updated version)

Deep Zero (updated version)

By sesmire, , Samudin Ziberi, , , , and

View on ldjam.com

CategoryRankScoreCount
Overall2.1111
Fun2.2711
Innovation2.3811
Theme3.0511
Graphics2.5011
Audio2.4411
Mood2.3811

Comments

kamuniaft 2025-04-08 19:55

Cool initial cutscene! Though, looks like this kid dived into this cave on purpose xD I made it to the surface, but wasn't able to find any trigger that should finish the game. Also wondered around the labriynth for a while - that's a lot of modelling work! Good job creating a game, keep it up!

marcos-tulio-cavalcante 2025-04-08 21:08

I found it interesting, very difficult. The visuals are beautiful, the color palette is very good. I think the character's life bar could be a more traditional model. It would be cool to be able to get rid of the monsters somehow, to create some strategies. Overall it's very good, I just made some suggestions.

jonathan-vinesar 2025-04-08 21:28

Screenshot 2025-04-08 162123.png

I escaped, but I feel even more gloomy outside than I did in the cave.

2025-04-08 22:26

W game

teist 2025-04-09 01:24

Really ambitious gg! It's obvious now but it did take me a few try before realizing we need to hold shift for sprinting, but the amnbiance is really cool!

klemen 2025-04-10 10:41

Epic game uwu, definetly not Koren here, cave amazing top top, ambience, levels size and monsters Epic Dance moves toppp

2025-04-10 20:49

I liked the game more than I thought I would. It has a realy nice map and the monsters are cool! Would be better if there was any way to kill the monster and maybe to expand the cave so that the exit would be harder to find. Otherwise realy nice!

she-wrote 2025-04-22 17:24

The chasing mechanic is unique for this jam, and I like it; it's a breath of fresh air. The SFX are good, they convey the emotion needed for each part of the game. The intro does a great job setting up the story without dialogue; I immediately understood that a kid wandered into a cave and needs to escape or die. Well done!

oliver-day 2025-04-24 11:15

It took me a while to realize I needed to press shift (I generally go for puzzle/idle games though so maybe I'm just slower to get this stuff) but after that it was pretty satisfying to beat the game. Even though the scene felt a bit rough I'm impressed you got a working 3d game during a jam. Some background music would of helped I think but maybe that wasn't what you were going for.